Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CapnFlashypants
Ah Muzen Cab
Level 141
God Stats
3W - 2L
1,725 SR
Queue Stats
71W - 74L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
EzDro713
Gilgamesh
Level 147
God Stats
2W - 1L
1,314 SR
Queue Stats
274W - 284L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
KingBonkStonks
Kukulkan
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 44L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
TGCWolf
Heimdallr
Level 149
God Stats
12W - 10L
1,514 SR
Queue Stats
664W - 695L
1,518 Elo+
Party 3
Chiron
Chiron
XxShadowslyrxX
Chiron
Level 29
God Stats
3W - 1L
1,777 SR
Queue Stats
24W - 33L
1,487 Elo+
Party 1
Team Averages
Level 120
1,566 SR
1,529 Elo+

VS

Team Averages
Level 106
1,589 SR
1,422 Elo+
Charybdis
Charybdis
Clussу
Charybdis
Level 150
God Stats
5W - 4L
1,915 SR
Queue Stats
361W - 380L
1,479 Elo+
Party 2
Bacchus
Bacchus
McKhester
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 2
Fafnir
Fafnir
OgBertz
Fafnir
Level 28
God Stats
0W - 2L
1,328 SR
Queue Stats
17W - 29L
1,365 Elo+
Party 4
Izanami
Izanami
SculptorOvFlesh
Izanami
Level 139
God Stats
6W - 3L
1,497 SR
Queue Stats
399W - 393L
1,476 Elo+
Solo
Vulcan
Vulcan
TempestMG
Vulcan
Level 143
God Stats
1W - 1L
1,706 SR
Queue Stats
104W - 141L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CapnFlashypants
Ah Muzen Cab
20
14 / 2 / 20
13,287
830
29,634
17,148
8,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
EzDro713
Gilgamesh
19
7 / 4 / 21
11,572
723
14,563
20,160
19,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
20
6 / 2 / 27
12,477
780
17,833
15,630
7,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TGCWolf
Heimdallr
19
4 / 2 / 22
11,515
720
10,996
13,953
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 2 / 22
12,133
758
14,035
12,856
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Clussу
Charybdis
18
0 / 7 / 4
9,397
587
14,635
15,578
8,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
McKhester
Bacchus
17
1 / 8 / 2
8,959
560
10,876
24,265
39,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
OgBertz
Fafnir
15
1 / 8 / 2
9,476
592
5,399
22,096
28,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 6 / 2
8,685
543
8,854
13,644
9,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
TempestMG
Vulcan
19
3 / 8 / 3
10,794
675
22,250
15,457
7,245
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
19
37
Kills
6
12
Deaths
37
112
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CapnFlashypants
Ah Muzen Cab
14
2
20
12
L
Charybdis
Clussу
Charybdis
0
7
4
0.29
W
Gilgamesh
EzDro713
Gilgamesh
7
4
21
4.38
W
Kukulkan
6
2
27
9.75
L
Bacchus
McKhester
Bacchus
1
8
2
0.25
L
Fafnir
OgBertz
Fafnir
1
8
2
0.25
L
1
6
2
0.33
W
Heimdallr
TGCWolf
Heimdallr
4
2
22
7.5
L
Vulcan
TempestMG
Vulcan
3
8
3
0.56
W
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,061
Damage
62,014
79,747
Taken
91,040
46,870
Mitigated
92,990
29,031
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CapnFlashypants
Ah Muzen Cab
29,634
10,549
2,403
2,836
17,148
8,078
2,747
8,483
8,344
0
63,416
L
Charybdis
Clussу
Charybdis
14,635
5,521
930
1,854
15,578
8,197
57
1,481
13,398
0
36,989
W
Gilgamesh
EzDro713
Gilgamesh
14,563
3,983
1,544
3,769
20,160
19,232
725
6,823
12,793
0
24,339
W
Kukulkan
17,833
1,197
2,452
3,148
15,630
7,211
1,889
7,476
7,719
42,720
0
L
Bacchus
McKhester
Bacchus
10,876
377
155
1,844
24,265
39,671
0
3,848
19,563
20,825
1,952
L
Fafnir
OgBertz
Fafnir
5,399
2,167
2,252
3,238
22,096
28,381
0
5,977
15,404
10,167
0
L
8,854
2,816
270
1,093
13,644
9,496
0
2,466
10,454
0
18,375
W
Heimdallr
TGCWolf
Heimdallr
10,996
4,096
2,417
4,440
13,953
6,627
2,734
7,379
6,448
0
32,439
L
Vulcan
TempestMG
Vulcan
22,250
8,698
679
683
15,457
7,245
0
3,834
10,931
38,500
0
W
14,035
3,725
3,006
3,016
12,856
5,722
2,167
6,088
6,436
0
30,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,984
Gold Earned
47,311
238
Minions Killed
174
0
Camps Cleared
0
1,630,991
Distance Traveled
1,305,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,287
830
75
5
0
315,974
0
L
Charybdis
9,397
587
67
4
0
294,663
0
W
Gilgamesh
11,572
723
16
1
0
326,239
0
W
Kukulkan
12,477
780
68
4
0
366,304
0
L
Bacchus
8,959
560
14
1
0
310,353
0
L
Fafnir
9,476
592
14
1
0
278,993
0
L
Izanami
8,685
543
25
2
0
156,730
0
W
Heimdallr
11,515
720
38
2
0
308,525
0
L
Vulcan
10,794
675
54
3
0
264,631
0
W
Chiron
12,133
758
41
3
0
313,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role