Player Matchup

Sol
Sol
Gold III
DVidjill
Sol
Gold III
Level 163
God Stats
12W - 11L
1,581 SR
Queue Stats
322W - 316L
1,525 MMR
Solo
Cthulhu
Cthulhu
Gold V
GrumpyGopher
Cthulhu
Gold V
Level 161
God Stats
1W - 2L
1,562 SR
Queue Stats
50W - 46L
1,339 MMR
Party 1
Kali
Kali
Platinum IV
HokageHentai
Kali
Platinum IV
Level 158
God Stats
7W - 3L
1,619 SR
Queue Stats
123W - 117L
1,689 MMR
Party 1
Ares
Ares
Gold II
Packer
Ares
Gold II
Level 141
God Stats
11W - 3L
1,715 SR
Queue Stats
116W - 131L
1,548 MMR
Solo
Martichoras
Martichoras
Gold I
fasinehdadolphin
Martichoras
Gold I
Level 190
God Stats
16W - 18L
1,493 SR
Queue Stats
1,218W - 1,221L
1,545 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,594 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,469 SR
1,526 MMR
Bacchus
Bacchus
Silver IV
AngelOfLife11
Bacchus
Silver IV
Level 125
God Stats
1W - 2L
1,665 SR
Queue Stats
5W - 9L
1,441 MMR
Party 2
Cernunnos
Cernunnos
Silver I
DTRAIN30
Cernunnos
Silver I
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 34L
1,503 MMR
Solo
Ra
Ra
Gold V
Im OooWee
Ra
Gold V
Level 106
God Stats
1W - 4L
1,408 SR
Queue Stats
172W - 146L
1,549 MMR
Solo
Da Ji
Da Ji
Gold V
latin_blaze8
Da Ji
Gold V
Level 108
God Stats
0W - 1L
1,308 SR
Queue Stats
33W - 40L
1,600 MMR
Party 2
Guan Yu
Guan Yu
Gold III
taxpayer1776
Guan Yu
Gold III
Level 135
God Stats
19W - 22L
1,464 SR
Queue Stats
134W - 130L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 4
6,988
699
9,767
8,430
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
GrumpyGopher
Cthulhu
10
1 / 1 / 1
5,527
553
5,571
7,956
7,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 0 / 4
6,619
662
5,492
8,885
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Packer
Ares
8
0 / 1 / 7
5,483
548
2,882
7,564
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Martichoras
fasinehdadolphin
Martichoras
11
1 / 0 / 0
5,866
587
1,606
4,105
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
RavanaJanusAchillesSusano

VS

Bans
JormungandrMedusaSurtrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 2 / 2
5,922
592
3,865
7,821
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
DTRAIN30
Cernunnos
8
1 / 7 / 2
5,057
506
4,213
9,534
3,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
6,130
613
577
3,961
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 0
5,018
502
2,903
8,708
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
taxpayer1776
Guan Yu
10
0 / 1 / 1
5,670
567
3,822
8,950
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
4
5
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
2
2
1.5
L
Cernunnos
DTRAIN30
Cernunnos
1
7
2
0.29
W
6
3
4
2.67
W
Cthulhu
GrumpyGopher
Cthulhu
1
1
1
1.5
W
7
0
4
9
L
0
1
1
0.5
W
Ares
Packer
Ares
0
1
7
3.5
W
Martichoras
fasinehdadolphin
Martichoras
1
0
0
1
L
1
4
0
0.25
L
Guan Yu
taxpayer1776
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
15,380
36,940
Taken
38,974
21,135
Mitigated
23,611
11,947
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,865
934
108
2,375
7,821
8,118
0
5,159
2,662
17,497
0
L
Cernunnos
DTRAIN30
Cernunnos
4,213
2,206
0
1,541
9,534
3,502
14
5,182
4,352
0
23,865
W
9,767
5,184
0
2,990
8,430
3,260
0
2,777
5,653
50,402
0
W
Cthulhu
GrumpyGopher
Cthulhu
5,571
752
68
2,790
7,956
7,628
0
0
7,956
36,188
0
W
5,492
2,640
0
2,216
8,885
3,435
0
187
8,698
0
39,941
L
577
111
24
1,491
3,961
1,413
0
294
3,667
56,665
0
W
Ares
Packer
Ares
2,882
145
0
2,180
7,564
5,093
0
915
6,649
17,718
0
W
Martichoras
fasinehdadolphin
Martichoras
1,606
387
0
1,703
4,105
1,719
0
647
3,458
0
54,689
L
2,903
585
0
3,178
8,708
3,036
0
2,560
6,148
0
23,840
L
Guan Yu
taxpayer1776
Guan Yu
3,822
530
34
1,631
8,950
7,542
0
5,025
3,925
0
38,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
27,797
309
Minions Killed
266
0
Camps Cleared
0
1,072,555
Distance Traveled
1,062,412
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,922
592
23
2
0
198,881
4
L
Cernunnos
5,057
506
37
4
0
192,789
7
W
Sol
6,988
699
84
8
0
192,637
2
W
Cthulhu
5,527
553
57
6
0
207,808
1
W
Kali
6,619
662
58
6
0
260,150
0
L
Ra
6,130
613
96
10
0
209,049
0
W
Ares
5,483
548
9
1
0
221,252
0
W
Martichoras
5,866
587
101
10
0
190,708
3
L
Da Ji
5,018
502
45
5
0
240,213
0
L
Guan Yu
5,670
567
65
7
0
221,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role