Player Matchup

Horus
Horus
Dead eye3959
Horus
Level 43
God Stats
6W - 14L
1,357 SR
Queue Stats
64W - 93L
1,363 Elo+
Party 3
Olorun
Olorun
Exotic9821
Olorun
Level 3
God Stats
0W - 2L
1,153 SR
Queue Stats
0W - 2L
988 Elo+
Party 3
Cthulhu
Cthulhu
JJChavezzz
Cthulhu
Level 6
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
988 Elo+
Party 3
Poseidon
Poseidon
StoriedTitan992
Poseidon
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,450 Elo+
Solo
Kali
Kali
YeArmando52
Kali
Level 15
God Stats
0W - 4L
1,249 SR
Queue Stats
0W - 5L
1,063 Elo+
Party 3
Team Averages
Level 21
1,311 SR
1,170 Elo+

VS

Team Averages
Level 41
1,480 SR
1,406 Elo+
Baron Samedi
Baron Samedi
BountyQuick93
Baron Samedi
Level 48
God Stats
3W - 2L
1,349 SR
Queue Stats
44W - 71L
1,352 Elo+
Party 2
Anubis
Anubis
FrostyYGS
Anubis
Level 17
God Stats
2W - 3L
1,491 SR
Queue Stats
4W - 7L
1,251 Elo+
Party 1
Susano
Susano
SoonerMagic2K
Susano
Level 58
God Stats
4W - 4L
1,509 SR
Queue Stats
53W - 65L
1,338 Elo+
Party 1
Bellona
Bellona
TINY BLT
Bellona
Level 29
God Stats
1W - 2L
1,737 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Skadi
Skadi
codyamullis300
Skadi
Level 52
God Stats
3W - 10L
1,315 SR
Queue Stats
59W - 78L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,676
426
3,501
20,886
15,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Exotic9821
Olorun
9
0 / 9 / 0
7,087
394
3,024
14,558
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
JJChavezzz
Cthulhu
10
0 / 9 / 0
6,879
382
4,037
16,574
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Poseidon
13
0 / 6 / 0
8,340
463
4,746
11,862
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 0
6,663
370
3,080
14,014
5,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BountyQuick93
Baron Samedi
16
6 / 0 / 4
10,136
563
10,229
8,987
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
FrostyYGS
Anubis
16
9 / 0 / 6
10,889
605
16,059
9,681
4,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 7
10,013
556
9,029
12,674
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TINY BLT
Bellona
13
5 / 0 / 5
8,464
470
6,605
11,504
7,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
9 / 0 / 5
9,511
528
13,088
9,033
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
64
0
Kills
37
37
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BountyQuick93
Baron Samedi
6
0
4
8
L
0
6
0
0
L
Olorun
Exotic9821
Olorun
0
9
0
0
W
Anubis
FrostyYGS
Anubis
9
0
6
12
L
Cthulhu
JJChavezzz
Cthulhu
0
9
0
0
W
8
0
7
11.5
L
Poseidon
0
6
0
0
W
Bellona
TINY BLT
Bellona
5
0
5
7.5
L
0
7
0
0
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
55,010
77,894
Taken
51,879
42,948
Mitigated
26,110
8,670
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BountyQuick93
Baron Samedi
10,229
1,758
255
2,729
8,987
4,562
696
3,245
5,697
70,833
0
L
3,501
1,988
430
2,060
20,886
15,079
883
4,567
16,319
0
35,094
L
Olorun
Exotic9821
Olorun
3,024
1,307
120
1,850
14,558
6,325
480
1,137
13,421
30,509
0
W
Anubis
FrostyYGS
Anubis
16,059
890
121
5,291
9,681
4,943
1,590
2,823
6,091
79,691
0
L
Cthulhu
JJChavezzz
Cthulhu
4,037
560
0
489
16,574
11,901
48
10,728
5,846
29,795
0
W
9,029
2,933
0
1,850
12,674
5,321
0
2,033
10,641
0
74,764
L
Poseidon
4,746
406
0
1,288
11,862
4,161
0
6,446
5,416
71,577
0
W
Bellona
TINY BLT
Bellona
6,605
1,325
0
1,353
11,504
7,861
1,620
1,423
10,081
0
36,395
L
3,080
1,865
0
2,433
14,014
5,482
0
3,609
10,405
0
23,261
W
13,088
5,565
0
1,593
9,033
3,423
4,104
1,538
7,495
0
73,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
49,013
303
Minions Killed
466
0
Camps Cleared
0
1,609,312
Distance Traveled
1,765,515
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,136
563
122
7
0
325,047
8
L
Horus
7,676
426
58
3
0
326,753
0
L
Olorun
7,087
394
58
3
0
295,089
0
W
Anubis
10,889
605
115
6
0
342,145
0
L
Cthulhu
6,879
382
30
2
0
330,675
0
W
Susano
10,013
556
101
6
0
416,310
0
L
Poseidon
8,340
463
119
7
0
319,514
0
W
Bellona
8,464
470
47
3
0
370,416
0
L
Kali
6,663
370
38
2
0
337,281
0
W
Skadi
9,511
528
81
5
0
311,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role