Player Matchup

Fenrir
Fenrir
BobLoblaw720
Fenrir
Level 124
God Stats
1W - 5L
1,290 SR
Queue Stats
443W - 428L
1,445 Elo+
Party 3
Jormungandr
Jormungandr
Butter06
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 293L
1,440 Elo+
Party 3
Yemoja
Yemoja
TheItagaki
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 227L
1,507 Elo+
Party 2
Serqet
Serqet
X Biggity
Serqet
Level 150
God Stats
3W - 10L
1,072 SR
Queue Stats
210W - 234L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
hazelnutritious
Erlang Shen
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
232W - 223L
1,371 Elo+
Solo
Team Averages
Level 114
1,372 SR
1,453 Elo+

VS

Team Averages
Level 92
1,556 SR
1,456 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CoolSteelersKid
Janus
Level 85
God Stats
3W - 0L
1,809 SR
Queue Stats
45W - 53L
1,454 Elo+
Party 1
Tyr
Tyr
FutyDAy
Tyr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 97L
1,420 Elo+
Solo
Sol
Sol
Reckxter
Sol
Level 126
God Stats
10W - 2L
1,472 SR
Queue Stats
471W - 467L
1,443 Elo+
Solo
Hel
Hel
swaggerboss 2
Hel
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 2
6,586
659
9,450
14,182
16,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Butter06
Jormungandr
11
0 / 4 / 3
6,211
621
4,313
10,051
8,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
TheItagaki
Yemoja
13
1 / 3 / 2
6,630
663
4,794
10,136
9,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
X Biggity
Serqet
14
1 / 1 / 4
6,826
683
7,853
14,929
9,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
hazelnutritious
Erlang Shen
13
0 / 5 / 3
6,307
631
6,425
14,789
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 1 / 10
8,747
875
11,558
9,840
4,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 1 / 6
9,697
970
16,230
5,462
2,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
1 / 2 / 12
7,707
771
6,258
10,129
10,060
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 1 / 11
8,694
869
14,227
11,812
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 16
8,040
804
8,258
8,681
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
4
Kills
17
17
Deaths
5
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
10
9
L
Fenrir
2
4
2
0.75
L
Jormungandr
Butter06
Jormungandr
0
4
3
0.38
W
9
1
6
12
W
Tyr
1
2
12
3.5
W
3
1
11
8.5
L
Yemoja
TheItagaki
Yemoja
1
3
2
0.67
L
Serqet
X Biggity
Serqet
1
1
4
3
L
Erlang Shen
hazelnutritious
Erlang Shen
0
5
3
0.3
W
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,835
Damage
56,531
64,087
Taken
45,924
60,490
Mitigated
25,082
24,520
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,558
8,129
1,837
1,936
9,840
4,160
1,903
2,207
6,787
0
16,318
L
Fenrir
9,450
743
1,038
2,319
14,182
16,785
0
6,759
7,041
0
12,923
L
Jormungandr
Butter06
Jormungandr
4,313
293
612
712
10,051
8,279
0
6,287
3,585
12,433
0
W
16,230
756
870
537
5,462
2,458
296
1,680
3,448
39,919
0
W
Tyr
6,258
1,160
1,267
957
10,129
10,060
37
1,460
8,063
0
9,328
W
14,227
2,414
360
3,800
11,812
4,676
1,452
1,998
9,420
24,910
0
L
Yemoja
TheItagaki
Yemoja
4,794
1,138
8,647
2,052
10,136
9,574
0
6,962
2,875
10,296
0
L
Serqet
X Biggity
Serqet
7,853
397
1,360
5,290
14,929
9,694
0
8,792
5,925
0
16,750
L
Erlang Shen
hazelnutritious
Erlang Shen
6,425
2,088
0
2,490
14,789
16,158
0
8,692
5,801
0
11,376
W
8,258
1,212
12,151
6,711
8,681
3,728
228
1,857
6,326
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
42,885
51
Minions Killed
129
0
Camps Cleared
0
908,879
Distance Traveled
986,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,747
875
17
2
0
187,529
0
L
Fenrir
6,586
659
3
0
0
201,705
0
L
Jormungandr
6,211
621
12
1
0
126,886
0
W
Janus
9,697
970
58
6
0
206,804
0
W
Tyr
7,707
771
6
1
0
215,827
0
W
Sol
8,694
869
35
4
0
183,432
0
L
Yemoja
6,630
663
4
0
0
152,964
0
L
Serqet
6,826
683
25
3
0
229,518
0
L
Erlang Shen
6,307
631
7
1
0
197,806
0
W
Hel
8,040
804
13
1
0
192,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role