Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MostachoDino
Ymir
Level 16
God Stats
7W - 8L
1,258 SR
Queue Stats
30W - 35L
1,270 Elo+
Party 2
Ravana
Ravana
SapinRonin
Ravana
Level 156
God Stats
4W - 6L
1,436 SR
Queue Stats
184W - 203L
1,486 Elo+
Party 3
Hera
Hera
jaegyxn
Hera
Level 13
God Stats
0W - 4L
1,067 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 2
Team Averages
Level 75
1,352 SR
1,386 Elo+

VS

Team Averages
Level 80
1,542 SR
1,416 Elo+
Fenrir
Fenrir
BigTorino_12
Fenrir
Level 122
God Stats
7W - 3L
1,658 SR
Queue Stats
266W - 292L
1,479 Elo+
Party 4
Amaterasu
Amaterasu
D4rkSold1er
Amaterasu
Level 157
God Stats
1W - 2L
1,735 SR
Queue Stats
54W - 69L
1,527 Elo+
Solo
Discordia
Discordia
Ferpalacionashe
Discordia
Level 28
God Stats
18W - 14L
1,516 SR
Queue Stats
93W - 87L
1,509 Elo+
Party 4
Bakasura
Bakasura
Irineu_3p
Bakasura
Level 25
God Stats
5W - 6L
1,477 SR
Queue Stats
433W - 436L
1,157 Elo+
Party 1
Skadi
Skadi
SolracSk8Br40
Skadi
Level 66
God Stats
5W - 4L
1,327 SR
Queue Stats
694W - 686L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 3 / 0
6,843
570
3,571
10,567
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
9
0 / 0 / 0
5,183
432
3,785
5,214
1,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
5,687
474
2,454
8,176
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
SapinRonin
Ravana
13
4 / 1 / 0
7,732
644
8,590
5,941
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
jaegyxn
Hera
7
0 / 8 / 0
4,914
410
1,396
8,903
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 0 / 4
7,235
603
8,950
8,540
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
D4rkSold1er
Amaterasu
12
1 / 4 / 1
6,713
559
2,131
11,406
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Ferpalacionashe
Discordia
12
6 / 1 / 3
7,042
587
8,446
4,996
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Irineu_3p
Bakasura
9
0 / 0 / 3
5,139
428
1,821
6,990
5,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 3
5,127
427
4,974
4,163
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
5
Kills
14
14
Deaths
5
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Fenrir
7
0
4
9
W
Amaterasu
D4rkSold1er
Amaterasu
1
4
1
0.38
W
Discordia
Ferpalacionashe
Discordia
6
1
3
7.5
W
Bakasura
Irineu_3p
Bakasura
0
0
3
1.5
L
0
2
0
0
L
Ravana
SapinRonin
Ravana
4
1
0
4
W
0
0
3
1.5
L
Hera
jaegyxn
Hera
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,796
Damage
26,322
38,801
Taken
36,095
18,300
Mitigated
19,449
12,437
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,571
1,165
0
4,264
10,567
3,650
0
869
9,468
0
53,884
L
Danzaburou
 
Danzaburou
3,785
2,315
0
3,384
5,214
1,674
0
0
5,214
0
36,808
W
Fenrir
8,950
2,589
0
1,900
8,540
3,663
0
845
7,601
0
50,177
W
Amaterasu
D4rkSold1er
Amaterasu
2,131
896
0
4,419
11,406
7,064
0
474
10,260
0
44,807
W
Discordia
Ferpalacionashe
Discordia
8,446
770
0
525
4,996
1,631
0
1,176
3,772
38,183
0
W
Bakasura
Irineu_3p
Bakasura
1,821
1,165
0
2,741
6,990
5,672
0
2,012
4,978
0
9,759
L
2,454
319
0
1,563
8,176
5,861
0
0
8,001
11,363
0
L
Ravana
SapinRonin
Ravana
8,590
2,619
0
3,186
5,941
4,885
0
1,039
4,637
1,899
55,569
W
4,974
1,369
0
917
4,163
1,419
0
352
3,811
0
36,059
L
Hera
jaegyxn
Hera
1,396
168
0
40
8,903
2,230
0
5,926
2,475
14,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
31,256
301
Minions Killed
317
0
Camps Cleared
0
1,087,206
Distance Traveled
1,195,850
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,843
570
96
8
0
249,505
0
L
Danzaburou
5,183
432
63
5
0
175,739
0
W
Fenrir
7,235
603
68
6
0
274,305
2
W
Amaterasu
6,713
559
95
8
0
231,407
6
W
Discordia
7,042
587
72
6
0
255,439
3
W
Bakasura
5,139
428
35
3
0
233,812
1
L
Ymir
5,687
474
14
1
0
218,589
0
L
Ravana
7,732
644
101
8
0
242,417
3
W
Skadi
5,127
427
47
4
0
200,887
2
L
Hera
4,914
410
27
2
0
200,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role