Player Matchup

Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
Furballer
Hachiman
Masters
Level 195
God Stats
19W - 12L
1,605 SR
Queue Stats
268W - 226L
2,392 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
RoguRazuberi
Sun Wukong
Masters
Level 84
God Stats
5W - 8L
1,687 SR
Queue Stats
350W - 321L
2,298 MMR
Solo
Cliodhna
Cliodhna
Diamond II
Yoitzgamedaddy
Cliodhna
Diamond II
Level 153
God Stats
3W - 7L
1,417 SR
Queue Stats
178W - 155L
2,298 MMR
Solo
Agni
Agni
Diamond II
julesgiraud01
Agni
Diamond II
Level 101
God Stats
6W - 5L
1,705 SR
Queue Stats
194W - 176L
2,304 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,583 SR
2,158 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,678 SR
2,140 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond V
DυαLιρα
Anubis
Diamond V
Level 143
God Stats
4W - 2L
1,806 SR
Queue Stats
45W - 26L
2,342 MMR
Party 2
Thor
Thor
Diamond II
TheBetterBirdman
Thor
Diamond II
Level 123
God Stats
8W - 8L
1,721 SR
Queue Stats
302W - 283L
2,273 MMR
Solo
Merlin
Merlin
Diamond III
Zirosity
Merlin
Diamond III
Level 159
God Stats
24W - 27L
1,618 SR
Queue Stats
318W - 288L
2,306 MMR
Solo
Shiva
Shiva
Platinum I
iAndrohmeda
Shiva
Platinum I
Level 156
God Stats
3W - 1L
1,743 SR
Queue Stats
118W - 84L
2,276 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 1 / 2
3,555
711
1,926
5,010
2,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Furballer
Hachiman
6
3 / 1 / 1
3,994
799
3,406
3,033
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RoguRazuberi
Sun Wukong
6
0 / 2 / 0
3,476
695
2,208
5,235
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
8
2 / 1 / 0
3,914
783
542
3,077
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,412
482
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GaneshaJanusKuzenbo

VS

Bans
MartichorasRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
0 / 1 / 2
3,151
630
1,702
2,659
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
7
3 / 1 / 0
4,133
827
1,705
2,350
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 1 / 1
3,604
721
1,820
4,401
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Zirosity
Merlin
7
0 / 2 / 1
3,611
722
313
2,678
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 0 / 2
3,902
780
2,804
4,856
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
4
5
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Hou Yi
 
Hou Yi
0
1
2
1
W
Anubis
3
1
0
3
L
Hachiman
Furballer
Hachiman
3
1
1
3.5
L
Sun Wukong
RoguRazuberi
Sun Wukong
0
2
0
0
W
1
1
1
1.5
L
Cliodhna
2
1
0
2
W
Merlin
Zirosity
Merlin
0
2
1
0.25
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,082
Damage
8,344
16,355
Taken
16,944
6,211
Mitigated
7,041
5,915
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,926
506
0
1,538
5,010
2,446
0
402
4,608
9,284
0
W
Hou Yi
 
Hou Yi
1,702
1,272
0
1,389
2,659
782
54
938
1,721
0
14,197
W
Anubis
1,705
0
0
890
2,350
941
0
158
2,192
21,403
0
L
Hachiman
Furballer
Hachiman
3,406
1,849
0
1,585
3,033
738
0
997
2,036
0
16,095
L
Sun Wukong
RoguRazuberi
Sun Wukong
2,208
291
0
1,470
5,235
2,199
0
765
4,356
0
18,767
W
1,820
591
0
1,682
4,401
2,169
0
830
3,571
0
7,222
L
Cliodhna
542
5
0
1,322
3,077
828
0
0
3,077
0
20,385
W
Merlin
Zirosity
Merlin
313
0
0
625
2,678
678
0
0
2,678
20,114
0
W
2,804
320
0
1,930
4,856
2,471
0
61
4,795
0
23,028
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,351
Gold Earned
18,401
124
Minions Killed
154
0
Camps Cleared
0
424,943
Distance Traveled
490,268
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,555
711
17
3
0
102,176
2
W
Hou Yi
3,151
630
29
6
0
93,005
0
W
Anubis
4,133
827
46
9
0
104,268
0
L
Hachiman
3,994
799
25
5
0
90,944
0
L
Sun Wukong
3,476
695
38
8
0
110,991
0
W
Thor
3,604
721
6
1
0
102,463
0
L
Cliodhna
3,914
783
44
9
0
115,258
0
W
Merlin
3,611
722
42
8
0
85,979
0
W
Shiva
3,902
780
31
6
0
104,553
0
L
Agni
2,412
482
0
0
0
5,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role