Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JACKxANGEL
Ares
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
131W - 115L
1,431 Elo+
Solo
Eset
Eset
Knight of Sound
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,530 Elo+
Solo
Medusa
Medusa
iQ6FH
Medusa
Level 145
God Stats
5W - 1L
1,715 SR
Queue Stats
326W - 337L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
llhmoodll00
Zhong Kui
Level 154
God Stats
3W - 3L
1,545 SR
Queue Stats
207W - 211L
1,589 Elo+
Party 1
Team Averages
Level 128
1,595 SR
1,522 Elo+

VS

Team Averages
Level 121
1,516 SR
1,447 Elo+
Ao Kuang
Ao Kuang
DaemonDemo
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,140 Elo+
Solo
Ah Puch
Ah Puch
MelloMarcy
Ah Puch
Level 120
God Stats
11W - 13L
1,432 SR
Queue Stats
755W - 754L
1,444 Elo+
Solo
Thor
Thor
NIVERMORE
Thor
Level 124
God Stats
1W - 2L
1,580 SR
Queue Stats
65W - 58L
1,586 Elo+
Solo
Nu Wa
Nu Wa
vHammertime
Nu Wa
Level 212
God Stats
25W - 13L
1,569 SR
Queue Stats
912W - 957L
1,598 Elo+
Solo
Ix Chel
Ix Chel
xElendril
Ix Chel
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 60L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 3 / 11
9,375
852
10,617
13,304
9,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 4 / 16
9,159
833
9,473
15,973
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 1 / 16
10,336
940
14,347
12,626
7,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
iQ6FH
Medusa
13
1 / 4 / 11
7,799
709
5,812
8,333
4,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
llhmoodll00
Zhong Kui
18
9 / 2 / 13
10,377
943
15,690
15,566
18,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaemonDemo
Ao Kuang
14
6 / 6 / 4
8,996
818
8,536
10,333
5,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
MelloMarcy
Ah Puch
15
1 / 2 / 6
8,398
763
13,710
10,506
5,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
12
2 / 7 / 5
7,934
721
5,718
15,785
15,181
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 7
8,881
807
9,785
12,555
12,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
xElendril
Ix Chel
15
2 / 3 / 7
8,517
774
12,148
11,174
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
23
Kills
14
14
Deaths
23
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
3
11
3.5
L
Ao Kuang
DaemonDemo
Ao Kuang
6
6
4
1.33
W
2
4
16
2.5
W
6
1
16
14
L
Ah Puch
MelloMarcy
Ah Puch
1
2
6
2
L
Thor
2
7
5
0.64
W
Medusa
iQ6FH
Medusa
1
4
11
1.63
W
Zhong Kui
llhmoodll00
Zhong Kui
9
2
13
7.75
L
3
5
7
1.3
L
Ix Chel
xElendril
Ix Chel
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,939
Damage
49,897
65,802
Taken
60,353
56,503
Mitigated
43,914
23,089
Healing
17,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,617
3,340
906
1,601
13,304
9,076
0
8,728
4,368
0
18,502
L
Ao Kuang
DaemonDemo
Ao Kuang
8,536
1,949
283
1,770
10,333
5,611
0
5,859
4,236
9,838
0
W
9,473
470
453
2,106
15,973
17,059
0
9,702
6,271
13,810
0
W
14,347
1,358
2,987
2,505
12,626
7,390
665
7,757
4,717
40,151
0
L
Ah Puch
MelloMarcy
Ah Puch
13,710
640
671
3,969
10,506
5,005
0
6,751
3,611
29,981
0
L
Thor
5,718
1,133
1,068
2,307
15,785
15,181
0
10,179
4,977
0
8,073
W
Medusa
iQ6FH
Medusa
5,812
2,337
123
1,064
8,333
4,403
67
7,178
1,061
0
15,598
W
Zhong Kui
llhmoodll00
Zhong Kui
15,690
389
2,058
9,286
15,566
18,575
429
10,616
4,746
41,889
0
L
9,785
5,592
229
1,447
12,555
12,205
0
8,740
3,496
22,966
0
L
Ix Chel
xElendril
Ix Chel
12,148
1,445
1,817
3,623
11,174
5,912
0
7,227
3,855
27,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
42,726
175
Minions Killed
118
0
Camps Cleared
0
975,791
Distance Traveled
883,010
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,375
852
19
2
0
180,994
3
L
Ao Kuang
8,996
818
5
0
0
174,937
0
W
Ares
9,159
833
12
1
0
217,108
0
W
Eset
10,336
940
66
6
0
224,853
0
L
Ah Puch
8,398
763
42
4
0
173,096
2
L
Thor
7,934
721
6
1
0
158,814
0
W
Medusa
7,799
709
16
1
0
143,290
0
W
Zhong Kui
10,377
943
62
6
0
209,546
0
L
Nu Wa
8,881
807
32
3
0
178,385
0
L
Ix Chel
8,517
774
33
3
0
197,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role