Player Matchup

Medusa
Medusa
DiscordKittenn
Medusa
Level 29
God Stats
0W - 3L
1,151 SR
Queue Stats
11W - 25L
1,106 Elo+
Party 3
Ravana
Ravana
NarDaddy69
Ravana
Level 39
God Stats
1W - 2L
1,151 SR
Queue Stats
24W - 25L
1,106 Elo+
Party 3
Agni
Agni
byAdapting
Agni
Level 128
God Stats
53W - 39L
1,659 SR
Queue Stats
237W - 205L
1,592 Elo+
Solo
King Arthur
King Arthur
papamrkk
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
ytRuthl3ss
Merlin
Level 25
God Stats
0W - 3L
1,322 SR
Queue Stats
2W - 11L
1,228 Elo+
Party 3
Team Averages
Level 50
1,357 SR
1,306 Elo+

VS

Team Averages
Level 101
1,534 SR
1,556 Elo+
Sun Wukong
Sun Wukong
BALTARFISHY
Sun Wukong
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 16L
1,588 Elo+
Party 2
Awilix
Awilix
Grumpz69
Awilix
Level 158
God Stats
4W - 3L
1,542 SR
Queue Stats
406W - 381L
1,530 Elo+
Party 1
Athena
Athena
WhiteRiceOnRice
Athena
Level 84
God Stats
55W - 46L
1,603 SR
Queue Stats
69W - 66L
1,539 Elo+
Party 1
Hachiman
Hachiman
bambam1128
Hachiman
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,593 Elo+
Party 2
Agni
Agni
dutchman1781
Agni
Level 141
God Stats
27W - 22L
1,527 SR
Queue Stats
499W - 462L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,350
459
6,536
10,039
3,345
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
NarDaddy69
Ravana
12
1 / 3 / 1
7,466
467
6,012
9,075
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 4
7,567
473
9,116
8,286
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
papamrkk
King Arthur
13
1 / 2 / 0
7,810
488
9,579
14,487
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Merlin
ytRuthl3ss
Merlin
13
4 / 3 / 1
7,885
493
5,914
9,499
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BALTARFISHY
Sun Wukong
13
2 / 2 / 1
7,763
485
7,412
14,302
14,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Grumpz69
Awilix
17
4 / 0 / 4
9,281
580
6,256
13,089
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 5
6,863
429
2,623
13,429
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
bambam1128
Hachiman
14
2 / 3 / 0
8,191
512
7,241
12,484
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 1 / 5
9,006
563
10,426
7,306
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
12
13
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BALTARFISHY
Sun Wukong
2
2
1
1.25
L
1
2
3
1.25
W
Awilix
Grumpz69
Awilix
4
0
4
6
L
Ravana
NarDaddy69
Ravana
1
3
1
0.5
W
0
3
5
0.83
W
Hachiman
bambam1128
Hachiman
2
3
0
0.67
L
1
3
4
1
W
4
1
5
6.5
L
King Arthur
papamrkk
King Arthur
1
2
0
0.5
L
Merlin
ytRuthl3ss
Merlin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
33,958
51,386
Taken
60,610
27,960
Mitigated
39,327
13,075
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BALTARFISHY
Sun Wukong
7,412
1,499
0
187
14,302
14,762
0
1,317
11,913
0
48,848
L
6,536
2,891
0
2,991
10,039
3,345
760
643
9,380
0
44,111
W
Awilix
Grumpz69
Awilix
6,256
2,412
0
1,720
13,089
5,969
0
2,677
10,276
0
97,950
L
Ravana
NarDaddy69
Ravana
6,012
1,259
124
2,263
9,075
4,422
0
3,790
5,285
0
70,124
W
2,623
734
222
2,991
13,429
10,147
0
5,741
7,387
11,801
0
W
Hachiman
bambam1128
Hachiman
7,241
4,249
0
6,384
12,484
5,666
777
1,609
10,803
0
72,083
L
9,116
844
0
1,405
8,286
3,881
0
2,626
5,660
47,153
0
W
10,426
1,153
0
2,090
7,306
2,783
0
3,103
4,070
66,546
0
L
King Arthur
papamrkk
King Arthur
9,579
1,370
0
3,469
14,487
12,979
0
2,296
12,191
0
48,796
L
Merlin
ytRuthl3ss
Merlin
5,914
592
0
2,823
9,499
3,333
0
3,699
5,800
55,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
41,104
413
Minions Killed
477
0
Camps Cleared
0
1,488,804
Distance Traveled
1,654,317
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,763
485
79
5
0
300,917
0
L
Medusa
7,350
459
66
4
0
336,924
0
W
Awilix
9,281
580
132
8
0
393,749
0
L
Ravana
7,466
467
95
6
0
323,135
0
W
Athena
6,863
429
20
1
0
339,863
5
W
Hachiman
8,191
512
112
7
0
284,953
1
L
Agni
7,567
473
99
6
0
304,052
2
W
Agni
9,006
563
134
8
0
334,835
2
L
King Arthur
7,810
488
69
4
0
217,922
3
L
Merlin
7,885
493
84
5
0
306,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role