Player Matchup

Susano
Susano
Platinum V
 
Susano
Platinum V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Platinum V
Tyonic
Achilles
Platinum V
Level 135
God Stats
4W - 5L
1,564 SR
Queue Stats
152W - 141L
1,728 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Zachmaul
Ratatoskr
Platinum III
Level 156
God Stats
8W - 6L
1,771 SR
Queue Stats
424W - 414L
1,718 MMR
Solo
Chang'e
Chang'e
Platinum III
herocrine551
Chang'e
Platinum III
Level 106
God Stats
3W - 3L
1,733 SR
Queue Stats
65W - 63L
1,769 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,614 SR
1,643 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,660 SR
1,714 MMR
Agni
Agni
Platinum III
Botone234
Agni
Platinum III
Level 67
God Stats
6W - 8L
1,511 SR
Queue Stats
641W - 642L
1,743 MMR
Solo
King Arthur
King Arthur
Platinum V
Crona-MEI
King Arthur
Platinum V
Level 139
God Stats
15W - 14L
1,662 SR
Queue Stats
283W - 275L
1,689 MMR
Solo
Sol
Sol
Gold III
NotoriousBUD82
Sol
Gold III
Level 212
God Stats
56W - 53L
1,661 SR
Queue Stats
691W - 725L
1,683 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Reel her in
Baron Samedi
Platinum II
Level 159
God Stats
1W - 0L
1,752 SR
Queue Stats
217W - 218L
1,676 MMR
Party 1
Thanatos
Thanatos
Platinum IV
Yawnforme
Thanatos
Platinum IV
Level 69
God Stats
4W - 1L
1,716 SR
Queue Stats
23W - 17L
1,779 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 7 / 2
8,411
495
9,732
17,642
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
 
Hachiman
2
0 / 0 / 0
5,199
306
371
445
130
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Tyonic
Achilles
16
3 / 4 / 1
9,315
548
6,894
16,079
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Zachmaul
Ratatoskr
13
2 / 7 / 0
7,764
457
9,087
20,826
14,034
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
herocrine551
Chang'e
10
1 / 2 / 0
7,084
417
3,935
7,766
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorAo KuangHorusIx Chel

VS

Bans
KaliPersephoneGaneshaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 2 / 2
10,419
613
9,316
8,328
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Crona-MEI
King Arthur
18
2 / 1 / 7
11,695
688
13,296
15,955
17,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 6
11,513
677
9,249
13,091
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Reel her in
Baron Samedi
15
3 / 2 / 10
10,476
616
6,133
10,913
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Yawnforme
Thanatos
18
7 / 0 / 5
11,348
668
9,311
15,315
7,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
20
20
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
7
2
0.29
L
Hachiman
 
Hachiman
0
0
0
0
W
Agni
4
2
2
2.5
W
King Arthur
Crona-MEI
King Arthur
2
1
7
5.5
W
4
2
6
3.5
W
Baron Samedi
Reel her in
Baron Samedi
3
2
10
4
L
Achilles
Tyonic
Achilles
3
4
1
0.88
W
Thanatos
Yawnforme
Thanatos
7
0
5
9.5
L
Ratatoskr
Zachmaul
Ratatoskr
2
7
0
0.29
L
Chang'e
herocrine551
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
47,305
62,758
Taken
63,602
34,691
Mitigated
38,479
11,523
Healing
30,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,732
2,189
0
2,344
17,642
7,267
0
11,185
6,209
0
63,743
L
Hachiman
 
Hachiman
371
202
0
73
445
130
0
322
123
0
2,878
W
Agni
9,316
529
0
1,566
8,328
2,687
1,066
3,013
5,315
69,907
0
W
King Arthur
Crona-MEI
King Arthur
13,296
1,475
0
4,099
15,955
17,731
566
191
15,764
547
86,296
W
9,249
3,450
0
7,239
13,091
4,023
10,328
513
12,578
98,541
0
W
Baron Samedi
Reel her in
Baron Samedi
6,133
933
622
2,423
10,913
6,930
1,978
831
10,082
39,120
0
L
Achilles
Tyonic
Achilles
6,894
1,239
0
2,739
16,079
10,284
0
4,496
10,462
0
75,894
W
Thanatos
Yawnforme
Thanatos
9,311
3,630
0
14,567
15,315
7,108
2,781
205
15,110
0
107,675
L
Ratatoskr
Zachmaul
Ratatoskr
9,087
1,861
0
3,584
20,826
14,034
0
3,436
17,290
0
54,533
L
Chang'e
herocrine551
Chang'e
3,935
328
40
2,743
7,766
2,976
0
4,697
2,753
41,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
55,451
378
Minions Killed
616
0
Camps Cleared
0
1,316,630
Distance Traveled
1,748,780
124
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,411
495
100
6
0
342,544
2
L
Hachiman
5,199
306
4
0
0
52,718
2
W
Agni
10,419
613
120
7
0
314,704
4
W
King Arthur
11,695
688
129
8
0
363,630
0
W
Sol
11,513
677
153
9
0
301,268
4
W
Baron Samedi
10,476
616
72
4
0
335,518
0
L
Achilles
9,315
548
115
7
0
350,327
0
W
Thanatos
11,348
668
142
8
0
433,660
0
L
Ratatoskr
7,764
457
90
5
0
308,187
0
L
Chang'e
7,084
417
69
4
0
262,854
120

Distance Traveled

Minion Kills by Role

Gold Earned by Role