Player Matchup

Shiva
Shiva
TheMegatron88
Shiva
Level 106
God Stats
41W - 16L
1,808 SR
Queue Stats
349W - 269L
1,576 Elo+
Party 2
Vulcan
Vulcan
UGOTWALLED5394
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 13L
1,664 Elo+
Party 2
Kumbhakarna
Kumbhakarna
safariartist
Kumbhakarna
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 17L
1,612 Elo+
Party 2
Team Averages
Level 46
1,603 SR
1,617 Elo+

VS

Team Averages
Level 109
1,593 SR
1,510 Elo+
Sol
Sol
ALLAHAHBEEB
Sol
Level 86
God Stats
2W - 1L
1,811 SR
Queue Stats
8W - 8L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hotchocho98
Tsukuyomi
Level 124
God Stats
3W - 3L
1,345 SR
Queue Stats
60W - 56L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
jujuostrich
Guan Yu
Level 116
God Stats
12W - 7L
1,623 SR
Queue Stats
184W - 168L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
9,354
668
9,099
13,086
13,092
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 0
9,580
684
8,640
10,966
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kumbhakarna
safariartist
Kumbhakarna
10
0 / 4 / 2
8,546
610
1,583
14,511
13,149
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
10,380
741
9,266
6,959
2,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
hotchocho98
Tsukuyomi
14
1 / 1 / 8
10,228
731
14,573
9,876
4,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
jujuostrich
Guan Yu
14
4 / 1 / 5
10,798
771
9,538
12,827
14,918
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
1
1
3
2.5
L
3
4
0
0.75
W
Tsukuyomi
hotchocho98
Tsukuyomi
1
1
8
5
W
Guan Yu
jujuostrich
Guan Yu
4
1
5
6.5
L
Kumbhakarna
safariartist
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
33,377
38,563
Taken
29,662
30,530
Mitigated
22,146
2,002
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,266
2,405
305
2,050
6,959
2,591
300
2,892
4,067
38,301
0
L
9,099
395
238
474
13,086
13,092
0
3,546
9,420
0
30,999
L
8,640
2,950
0
1,290
10,966
4,289
0
4,038
6,860
49,578
0
W
Tsukuyomi
hotchocho98
Tsukuyomi
14,573
1,984
0
1,896
9,876
4,637
192
3,128
6,748
0
62,618
W
Guan Yu
jujuostrich
Guan Yu
9,538
611
1,522
3,060
12,827
14,918
619
4,622
8,205
5,994
30,478
L
Kumbhakarna
safariartist
Kumbhakarna
1,583
306
0
0
14,511
13,149
0
4,506
10,005
3,844
145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
31,406
115
Minions Killed
160
0
Camps Cleared
0
747,820
Distance Traveled
832,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,380
741
49
4
0
250,676
0
L
Shiva
9,354
668
29
2
0
273,901
0
L
Vulcan
9,580
684
82
6
0
248,278
0
W
Tsukuyomi
10,228
731
61
4
0
283,517
0
W
Guan Yu
10,798
771
50
4
0
298,584
0
L
Kumbhakarna
8,546
610
4
0
0
225,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role