Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AstroJOJI
Thor
Level 49
God Stats
4W - 3L
1,545 SR
Queue Stats
174W - 188L
1,486 Elo+
Party 2
Neith
Neith
Danty22
Neith
Level 66
God Stats
18W - 18L
1,306 SR
Queue Stats
168W - 163L
1,405 Elo+
Solo
Cerberus
Cerberus
JediSkyy
Cerberus
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 58L
1,450 Elo+
Party 2
Zeus
Zeus
RaidingHerJungle
Zeus
Level 125
God Stats
2W - 2L
1,472 SR
Queue Stats
156W - 160L
1,515 Elo+
Party 2
Team Averages
Level 72
1,465 SR
1,471 Elo+

VS

Team Averages
Level 99
1,508 SR
1,441 Elo+
Maui
Maui
DarkReaper1097
Maui
Level 108
God Stats
5W - 3L
1,641 SR
Queue Stats
89W - 81L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
DeepFiredPoo
Danzaburou
Level 35
God Stats
5W - 9L
1,339 SR
Queue Stats
13W - 18L
1,402 Elo+
Solo
Bakasura
Bakasura
Heycare13
Bakasura
Level 149
God Stats
6W - 5L
1,660 SR
Queue Stats
155W - 144L
1,470 Elo+
Solo
Poseidon
Poseidon
Prime113
Poseidon
Level 149
God Stats
13W - 14L
1,588 SR
Queue Stats
422W - 394L
1,525 Elo+
Party 1
Ravana
Ravana
Thutmoses99
Ravana
Level 53
God Stats
2W - 6L
1,311 SR
Queue Stats
93W - 109L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 1
8,467
564
6,903
11,612
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
1 / 2 / 1
6,832
455
3,391
11,549
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Danty22
Neith
11
4 / 1 / 0
7,376
492
6,624
8,229
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
JediSkyy
Cerberus
9
0 / 10 / 1
6,127
408
1,491
18,900
11,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 0
7,661
511
7,011
6,404
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,296
553
6,849
9,817
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DeepFiredPoo
Danzaburou
14
9 / 3 / 2
8,658
577
12,632
8,937
3,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Heycare13
Bakasura
14
2 / 0 / 2
7,996
533
3,882
12,233
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Prime113
Poseidon
15
2 / 1 / 1
8,775
585
5,372
6,784
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
13
0 / 4 / 1
8,076
538
7,439
11,708
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
9
Kills
16
16
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
1
3.5
L
Thor
1
2
1
0.75
L
Neith
Danty22
Neith
4
1
0
4
W
3
1
8
7
W
Danzaburou
DeepFiredPoo
Danzaburou
9
3
2
3.33
W
Bakasura
Heycare13
Bakasura
2
0
2
3
L
Cerberus
JediSkyy
Cerberus
0
10
1
0.05
W
Poseidon
Prime113
Poseidon
2
1
1
2.5
L
1
2
0
0.5
W
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
36,174
56,694
Taken
49,479
24,508
Mitigated
26,559
18,070
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,903
1,432
89
6,669
11,612
3,653
0
0
11,612
62,159
0
L
Thor
3,391
1,005
0
3,926
11,549
4,236
0
2,843
8,231
0
45,359
L
Neith
Danty22
Neith
6,624
3,162
0
3,153
8,229
2,896
120
2,570
5,457
0
45,265
W
6,849
2,305
0
2,859
9,817
7,860
0
1,645
8,088
24,905
0
W
Danzaburou
DeepFiredPoo
Danzaburou
12,632
7,667
0
4,278
8,937
3,784
466
573
8,252
0
65,475
W
Bakasura
Heycare13
Bakasura
3,882
2,656
0
2,776
12,233
5,477
162
3,355
8,836
0
57,037
L
Cerberus
JediSkyy
Cerberus
1,491
444
692
2,645
18,900
11,532
0
3,216
15,684
14,144
0
W
Poseidon
Prime113
Poseidon
5,372
669
0
677
6,784
2,589
0
3,638
3,146
80,362
0
L
7,011
716
0
896
6,404
2,191
0
3,834
2,290
62,594
0
W
Ravana
7,439
1,158
0
4,388
11,708
6,849
0
5,954
5,217
0
69,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
41,801
423
Minions Killed
469
0
Camps Cleared
0
1,350,109
Distance Traveled
1,443,348
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,467
564
110
7
0
297,236
3
L
Thor
6,832
455
78
5
0
304,458
0
L
Neith
7,376
492
79
5
0
217,285
3
W
Maui
8,296
553
29
2
0
279,861
0
W
Danzaburou
8,658
577
93
6
0
258,557
0
W
Bakasura
7,996
533
101
7
0
329,002
0
L
Cerberus
6,127
408
34
2
0
255,721
0
W
Poseidon
8,775
585
145
10
0
325,311
4
L
Zeus
7,661
511
122
8
0
275,409
0
W
Ravana
8,076
538
101
7
0
250,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role