Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mr DeafJenks
Sylvanus
Level 121
God Stats
119W - 93L
1,566 SR
Queue Stats
330W - 309L
1,457 Elo+
Solo
Skadi
Skadi
TacticalPotato54
Skadi
Level 91
God Stats
2W - 1L
1,668 SR
Queue Stats
108W - 106L
1,559 Elo+
Party 2
Thoth
Thoth
el_xaviboy
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,564 Elo+
Party 2
Cliodhna
Cliodhna
xolo-xo
Cliodhna
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 6L
1,706 Elo+
Party 2
Team Averages
Level 99
1,547 SR
1,557 Elo+

VS

Team Averages
Level 141
1,392 SR
1,474 Elo+
Fenrir
Fenrir
GianNMC
Fenrir
Level 141
God Stats
24W - 11L
1,628 SR
Queue Stats
459W - 441L
1,440 Elo+
Party 3
Chiron
Chiron
LiIRiz
Chiron
Level 120
God Stats
4W - 2L
1,529 SR
Queue Stats
302W - 263L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Saikfe
Sun Wukong
Level 144
God Stats
8W - 16L
1,181 SR
Queue Stats
876W - 905L
1,421 Elo+
Party 3
Ganesha
Ganesha
SiriusMithrandir
Ganesha
Level 156
God Stats
1W - 0L
1,291 SR
Queue Stats
66W - 55L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
vampiresage7
Nu Wa
Level 146
God Stats
14W - 6L
1,330 SR
Queue Stats
215W - 227L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 0
7,329
611
9,043
12,838
11,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Mr DeafJenks
Sylvanus
9
0 / 3 / 0
5,832
486
4,071
15,416
6,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,050
504
7,566
10,215
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
12
0 / 1 / 0
6,322
527
4,057
6,797
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
xolo-xo
Cliodhna
10
0 / 3 / 0
5,848
487
2,511
10,976
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GianNMC
Fenrir
13
9 / 0 / 1
8,038
670
9,890
10,936
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chiron
LiIRiz
Chiron
12
2 / 0 / 3
7,255
605
6,236
8,983
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
Saikfe
Sun Wukong
12
0 / 2 / 0
6,470
539
5,509
12,125
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 6
6,277
523
5,925
9,608
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 0 / 2
6,722
560
8,139
5,489
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
12
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
W
Fenrir
GianNMC
Fenrir
9
0
1
9.5
W
Chiron
LiIRiz
Chiron
2
0
3
3.5
L
Sylvanus
Mr DeafJenks
Sylvanus
0
3
0
0
W
Sun Wukong
Saikfe
Sun Wukong
0
2
0
0
W
0
0
6
3
L
0
4
0
0
L
Thoth
0
1
0
0
W
1
0
2
2
L
Cliodhna
xolo-xo
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
35,699
56,242
Taken
47,141
26,963
Mitigated
25,831
14,826
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,043
1,452
0
3,210
12,838
11,684
0
305
12,441
0
64,975
W
Fenrir
GianNMC
Fenrir
9,890
3,276
0
3,226
10,936
4,811
0
1,845
9,091
0
56,476
W
Chiron
LiIRiz
Chiron
6,236
1,996
466
3,055
8,983
3,680
0
387
8,596
0
62,189
L
Sylvanus
Mr DeafJenks
Sylvanus
4,071
1,287
2,390
6,804
15,416
6,424
0
4,889
10,271
19,565
0
W
Sun Wukong
Saikfe
Sun Wukong
5,509
1,144
0
3,943
12,125
8,155
0
0
12,125
0
53,055
W
5,925
617
0
2,478
9,608
7,683
0
2,714
6,894
22,652
0
L
7,566
3,099
0
545
10,215
3,349
0
1,920
8,173
0
52,954
L
Thoth
4,057
145
0
1,364
6,797
1,942
0
3,100
3,505
61,924
0
W
8,139
1,885
0
1,230
5,489
1,502
169
3,278
2,171
51,584
0
L
Cliodhna
xolo-xo
Cliodhna
2,511
704
0
513
10,976
3,564
0
2,989
7,753
0
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
34,762
381
Minions Killed
386
0
Camps Cleared
0
1,249,647
Distance Traveled
1,277,137
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,329
611
99
8
0
246,481
0
W
Fenrir
8,038
670
69
6
0
296,433
4
W
Chiron
7,255
605
140
12
0
222,704
2
L
Sylvanus
5,832
486
26
2
0
227,534
8
W
Sun Wukong
6,470
539
83
7
0
269,227
2
W
Ganesha
6,277
523
7
1
0
270,826
4
L
Skadi
6,050
504
81
7
0
233,845
0
L
Thoth
6,322
527
118
10
0
250,377
0
W
Nu Wa
6,722
560
87
7
0
217,947
0
L
Cliodhna
5,848
487
57
5
0
291,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role