Player Matchup

Atlas
Atlas
Dekaious
Atlas
Level 105
God Stats
5W - 5L
1,534 SR
Queue Stats
69W - 65L
1,451 Elo+
Solo
Hercules
Hercules
ElYoKo
Hercules
Level 64
God Stats
10W - 17L
1,428 SR
Queue Stats
98W - 111L
1,450 Elo+
Party 1
Ra
Ra
anagatsumodo
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,148 Elo+
Party 1
Team Averages
Level 98
1,487 SR
1,350 Elo+

VS

Team Averages
Level 125
1,375 SR
1,484 Elo+
Susano
Susano
 
Susano
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Doreflamingo
Osiris
Level 145
God Stats
9W - 16L
1,472 SR
Queue Stats
128W - 167L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
TheGrumpyGamer
Baron Samedi
Level 137
God Stats
3W - 6L
1,153 SR
Queue Stats
148W - 179L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dekaious
Atlas
17
2 / 2 / 10
13,761
724
10,697
20,940
30,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
ElYoKo
Hercules
15
1 / 5 / 7
13,377
704
11,233
22,365
28,998
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 4 / 2
15,690
826
22,526
17,195
8,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
3 / 4 / 6
13,264
698
12,466
17,333
6,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
15
6 / 4 / 4
14,138
744
15,400
26,610
22,010
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
TheGrumpyGamer
Baron Samedi
18
2 / 4 / 6
13,828
728
24,447
16,036
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
11
11
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
6
1.5
W
Atlas
Dekaious
Atlas
2
2
10
3.5
L
Osiris
6
4
4
2
W
Hercules
ElYoKo
Hercules
1
5
7
0.9
L
Baron Samedi
TheGrumpyGamer
Baron Samedi
2
4
6
1.25
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,456
Damage
52,313
60,500
Taken
59,979
68,303
Mitigated
35,315
17,020
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,466
2,086
0
4,999
17,333
6,157
0
10,167
6,844
0
45,394
W
Atlas
Dekaious
Atlas
10,697
4,884
0
3,240
20,940
30,601
583
9,319
11,379
25,467
0
L
Osiris
15,400
6,387
274
1,965
26,610
22,010
0
12,648
13,329
0
42,628
W
Hercules
ElYoKo
Hercules
11,233
2,121
0
6,994
22,365
28,998
738
9,656
12,625
80
32,889
L
Baron Samedi
TheGrumpyGamer
Baron Samedi
24,447
783
2,826
5,405
16,036
7,148
0
10,772
5,264
89,908
0
W
22,526
1,966
3,204
3,582
17,195
8,704
1,503
5,847
11,348
105,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
41,230
199
Minions Killed
201
0
Camps Cleared
0
979,513
Distance Traveled
910,127
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,264
698
41
2
0
283,064
0
W
Atlas
13,761
724
14
1
0
298,281
4
L
Osiris
14,138
744
30
2
0
299,784
0
W
Hercules
13,377
704
35
2
0
353,882
0
L
Baron Samedi
13,828
728
130
7
0
327,279
5
W
Ra
15,690
826
150
8
0
327,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role