Player Matchup

Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Sensai420
Tiamat
Level 109
God Stats
1W - 2L
1,305 SR
Queue Stats
16W - 17L
1,420 Elo+
Solo
Bakasura
Bakasura
Smrtiac
Bakasura
Level 27
God Stats
1W - 2L
1,554 SR
Queue Stats
76W - 61L
1,543 Elo+
Solo
Discordia
Discordia
TBPFalse
Discordia
Level 11
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 6L
1,491 Elo+
Party 1
Izanami
Izanami
luiizs1
Izanami
Level 47
God Stats
1W - 1L
1,497 SR
Queue Stats
5W - 6L
1,491 Elo+
Party 1
Team Averages
Level 44
1,434 SR
1,489 Elo+

VS

Team Averages
Level 74
1,397 SR
1,486 Elo+
Fenrir
Fenrir
Fenris Wolfz
Fenrir
Level 142
God Stats
197W - 243L
1,452 SR
Queue Stats
201W - 249L
1,380 Elo+
Solo
Hades
Hades
MewTewMuch
Hades
Level 30
God Stats
5W - 0L
1,595 SR
Queue Stats
257W - 230L
1,563 Elo+
Solo
Cerberus
Cerberus
Surtr__X
Cerberus
Level 88
God Stats
1W - 0L
1,277 SR
Queue Stats
52W - 67L
1,411 Elo+
Party 2
Tyr
Tyr
YT-ChrisThaSage
Tyr
Level 86
God Stats
2W - 1L
1,076 SR
Queue Stats
18W - 31L
1,300 Elo+
Party 2
Cliodhna
Cliodhna
jbp1230
Cliodhna
Level 22
God Stats
3W - 0L
1,584 SR
Queue Stats
4W - 0L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 7 / 2
8,297
691
12,040
19,225
11,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Sensai420
Tiamat
14
1 / 5 / 3
8,096
675
9,123
10,923
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Smrtiac
Bakasura
17
4 / 4 / 0
9,801
817
7,600
11,928
6,684
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TBPFalse
Discordia
15
1 / 4 / 2
8,308
692
11,129
7,212
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
luiizs1
Izanami
14
2 / 6 / 2
8,364
697
5,849
13,163
4,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 5 / 4
8,761
730
3,339
14,518
8,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
18
11 / 2 / 8
10,790
899
20,621
15,560
7,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Surtr__X
Cerberus
16
5 / 0 / 13
10,146
846
8,329
13,798
13,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 1 / 11
8,534
711
5,361
9,827
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
jbp1230
Cliodhna
17
4 / 0 / 9
9,961
830
9,256
12,570
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
25
26
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
2
0.14
W
Fenrir
3
5
4
1
W
Hades
11
2
8
7.5
L
Tiamat
Sensai420
Tiamat
1
5
3
0.5
L
Bakasura
Smrtiac
Bakasura
4
4
0
1
W
Cerberus
Surtr__X
Cerberus
5
0
13
11.5
L
Discordia
TBPFalse
Discordia
1
4
2
0.5
W
2
1
11
7.5
W
Cliodhna
jbp1230
Cliodhna
4
0
9
8.5
L
Izanami
luiizs1
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
46,906
62,451
Taken
66,273
31,305
Mitigated
43,474
11,301
Healing
26,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,040
1,365
0
6,008
19,225
11,685
181
7,326
11,899
0
30,947
W
Fenrir
3,339
1,015
0
2,142
14,518
8,502
972
2,981
11,041
0
15,029
W
Hades
20,621
4,250
795
10,642
15,560
7,910
1,747
4,740
10,054
61,480
0
L
Tiamat
Sensai420
Tiamat
9,123
842
0
1,704
10,923
5,822
137
5,179
5,744
22,458
0
L
Bakasura
Smrtiac
Bakasura
7,600
4,981
0
3,185
11,928
6,684
2,786
5,274
6,589
0
31,362
W
Cerberus
Surtr__X
Cerberus
8,329
374
1,976
5,011
13,798
13,177
340
5,920
7,592
13,470
0
L
Discordia
TBPFalse
Discordia
11,129
1,568
0
0
7,212
2,530
515
4,460
2,752
29,440
0
W
5,361
1,183
0
2,973
9,827
8,249
776
3,459
6,061
0
17,503
W
Cliodhna
jbp1230
Cliodhna
9,256
610
0
3,426
12,570
5,636
916
2,388
9,183
0
41,722
L
Izanami
luiizs1
Izanami
5,849
4,178
0
404
13,163
4,584
805
6,809
6,354
0
19,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
48,192
216
Minions Killed
237
0
Camps Cleared
0
1,151,168
Distance Traveled
1,242,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,297
691
50
4
0
236,133
0
W
Fenrir
8,761
730
23
2
0
215,548
0
W
Hades
10,790
899
113
9
0
245,744
0
L
Tiamat
8,096
675
26
2
0
242,713
0
L
Bakasura
9,801
817
77
6
0
257,072
0
W
Cerberus
10,146
846
14
1
0
257,375
0
L
Discordia
8,308
692
27
2
0
231,915
0
W
Tyr
8,534
711
17
1
0
242,994
0
W
Cliodhna
9,961
830
70
6
0
281,120
0
L
Izanami
8,364
697
36
3
0
183,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role