Player Matchup

Tiamat
Tiamat
Grimmamber
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,448 Elo+
Solo
Jormungandr
Jormungandr
JrxRoman
Jormungandr
Level 50
God Stats
3W - 6L
1,455 SR
Queue Stats
234W - 290L
1,428 Elo+
Party 2
Mulan
Mulan
Nico_Vieyra3004
Mulan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
487W - 550L
1,443 Elo+
Party 2
Arachne
Arachne
Xz_JoSeMy_zX
Arachne
Level 86
God Stats
62W - 64L
1,499 SR
Queue Stats
304W - 337L
1,433 Elo+
Party 2
Martichoras
Martichoras
xoKingBreezy
Martichoras
Level 35
God Stats
2W - 3L
1,704 SR
Queue Stats
117W - 148L
1,197 Elo+
Solo
Team Averages
Level 58
1,531 SR
1,390 Elo+

VS

Team Averages
Level 50
1,483 SR
1,394 Elo+
Jormungandr
Jormungandr
Joe-Foe-Shoe
Jormungandr
Level 82
God Stats
36W - 31L
1,535 SR
Queue Stats
262W - 270L
1,478 Elo+
Party 3
King Arthur
King Arthur
OMA-3-
King Arthur
Level 49
God Stats
5W - 2L
1,566 SR
Queue Stats
103W - 96L
1,314 Elo+
Party 1
Fenrir
Fenrir
iso_ty13
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,315 Elo+
Party 1
Neith
Neith
mayson_22
Neith
Level 39
God Stats
8W - 9L
1,383 SR
Queue Stats
73W - 96L
1,436 Elo+
Party 3
Raijin
Raijin
scorpord
Raijin
Level 53
God Stats
4W - 3L
1,433 SR
Queue Stats
110W - 128L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Grimmamber
Tiamat
10
0 / 4 / 0
7,456
392
2,022
7,220
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JrxRoman
Jormungandr
13
1 / 6 / 5
8,119
427
13,701
18,923
14,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 5 / 1
8,855
466
7,721
19,212
17,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Xz_JoSeMy_zX
Arachne
17
7 / 4 / 2
10,633
560
15,536
19,087
9,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
xoKingBreezy
Martichoras
14
1 / 7 / 3
8,503
448
7,310
13,477
5,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Joe-Foe-Shoe
Jormungandr
15
5 / 3 / 13
10,767
567
16,982
18,215
17,795
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
OMA-3-
King Arthur
17
2 / 1 / 8
10,795
568
11,704
13,841
15,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
iso_ty13
Fenrir
14
4 / 2 / 10
9,272
488
8,607
16,675
8,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
mayson_22
Neith
14
8 / 2 / 9
9,898
521
11,186
13,624
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
scorpord
Raijin
17
7 / 2 / 4
10,811
569
11,347
12,330
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
26
26
Deaths
10
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Grimmamber
Tiamat
0
4
0
0
W
Jormungandr
Joe-Foe-Shoe
Jormungandr
5
3
13
3.83
L
Jormungandr
JrxRoman
Jormungandr
1
6
5
0.58
L
1
5
1
0.3
W
King Arthur
OMA-3-
King Arthur
2
1
8
6
L
Arachne
Xz_JoSeMy_zX
Arachne
7
4
2
2
W
Fenrir
iso_ty13
Fenrir
4
2
10
4.5
W
Neith
mayson_22
Neith
8
2
9
6.25
W
Raijin
scorpord
Raijin
7
2
4
4.5
L
Martichoras
xoKingBreezy
Martichoras
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,290
Damage
59,826
77,919
Taken
74,685
51,293
Mitigated
54,275
16,334
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Grimmamber
Tiamat
2,022
322
0
1,113
7,220
3,769
0
3,695
3,525
28,287
0
W
Jormungandr
Joe-Foe-Shoe
Jormungandr
16,982
3,169
298
3,350
18,215
17,795
1,065
5,063
13,152
55,434
0
L
Jormungandr
JrxRoman
Jormungandr
13,701
3,269
0
3,995
18,923
14,599
0
10,620
8,179
51,963
0
L
7,721
708
0
5,761
19,212
17,466
0
3,196
16,016
0
56,233
W
King Arthur
OMA-3-
King Arthur
11,704
916
0
1,660
13,841
15,882
334
887
12,295
387
66,501
L
Arachne
Xz_JoSeMy_zX
Arachne
15,536
10,455
0
3,957
19,087
9,946
672
5,074
13,980
0
96,092
W
Fenrir
iso_ty13
Fenrir
8,607
3,392
0
2,298
16,675
8,393
802
1,459
15,116
0
52,161
W
Neith
mayson_22
Neith
11,186
3,119
0
4,465
13,624
6,063
2,333
3,484
10,140
0
47,364
W
Raijin
scorpord
Raijin
11,347
919
0
2,186
12,330
6,142
204
4,781
7,549
67,810
0
L
Martichoras
xoKingBreezy
Martichoras
7,310
3,107
0
1,508
13,477
5,513
2,156
6,167
7,310
0
47,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
51,543
383
Minions Killed
418
0
Camps Cleared
0
1,603,799
Distance Traveled
1,939,403
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,456
392
49
3
0
201,539
0
W
Jormungandr
10,767
567
64
3
0
367,032
0
L
Jormungandr
8,119
427
52
3
0
329,136
0
L
Mulan
8,855
466
75
4
0
334,645
0
W
King Arthur
10,795
568
93
5
0
385,312
0
L
Arachne
10,633
560
117
6
0
418,618
0
W
Fenrir
9,272
488
66
3
0
427,308
0
W
Neith
9,898
521
69
4
0
393,982
0
W
Raijin
10,811
569
126
7
0
365,769
3
L
Martichoras
8,503
448
90
5
0
319,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role