Player Matchup

Fenrir
Fenrir
Bakerboy5550
Fenrir
Level 128
God Stats
2W - 6L
1,254 SR
Queue Stats
191W - 227L
1,405 Elo+
Party 1
Atlas
Atlas
NobbTheGoblin
Atlas
Level 114
God Stats
5W - 1L
1,855 SR
Queue Stats
191W - 225L
1,406 Elo+
Party 1
Anubis
Anubis
PandaKing7866
Anubis
Level 18
God Stats
5W - 6L
1,649 SR
Queue Stats
14W - 38L
1,322 Elo+
Party 1
King Arthur
King Arthur
PrinceFlumph
King Arthur
Level 105
God Stats
0W - 2L
1,312 SR
Queue Stats
191W - 227L
1,405 Elo+
Party 1
Charybdis
Charybdis
SweeTooth2
Charybdis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 129L
1,405 Elo+
Party 1
Team Averages
Level 81
1,514 SR
1,389 Elo+

VS

Team Averages
Level 145
1,525 SR
1,443 Elo+
Nike
Nike
 
Nike
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FolkloriccAphid4
Anubis
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 65L
1,395 Elo+
Party 2
Mercury
Mercury
TheGhostParadox
Mercury
Level 149
God Stats
6W - 4L
1,625 SR
Queue Stats
169W - 146L
1,558 Elo+
Solo
Geb
Geb
ToastinMyWafles
Geb
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
426W - 451L
1,450 Elo+
Party 2
Martichoras
Martichoras
xYaBoiGuccix
Martichoras
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 6 / 3
7,554
581
11,380
12,892
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 5
6,357
489
6,570
11,497
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 2
6,687
514
4,363
8,876
3,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
PrinceFlumph
King Arthur
11
1 / 4 / 0
6,662
512
4,720
12,368
11,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SweeTooth2
Charybdis
11
1 / 2 / 0
6,161
474
6,536
8,908
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
5 / 0 / 4
9,176
706
6,343
11,991
11,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 4
9,047
696
8,056
6,885
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 4
8,362
643
9,202
12,915
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 2
7,533
579
3,501
12,006
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Martichoras
xYaBoiGuccix
Martichoras
12
0 / 3 / 4
6,740
518
8,312
13,197
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
20
20
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
4
7
L
Fenrir
7
6
3
1.42
W
6
1
4
8
L
0
2
5
1.25
L
1
6
2
0.33
L
King Arthur
PrinceFlumph
King Arthur
1
4
0
0.25
L
Charybdis
SweeTooth2
Charybdis
1
2
0
0.5
W
6
4
4
2
W
3
2
2
2
W
Martichoras
xYaBoiGuccix
Martichoras
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
35,414
54,541
Taken
56,994
31,924
Mitigated
32,863
10,514
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,343
1,053
0
3,519
11,991
11,228
0
1,364
10,607
0
61,763
L
Fenrir
11,380
3,398
0
1,982
12,892
5,174
0
2,078
10,758
0
47,128
W
8,056
371
0
3,963
6,885
3,242
744
2,849
4,036
79,392
0
L
6,570
2,156
0
1,888
11,497
8,369
0
3,227
8,270
25,222
0
L
4,363
112
0
2,141
8,876
3,596
0
4,450
4,426
48,080
0
L
King Arthur
PrinceFlumph
King Arthur
4,720
533
0
366
12,368
11,439
0
22
12,256
37
44,312
L
Charybdis
SweeTooth2
Charybdis
6,536
4,334
0
4,137
8,908
3,346
0
1,802
7,106
0
41,848
W
9,202
5,772
0
1,240
12,915
4,889
466
1,278
11,625
0
63,781
W
3,501
539
0
1,899
12,006
8,073
30
2,605
9,401
23,220
0
W
Martichoras
xYaBoiGuccix
Martichoras
8,312
3,062
0
5,490
13,197
5,431
330
3,516
9,681
0
51,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
40,858
302
Minions Killed
414
0
Camps Cleared
0
1,307,263
Distance Traveled
1,385,710
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,176
706
96
7
0
270,554
7
L
Fenrir
7,554
581
68
5
0
284,783
0
W
Anubis
9,047
696
125
10
0
273,166
1
L
Atlas
6,357
489
13
1
0
272,678
0
L
Anubis
6,687
514
86
7
0
257,714
0
L
King Arthur
6,662
512
60
5
0
268,039
0
L
Charybdis
6,161
474
75
6
0
224,049
0
W
Mercury
8,362
643
87
7
0
324,479
2
W
Geb
7,533
579
36
3
0
272,113
6
W
Martichoras
6,740
518
70
5
0
245,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role