Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Shockers
Xing Tian
Level 123
God Stats
1W - 2L
1,252 SR
Queue Stats
197W - 196L
1,572 Elo+
Party 1
Athena
Athena
Spiddys
Athena
Level 79
God Stats
3W - 5L
1,479 SR
Queue Stats
153W - 164L
1,552 Elo+
Party 1
Pele
Pele
Weathr
Pele
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
107W - 83L
1,552 Elo+
Solo
Chronos
Chronos
slayer5495
Chronos
Level 101
God Stats
11W - 10L
1,592 SR
Queue Stats
346W - 338L
1,565 Elo+
Party 1
Team Averages
Level 122
1,465 SR
1,548 Elo+

VS

Team Averages
Level 158
1,568 SR
1,561 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AguenteP
Sol
Level 146
God Stats
2W - 2L
1,603 SR
Queue Stats
16W - 10L
1,630 Elo+
Solo
Charybdis
Charybdis
Cloncho
Charybdis
Level 170
God Stats
61W - 61L
1,523 SR
Queue Stats
471W - 456L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thezander1212
Morgan Le Fay
Level 214
God Stats
208W - 98L
1,715 SR
Queue Stats
941W - 673L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 0
5,276
480
3,647
5,384
1,675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Shockers
Xing Tian
9
0 / 0 / 2
5,337
485
3,481
7,815
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Spiddys
Athena
9
1 / 0 / 0
5,556
505
3,164
8,529
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Weathr
Pele
10
0 / 6 / 0
5,939
540
1,753
12,369
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
slayer5495
Chronos
10
1 / 2 / 1
5,577
507
3,279
6,766
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 0 / 2
6,099
554
2,444
5,309
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
 
Horus
9
0 / 1 / 0
5,658
514
2,215
9,254
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 0
6,763
615
8,761
5,605
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Cloncho
Charybdis
11
0 / 0 / 0
6,505
591
4,465
4,982
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
thezander1212
Morgan Le Fay
14
6 / 0 / 0
8,326
757
8,498
5,044
3,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
8
8
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Ravana
 
Ravana
0
0
2
1
W
Horus
 
Horus
0
1
0
0
W
2
1
0
2
W
Charybdis
Cloncho
Charybdis
0
0
0
0
L
Xing Tian
Shockers
Xing Tian
0
0
2
1
L
Athena
Spiddys
Athena
1
0
0
1
L
Pele
Weathr
Pele
0
6
0
0
L
Chronos
slayer5495
Chronos
1
2
1
0.75
W
Morgan Le Fay
thezander1212
Morgan Le Fay
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
26,383
40,863
Taken
30,194
21,255
Mitigated
15,930
14,388
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,647
2,222
0
3,103
5,384
1,675
0
0
5,384
0
37,553
W
Ravana
 
Ravana
2,444
398
0
2,719
5,309
2,447
0
3,069
2,240
0
45,335
W
Horus
 
Horus
2,215
1,268
672
3,363
9,254
5,867
0
2,315
6,939
0
17,970
W
8,761
3,302
0
2,433
5,605
2,016
680
3,743
1,862
63,526
0
W
Charybdis
Cloncho
Charybdis
4,465
2,490
0
2,022
4,982
1,950
0
729
4,253
0
54,293
L
Xing Tian
Shockers
Xing Tian
3,481
344
0
3,411
7,815
3,958
0
1,385
6,430
32,895
0
L
Athena
Spiddys
Athena
3,164
1,064
0
3,465
8,529
6,899
0
2,635
5,894
17,426
0
L
Pele
Weathr
Pele
1,753
154
0
2,721
12,369
6,089
47
8,233
4,136
0
48,336
L
Chronos
slayer5495
Chronos
3,279
639
0
1,688
6,766
2,634
0
4,783
1,983
46,952
0
W
Morgan Le Fay
thezander1212
Morgan Le Fay
8,498
932
0
2,242
5,044
3,650
215
192
4,852
66,274
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
33,351
325
Minions Killed
407
0
Camps Cleared
0
1,180,038
Distance Traveled
1,203,868
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,276
480
65
6
0
196,299
1
W
Ravana
6,099
554
82
7
0
284,172
0
W
Horus
5,658
514
20
2
0
236,620
0
W
Sol
6,763
615
100
9
0
220,450
0
W
Charybdis
6,505
591
101
9
0
227,959
3
L
Xing Tian
5,337
485
58
5
0
253,024
0
L
Athena
5,556
505
17
2
0
254,024
0
L
Pele
5,939
540
85
8
0
238,387
0
L
Chronos
5,577
507
100
9
0
238,304
5
W
Morgan Le Fay
8,326
757
104
9
0
234,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role