Player Matchup

Ares
Ares
Frostypookey
Ares
Level 105
God Stats
4W - 2L
1,306 SR
Queue Stats
280W - 235L
1,640 Elo+
Party 1
Ishtar
Ishtar
LethalCannoneer
Ishtar
Level 157
God Stats
13W - 8L
1,588 SR
Queue Stats
434W - 387L
1,640 Elo+
Party 1
Hera
Hera
PolarBotMike
Hera
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,709 Elo+
Party 1
Bakasura
Bakasura
ShowMeUrBussy
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,767 Elo+
Party 1
Tyr
Tyr
SoLongGayBois
Tyr
Level 5
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 1L
1,689 Elo+
Party 1
Team Averages
Level 59
1,519 SR
1,689 Elo+

VS

Team Averages
Level 29
1,525 SR
1,488 Elo+
Hercules
Hercules
Coochiburglar
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Janus
Janus
Cynndicate
Janus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
DangitDangg
Ymir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Kali
Kali
YTyoda04
Kali
Level 43
God Stats
12W - 6L
1,623 SR
Queue Stats
134W - 172L
1,438 Elo+
Solo
Xbalanque
Xbalanque
kupo517
Xbalanque
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 7
5,098
637
3,428
5,802
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
6 / 0 / 2
5,678
710
8,210
4,876
1,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 2
5,645
706
2,825
2,815
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ShowMeUrBussy
Bakasura
9
2 / 0 / 2
5,268
659
1,433
5,776
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 0
5,402
675
2,328
4,888
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coochiburglar
Hercules
8
0 / 0 / 0
4,018
502
1,878
4,526
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
8
0 / 4 / 1
4,426
553
1,457
4,852
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
3,940
493
1,286
5,019
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
5
0 / 2 / 0
3,871
484
2,077
5,856
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
kupo517
Xbalanque
6
1 / 5 / 0
3,881
485
3,005
7,764
2,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Coochiburglar
Hercules
0
0
0
0
L
Janus
0
4
1
0.13
L
0
1
1
0.5
W
1
1
7
4.5
W
6
0
2
7
W
3
0
2
4
W
Bakasura
ShowMeUrBussy
Bakasura
2
0
2
3
W
0
0
0
0
L
Kali
0
2
0
0
L
Xbalanque
kupo517
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
9,703
24,157
Taken
28,017
11,812
Mitigated
12,434
10,338
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Coochiburglar
Hercules
1,878
953
0
1,510
4,526
3,160
0
163
4,323
0
15,145
L
Janus
1,457
153
0
528
4,852
1,438
0
2,009
2,623
23,773
0
L
1,286
574
245
996
5,019
3,150
0
1,146
3,739
5,327
0
W
3,428
390
0
1,379
5,802
3,372
69
1,146
4,578
10,098
0
W
8,210
5,206
0
3,166
4,876
1,646
392
530
4,346
0
36,046
W
2,825
352
0
750
2,815
836
0
476
2,257
34,567
0
W
Bakasura
ShowMeUrBussy
Bakasura
1,433
1,153
0
2,746
5,776
2,236
0
538
5,176
0
30,579
W
2,328
193
0
2,297
4,888
3,722
0
0
4,888
544
33,943
L
Kali
2,077
1,253
0
904
5,856
2,501
0
685
5,135
0
18,823
L
Xbalanque
kupo517
Xbalanque
3,005
1,494
0
1,536
7,764
2,185
0
2,000
5,656
0
15,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
20,136
281
Minions Killed
158
0
Camps Cleared
0
882,539
Distance Traveled
709,511
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,018
502
35
4
0
131,391
0
L
Janus
4,426
553
53
7
0
148,440
0
L
Ymir
3,940
493
5
1
0
149,714
2
W
Ares
5,098
637
17
2
0
157,478
1
W
Ishtar
5,678
710
62
8
0
151,950
0
W
Hera
5,645
706
66
8
0
167,113
0
W
Bakasura
5,268
659
69
9
0
213,269
0
W
Tyr
5,402
675
67
8
0
192,729
2
L
Kali
3,871
484
39
5
0
138,075
0
L
Xbalanque
3,881
485
26
3
0
141,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role