Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FoolishDespO
Zeus
Level 62
God Stats
7W - 4L
1,790 SR
Queue Stats
182W - 186L
1,303 Elo+
Party 1
Serqet
Serqet
bennydrown
Serqet
Level 99
God Stats
39W - 42L
1,503 SR
Queue Stats
915W - 950L
1,434 Elo+
Solo
Team Averages
Level 89
1,598 SR
1,412 Elo+

VS

Team Averages
Level 82
1,496 SR
1,426 Elo+
Ullr
Ullr
BIG_B_R_Y_C_E
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 430L
1,382 Elo+
Solo
Ix Chel
Ix Chel
TheEndgamer146
Ix Chel
Level 96
God Stats
15W - 29L
1,417 SR
Queue Stats
243W - 254L
1,449 Elo+
Solo
Chaac
Chaac
iYungBloody-
Chaac
Level 47
God Stats
6W - 13L
1,570 SR
Queue Stats
21W - 24L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
9 / 0 / 8
11,298
869
14,545
14,703
16,113
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 5 / 9
9,488
730
7,304
8,049
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
bennydrown
Serqet
14
8 / 1 / 6
11,094
853
8,602
8,475
5,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
8,414
647
4,886
11,303
4,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 9 / 2
9,445
727
9,262
15,390
5,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 4
9,075
698
8,106
10,176
13,781
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
6
6
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
8
13
L
0
7
6
0.43
W
0
5
9
0.9
L
4
9
2
0.56
W
Serqet
bennydrown
Serqet
8
1
6
11
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
22,254
31,227
Taken
36,869
24,140
Mitigated
23,399
5,444
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,545
2,343
0
4,493
14,703
16,113
142
3,829
10,874
0
37,559
L
4,886
2,879
138
777
11,303
4,232
96
1,593
9,478
0
16,294
W
7,304
1,193
304
307
8,049
2,974
455
3,628
4,421
35,669
0
L
9,262
691
753
2,498
15,390
5,386
0
2,865
11,713
36,255
0
W
Serqet
bennydrown
Serqet
8,602
2,099
0
340
8,475
5,053
776
2,654
5,777
0
21,681
L
8,106
1,167
103
2,547
10,176
13,781
64
3,448
6,443
0
22,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
26,934
115
Minions Killed
90
0
Camps Cleared
0
729,713
Distance Traveled
702,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,298
869
30
2
0
274,076
0
L
Ullr
8,414
647
25
2
0
209,511
0
W
Zeus
9,488
730
55
4
0
186,162
0
L
Ix Chel
9,445
727
46
4
0
219,314
0
W
Serqet
11,094
853
30
2
0
269,475
1
L
Chaac
9,075
698
19
1
0
273,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role