Player Matchup

Sun Wukong
Sun Wukong
HotDonkeys
Sun Wukong
Level 78
God Stats
14W - 14L
1,552 SR
Queue Stats
70W - 64L
1,457 Elo+
Party 3
Bakasura
Bakasura
LegendDusty
Bakasura
Level 104
God Stats
14W - 23L
1,424 SR
Queue Stats
278W - 363L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
NatsukiZac
Zhong Kui
Level 27
God Stats
10W - 6L
1,700 SR
Queue Stats
66W - 95L
1,440 Elo+
Party 1
Thor
Thor
Quinn_Onedera
Thor
Level 34
God Stats
2W - 8L
1,511 SR
Queue Stats
206W - 276L
1,443 Elo+
Party 1
Baba Yaga
Baba Yaga
Tonka101
Baba Yaga
Level 107
God Stats
5W - 2L
1,603 SR
Queue Stats
64W - 62L
1,470 Elo+
Party 3
Team Averages
Level 70
1,558 SR
1,454 Elo+

VS

Team Averages
Level 54
1,576 SR
1,557 Elo+
Thor
Thor
Comicallyrad
Thor
Level 35
God Stats
11W - 4L
1,624 SR
Queue Stats
195W - 147L
1,590 Elo+
Solo
Fafnir
Fafnir
Devin_Assassin
Fafnir
Level 69
God Stats
2W - 2L
1,721 SR
Queue Stats
41W - 54L
1,437 Elo+
Solo
Yu Huang
Yu Huang
KingFancypants
Yu Huang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
Sochiix
Gilgamesh
Level 89
God Stats
31W - 35L
1,537 SR
Queue Stats
223W - 251L
1,446 Elo+
Solo
He Bo
He Bo
roctopus99
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HotDonkeys
Sun Wukong
13
0 / 2 / 5
7,205
655
6,569
13,985
12,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
LegendDusty
Bakasura
14
2 / 2 / 2
7,711
701
3,040
7,705
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
NatsukiZac
Zhong Kui
16
4 / 3 / 3
8,674
789
10,877
12,694
10,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 4 / 3
8,321
756
7,113
11,991
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Tonka101
Baba Yaga
13
0 / 1 / 5
7,227
657
7,657
5,307
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,813
801
15,260
14,033
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 5
8,386
762
3,649
7,358
8,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
15
1 / 1 / 7
8,196
745
8,071
7,332
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Sochiix
Gilgamesh
14
3 / 1 / 7
8,070
734
5,727
11,415
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
15
4 / 5 / 4
8,265
751
6,346
9,832
3,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
12
12
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
2
0
5
4.5
L
Sun Wukong
HotDonkeys
Sun Wukong
0
2
5
1.25
W
Yu Huang
1
1
7
4.5
L
Bakasura
LegendDusty
Bakasura
2
2
2
1.5
L
Zhong Kui
NatsukiZac
Zhong Kui
4
3
3
1.83
L
5
4
3
1.63
W
Gilgamesh
Sochiix
Gilgamesh
3
1
7
6.5
L
Baba Yaga
Tonka101
Baba Yaga
0
1
5
2.5
W
He Bo
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
39,053
51,682
Taken
49,970
34,819
Mitigated
28,940
3,219
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,260
4,814
0
653
14,033
5,893
0
4,567
9,291
0
47,171
W
3,649
1,201
0
2,276
7,358
8,598
642
2,763
4,293
15,488
0
L
Sun Wukong
HotDonkeys
Sun Wukong
6,569
446
0
947
13,985
12,704
144
5,054
8,760
0
18,514
W
Yu Huang
8,071
543
0
67
7,332
2,794
226
3,340
3,647
32,109
0
L
Bakasura
LegendDusty
Bakasura
3,040
1,963
0
570
7,705
4,074
110
2,521
5,132
0
14,351
L
Zhong Kui
NatsukiZac
Zhong Kui
10,877
551
0
408
12,694
10,531
255
5,276
7,184
30,961
0
L
7,113
1,736
0
501
11,991
5,388
52
3,376
8,366
41
20,576
W
Gilgamesh
Sochiix
Gilgamesh
5,727
980
43
2,484
11,415
7,946
136
4,493
6,563
0
13,427
L
Baba Yaga
Tonka101
Baba Yaga
7,657
369
0
793
5,307
2,122
0
2,012
3,099
24,409
0
W
He Bo
6,346
632
0
651
9,832
3,709
457
3,431
6,061
23,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
41,730
188
Minions Killed
207
0
Camps Cleared
0
1,039,876
Distance Traveled
1,139,158
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,813
801
56
5
0
220,665
0
W
Fafnir
8,386
762
21
2
0
207,368
6
L
Sun Wukong
7,205
655
24
2
0
233,371
0
W
Yu Huang
8,196
745
66
6
0
236,056
0
L
Bakasura
7,711
701
35
3
0
193,406
0
L
Zhong Kui
8,674
789
60
5
0
231,613
0
L
Thor
8,321
756
30
3
0
208,981
0
W
Gilgamesh
8,070
734
14
1
0
248,985
0
L
Baba Yaga
7,227
657
39
4
0
172,505
0
W
He Bo
8,265
751
50
5
0
226,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role