Player Matchup

Athena
Athena
JackTheFatLion
Athena
Level 101
God Stats
3W - 2L
1,700 SR
Queue Stats
34W - 34L
1,492 Elo+
Party 1
Nike
Nike
MarqueeDays
Nike
Level 128
God Stats
2W - 0L
1,367 SR
Queue Stats
29W - 27L
1,501 Elo+
Party 1
Merlin
Merlin
Nagivan
Merlin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,504 Elo+
Party 1
Chernobog
Chernobog
YupImJustice
Chernobog
Level 104
God Stats
5W - 8L
1,606 SR
Queue Stats
43W - 49L
1,492 Elo+
Party 1
Kali
Kali
k3v1nox1ft
Kali
Level 125
God Stats
2W - 1L
1,252 SR
Queue Stats
163W - 166L
1,487 Elo+
Solo
Team Averages
Level 117
1,485 SR
1,495 Elo+

VS

Team Averages
Level 125
1,463 SR
1,442 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Chechenque
Ah Muzen Cab
Level 104
God Stats
15W - 10L
1,629 SR
Queue Stats
30W - 41L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
Legend-Nut
Kukulkan
Level 149
God Stats
2W - 3L
1,112 SR
Queue Stats
183W - 170L
1,476 Elo+
Party 3
Ares
Ares
MITOLDORGG
Ares
Level 104
God Stats
1W - 2L
1,600 SR
Queue Stats
30W - 41L
1,376 Elo+
Party 2
Pele
Pele
MaiqTheLiar-39
Pele
Level 157
God Stats
15W - 26L
1,475 SR
Queue Stats
903W - 878L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,685
469
2,479
8,775
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
6,082
608
6,939
6,139
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Nagivan
Merlin
10
0 / 1 / 0
5,315
532
2,341
4,584
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
YupImJustice
Chernobog
10
3 / 0 / 0
5,575
558
4,690
4,635
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,335
534
2,683
7,703
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 0 / 1
4,989
499
1,841
3,761
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Chechenque
Ah Muzen Cab
7
0 / 2 / 1
4,612
461
2,823
6,225
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Legend-Nut
Kukulkan
11
1 / 0 / 0
6,282
628
3,367
3,759
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 1
4,401
440
2,147
5,916
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,941
594
1,930
10,392
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
1
1.5
L
Ah Muzen Cab
Chechenque
Ah Muzen Cab
0
2
1
0.25
W
0
1
2
1
L
Kukulkan
Legend-Nut
Kukulkan
1
0
0
1
L
1
1
1
1.5
L
1
2
0
0.5
W
1
1
0
1
W
Merlin
Nagivan
Merlin
0
1
0
0
W
Chernobog
YupImJustice
Chernobog
3
0
0
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
12,108
31,836
Taken
30,053
14,626
Mitigated
12,411
8,104
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,841
573
142
2,428
3,761
2,728
0
418
3,343
15,723
0
L
Ah Muzen Cab
Chechenque
Ah Muzen Cab
2,823
1,309
95
2,418
6,225
1,988
74
799
5,426
0
29,900
W
2,479
832
0
2,030
8,775
4,820
285
3,190
5,585
14,421
0
L
Kukulkan
Legend-Nut
Kukulkan
3,367
468
0
466
3,759
1,330
0
1,811
1,854
51,577
0
L
2,147
540
0
180
5,916
2,735
113
1,663
4,193
12,529
0
L
1,930
305
0
3,938
10,392
3,630
0
0
10,392
0
46,276
W
6,939
1,253
0
1,386
6,139
3,769
274
49
6,090
0
52,132
W
Merlin
Nagivan
Merlin
2,341
132
0
997
4,584
1,703
0
1,806
2,778
34,312
0
W
Chernobog
YupImJustice
Chernobog
4,690
2,840
0
2,637
4,635
1,693
0
899
3,736
0
40,129
W
2,683
1,636
0
1,054
7,703
2,641
0
1,530
6,173
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
26,225
330
Minions Killed
279
0
Camps Cleared
0
1,034,951
Distance Traveled
956,167
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,989
499
34
3
0
182,736
2
L
Ah Muzen Cab
4,612
461
40
4
0
161,600
1
W
Athena
4,685
469
23
2
0
209,095
0
L
Kukulkan
6,282
628
101
10
0
186,570
0
L
Ares
4,401
440
17
2
0
216,021
0
L
Pele
5,941
594
87
9
0
209,240
1
W
Nike
6,082
608
77
8
0
198,549
0
W
Merlin
5,315
532
82
8
0
187,106
1
W
Chernobog
5,575
558
84
8
0
198,515
3
W
Kali
5,335
534
64
6
0
241,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role