Player Matchup

Surtr
Surtr
AYoungQrow
Surtr
Level 86
God Stats
10W - 13L
1,472 SR
Queue Stats
62W - 59L
1,375 Elo+
Solo
Camazotz
Camazotz
GamerGrill
Camazotz
Level 35
God Stats
1W - 3L
1,437 SR
Queue Stats
13W - 19L
1,466 Elo+
Solo
Scylla
Scylla
Monam
Scylla
Level 128
God Stats
17W - 44L
1,308 SR
Queue Stats
909W - 1,023L
1,393 Elo+
Solo
Persephone
Persephone
R3d Circe
Persephone
Level 55
God Stats
135W - 136L
1,485 SR
Queue Stats
138W - 141L
1,451 Elo+
Solo
Izanami
Izanami
i 7AKO i
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,364 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,410 Elo+

VS

Team Averages
Level 112
1,652 SR
1,619 Elo+
Yu Huang
Yu Huang
Gagnor
Yu Huang
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 55L
1,572 Elo+
Solo
Ganesha
Ganesha
Jangex
Ganesha
Level 107
God Stats
15W - 1L
1,608 SR
Queue Stats
290W - 77L
1,654 Elo+
Party 1
Achilles
Achilles
Mikoria
Achilles
Level 145
God Stats
34W - 5L
1,915 SR
Queue Stats
250W - 45L
1,695 Elo+
Party 1
Ah Puch
Ah Puch
RoLLinPuTTsN425
Ah Puch
Level 83
God Stats
2W - 3L
1,720 SR
Queue Stats
2W - 3L
1,747 Elo+
Solo
Izanami
Izanami
TheSoulHunterMX
Izanami
Level 122
God Stats
21W - 18L
1,517 SR
Queue Stats
46W - 56L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 3 / 1
7,290
911
4,804
15,205
11,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
GamerGrill
Camazotz
12
0 / 3 / 0
7,125
891
2,052
9,044
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Monam
Scylla
13
0 / 1 / 1
7,505
938
3,300
3,906
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
R3d Circe
Persephone
13
1 / 2 / 0
8,296
1,037
5,844
8,683
3,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
i 7AKO i
Izanami
13
0 / 2 / 1
7,786
973
4,207
9,270
4,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

244

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gagnor
Yu Huang
14
0 / 0 / 8
7,893
987
7,098
2,579
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Jangex
Ganesha
14
0 / 1 / 9
8,895
1,112
7,292
6,862
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Mikoria
Achilles
14
7 / 0 / 3
9,407
1,176
9,955
6,969
8,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 9
8,672
1,084
12,322
1,236
548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 5
8,238
1,030
5,608
5,332
2,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
11
11
Deaths
1
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
3
1
0.17
W
Yu Huang
Gagnor
Yu Huang
0
0
8
4
L
Camazotz
GamerGrill
Camazotz
0
3
0
0
W
Ganesha
Jangex
Ganesha
0
1
9
4.5
W
Achilles
Mikoria
Achilles
7
0
3
8.5
L
Scylla
Monam
Scylla
0
1
1
0.5
L
Persephone
R3d Circe
Persephone
1
2
0
0.5
W
2
0
9
6.5
W
2
0
5
4.5
L
Izanami
i 7AKO i
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
42,275
46,108
Taken
22,978
24,068
Mitigated
19,484
2,521
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
4,804
1,511
0
695
15,205
11,674
0
8,589
6,616
145
8,972
W
Yu Huang
Gagnor
Yu Huang
7,098
433
0
160
2,579
1,098
0
1,348
1,231
25,589
0
L
Camazotz
GamerGrill
Camazotz
2,052
677
0
367
9,044
3,272
0
5,055
3,989
0
4,913
W
Ganesha
Jangex
Ganesha
7,292
553
0
1,257
6,862
7,150
0
3,034
3,828
12,733
44
W
Achilles
Mikoria
Achilles
9,955
1,075
0
1,274
6,969
8,552
0
2,323
4,646
0
15,546
L
Scylla
Monam
Scylla
3,300
555
0
645
3,906
1,558
0
1,909
1,997
13,290
0
L
Persephone
R3d Circe
Persephone
5,844
830
0
416
8,683
3,471
0
5,286
3,095
31,074
0
W
12,322
86
0
199
1,236
548
0
303
933
31,723
0
W
5,608
3,839
0
585
5,332
2,136
0
2,346
2,986
0
26,169
L
Izanami
i 7AKO i
Izanami
4,207
2,588
0
398
9,270
4,093
0
5,530
3,740
0
26,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
43,105
164
Minions Killed
171
7
Camps Cleared
5
561,595
Distance Traveled
774,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,290
911
6
1
2
110,095
0
W
Yu Huang
7,893
987
49
6
1
166,684
0
L
Camazotz
7,125
891
7
1
1
97,572
0
W
Ganesha
8,895
1,112
0
0
0
140,122
0
W
Achilles
9,407
1,176
15
2
1
173,490
0
L
Scylla
7,505
938
20
3
1
103,727
0
L
Persephone
8,296
1,037
60
8
0
130,227
0
W
Ah Puch
8,672
1,084
47
6
0
162,945
0
W
Izanami
8,238
1,030
60
8
3
131,517
0
L
Izanami
7,786
973
71
9
3
119,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role