Player Matchup

Anubis
Anubis
Leviathan915
Anubis
Level 59
God Stats
20W - 25L
1,623 SR
Queue Stats
122W - 144L
1,472 Elo+
Party 3
Chaac
Chaac
LeviathanSeal
Chaac
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
RealmLord37
Thanatos
Level 80
God Stats
10W - 10L
1,633 SR
Queue Stats
175W - 169L
1,492 Elo+
Solo
Bacchus
Bacchus
RuthLuvChino
Bacchus
Level 29
God Stats
3W - 3L
1,561 SR
Queue Stats
24W - 29L
1,489 Elo+
Party 2
Chernobog
Chernobog
deathtrooperharg
Chernobog
Level 38
God Stats
4W - 3L
1,623 SR
Queue Stats
22W - 30L
1,446 Elo+
Party 2
Team Averages
Level 45
1,588 SR
1,480 Elo+

VS

Team Averages
Level 77
1,370 SR
1,423 Elo+
Kukulkan
Kukulkan
Hildguard
Kukulkan
Level 107
God Stats
1W - 2L
1,391 SR
Queue Stats
113W - 126L
1,428 Elo+
Solo
Loki
Loki
King Zyrrik
Loki
Level 107
God Stats
13W - 10L
1,640 SR
Queue Stats
20W - 22L
1,429 Elo+
Party 4
Kuzenbo
Kuzenbo
Shepardcomander
Kuzenbo
Level 38
God Stats
1W - 4L
1,203 SR
Queue Stats
17W - 14L
1,422 Elo+
Party 1
Sol
Sol
e44magnum
Sol
Level 43
God Stats
4W - 4L
1,358 SR
Queue Stats
42W - 39L
1,458 Elo+
Party 1
Mulan
Mulan
ksideath19
Mulan
Level 88
God Stats
1W - 0L
1,261 SR
Queue Stats
19W - 26L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 4 / 2
4,906
491
1,605
6,660
2,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 0 / 0
1,940
194
0
0
0
Thanatos
RealmLord37
Thanatos
9
4 / 2 / 0
5,543
554
5,323
10,549
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
RuthLuvChino
Bacchus
8
2 / 2 / 4
5,447
545
3,963
9,444
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
7
1 / 1 / 2
4,849
485
3,558
5,476
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hildguard
Kukulkan
11
3 / 1 / 1
6,593
659
5,363
3,908
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 4 / 2
5,514
551
2,193
8,462
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 6
5,689
569
3,235
5,183
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 2
5,401
540
6,144
6,389
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mulan
10
1 / 1 / 3
6,248
625
2,930
6,289
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
8
9
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hildguard
Kukulkan
3
1
1
3.5
W
2
4
2
0.75
L
Anubis
0
4
2
0.25
L
0
0
0
0
L
Thanatos
RealmLord37
Thanatos
4
2
0
2
L
Bacchus
RuthLuvChino
Bacchus
2
2
4
2
W
0
0
6
3
L
Chernobog
1
1
2
2
W
2
3
2
1
W
Mulan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,449
Damage
19,865
32,129
Taken
30,231
18,781
Mitigated
13,280
10,634
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hildguard
Kukulkan
5,363
160
0
910
3,908
1,228
0
1,392
2,516
41,093
0
W
2,193
462
133
1,622
8,462
2,356
0
597
7,865
0
24,053
L
Anubis
1,605
206
0
1,262
6,660
2,792
0
4,347
2,058
27,782
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
RealmLord37
Thanatos
5,323
1,559
0
5,461
10,549
3,970
0
3,016
7,414
0
34,794
L
Bacchus
RuthLuvChino
Bacchus
3,963
697
0
2,028
9,444
10,003
0
4,321
5,103
13,866
0
W
3,235
1,221
0
1,720
5,183
5,281
54
1,159
3,807
15,328
0
L
Chernobog
3,558
1,929
0
1,883
5,476
2,016
0
2,764
2,712
0
27,749
W
6,144
3,430
0
2,186
6,389
1,843
2,187
1,666
4,723
31,010
0
W
Mulan
2,930
548
26
1,770
6,289
2,572
935
537
5,752
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
29,445
158
Minions Killed
261
0
Camps Cleared
0
694,209
Distance Traveled
965,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,593
659
84
8
0
202,356
0
W
Loki
5,514
551
44
4
0
230,624
0
L
Anubis
4,906
491
48
5
0
139,430
0
L
Chaac
1,940
194
0
0
0
0
0
L
Thanatos
5,543
554
47
5
0
180,740
0
L
Bacchus
5,447
545
13
1
0
208,679
0
W
Kuzenbo
5,689
569
15
2
0
207,434
0
L
Chernobog
4,849
485
50
5
0
165,360
0
W
Sol
5,401
540
46
5
0
143,671
0
W
Mulan
6,248
625
72
7
0
181,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role