Player Matchup

Shiva
Shiva
Fire11Lord
Shiva
Level 83
God Stats
0W - 3L
1,306 SR
Queue Stats
18W - 34L
1,375 Elo+
Party 2
Ganesha
Ganesha
alva_542
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,369 Elo+
Party 2
Bellona
Bellona
andreswantig
Bellona
Level 118
God Stats
0W - 3L
1,213 SR
Queue Stats
21W - 32L
1,419 Elo+
Party 2
Merlin
Merlin
gaboxterdog
Merlin
Level 122
God Stats
3W - 4L
1,306 SR
Queue Stats
27W - 35L
1,419 Elo+
Party 2
Artemis
Artemis
lovelikeMarilyn
Artemis
Level 106
God Stats
31W - 33L
1,592 SR
Queue Stats
481W - 436L
1,551 Elo+
Solo
Team Averages
Level 110
1,383 SR
1,427 Elo+

VS

Team Averages
Level 125
1,417 SR
1,453 Elo+
Eset
Eset
JuniorReally
Eset
Level 147
God Stats
6W - 7L
1,400 SR
Queue Stats
376W - 382L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
ParkoParkoParko
Aphrodite
Level 106
God Stats
3W - 1L
1,466 SR
Queue Stats
45W - 40L
1,428 Elo+
Party 3
Fenrir
Fenrir
QUEEN RAPT0R
Fenrir
Level 143
God Stats
125W - 123L
1,459 SR
Queue Stats
707W - 701L
1,457 Elo+
Party 1
Medusa
Medusa
Robespierre1226
Medusa
Level 107
God Stats
1W - 1L
1,301 SR
Queue Stats
86W - 73L
1,439 Elo+
Party 3
Jormungandr
Jormungandr
darkdemon168
Jormungandr
Level 123
God Stats
7W - 4L
1,461 SR
Queue Stats
33W - 26L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 5 / 2
6,389
426
2,906
15,482
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
alva_542
Ganesha
11
0 / 2 / 5
7,043
470
5,770
13,646
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
andreswantig
Bellona
14
5 / 6 / 1
8,330
555
7,686
17,072
11,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
2 / 5 / 2
7,039
469
8,649
9,555
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 1
6,363
424
7,089
12,842
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,613
641
13,114
10,124
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ParkoParkoParko
Aphrodite
12
1 / 1 / 7
7,304
487
5,379
10,143
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
10 / 1 / 4
9,346
623
8,707
11,926
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 6
7,304
487
10,982
11,967
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
darkdemon168
Jormungandr
14
3 / 4 / 4
8,860
591
10,161
13,393
12,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
22
22
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
5
2
0.4
W
6
1
6
9
W
Aphrodite
ParkoParkoParko
Aphrodite
1
1
7
4.5
W
Fenrir
10
1
4
12
W
2
2
6
2.5
L
Ganesha
alva_542
Ganesha
0
2
5
1.25
L
Bellona
andreswantig
Bellona
5
6
1
0.92
W
Jormungandr
darkdemon168
Jormungandr
3
4
4
1.25
L
Merlin
2
5
2
0.6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
48,343
68,597
Taken
57,553
46,541
Mitigated
33,083
12,967
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
2,906
374
0
1,437
15,482
12,364
0
8,763
6,719
0
24,500
W
13,114
1,309
320
2,551
10,124
4,242
70
3,653
6,359
86,399
0
W
Aphrodite
ParkoParkoParko
Aphrodite
5,379
1,055
4,951
5,676
10,143
5,323
345
2,630
7,513
35,153
0
W
Fenrir
8,707
2,049
0
4,272
11,926
5,559
814
3,300
8,484
0
55,265
W
10,982
3,687
321
643
11,967
5,263
688
3,707
8,213
0
52,578
L
Ganesha
alva_542
Ganesha
5,770
808
255
3,222
13,646
13,048
0
4,316
9,330
29,598
0
L
Bellona
andreswantig
Bellona
7,686
2,234
0
3,750
17,072
11,369
0
5,961
10,978
0
55,023
W
Jormungandr
darkdemon168
Jormungandr
10,161
1,865
99
2,603
13,393
12,696
234
1,385
11,458
64,808
0
L
Merlin
8,649
361
0
1,332
9,555
4,005
0
4,147
5,396
47,044
0
L
7,089
1,765
175
2,796
12,842
5,755
0
5,599
7,243
0
43,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
42,427
304
Minions Killed
461
0
Camps Cleared
0
1,434,141
Distance Traveled
1,519,147
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,389
426
34
2
0
261,063
0
W
Eset
9,613
641
142
9
0
333,818
1
W
Aphrodite
7,304
487
72
5
0
273,748
4
W
Fenrir
9,346
623
74
5
0
329,391
0
W
Medusa
7,304
487
62
4
0
297,481
5
L
Ganesha
7,043
470
9
1
0
329,653
2
L
Bellona
8,330
555
100
7
0
304,264
0
W
Jormungandr
8,860
591
111
7
0
284,709
0
L
Merlin
7,039
469
80
5
0
304,941
0
L
Artemis
6,363
424
81
5
0
234,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role