Player Matchup

Ymir
Ymir
Blackcat1024
Ymir
Level 120
God Stats
18W - 10L
1,601 SR
Queue Stats
129W - 101L
1,569 Elo+
Party 1
Hachiman
Hachiman
Jbeezzyy
Hachiman
Level 103
God Stats
13W - 5L
1,787 SR
Queue Stats
418W - 413L
1,538 Elo+
Solo
Da Ji
Da Ji
JohnDaFish
Da Ji
Level 109
God Stats
8W - 7L
1,592 SR
Queue Stats
314W - 277L
1,521 Elo+
Solo
Osiris
Osiris
JusJerry
Osiris
Level 143
God Stats
8W - 6L
1,987 SR
Queue Stats
223W - 200L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
WiteMorpheus
Yu Huang
Level 88
God Stats
4W - 2L
1,749 SR
Queue Stats
154W - 95L
1,741 Elo+
Solo
Team Averages
Level 113
1,743 SR
1,582 Elo+

VS

Team Averages
Level 122
1,517 SR
1,539 Elo+
Neith
Neith
ADJX
Neith
Level 147
God Stats
3W - 1L
1,746 SR
Queue Stats
156W - 125L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Anaxandridas72
Sylvanus
Level 100
God Stats
14W - 20L
1,445 SR
Queue Stats
301W - 370L
1,564 Elo+
Party 2
Ix Chel
Ix Chel
DroopyEmperor73
Ix Chel
Level 157
God Stats
3W - 6L
1,607 SR
Queue Stats
322W - 344L
1,511 Elo+
Party 2
Thor
Thor
Fudifarts
Thor
Level 84
God Stats
24W - 22L
1,558 SR
Queue Stats
412W - 382L
1,523 Elo+
Solo
Hachiman
Hachiman
Skyedo
Hachiman
Level 124
God Stats
2W - 3L
1,229 SR
Queue Stats
335W - 289L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
6,191
516
2,591
7,527
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Jbeezzyy
Hachiman
11
1 / 0 / 4
6,586
549
8,202
7,353
2,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
13
6 / 2 / 4
7,615
635
7,234
12,180
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
JusJerry
Osiris
13
0 / 0 / 1
7,322
610
3,691
10,373
11,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
WiteMorpheus
Yu Huang
12
2 / 1 / 4
7,322
610
6,043
6,561
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADJX
Neith
10
0 / 2 / 0
5,923
494
5,341
7,063
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
9
0 / 1 / 2
5,908
492
2,144
7,976
4,656
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 0
6,245
520
5,464
8,150
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
1 / 3 / 1
5,875
490
4,686
10,649
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Skyedo
Hachiman
13
0 / 1 / 1
6,420
535
4,717
8,474
2,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
ADJX
Neith
0
2
0
0
L
Sylvanus
0
1
2
1
W
2
0
2
3
L
2
4
0
0.5
L
Thor
1
3
1
0.5
W
Hachiman
Jbeezzyy
Hachiman
1
0
4
3
W
Da Ji
6
2
4
4
W
Osiris
JusJerry
Osiris
0
0
1
0.5
L
Hachiman
Skyedo
Hachiman
0
1
1
0.5
W
Yu Huang
WiteMorpheus
Yu Huang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
22,352
43,994
Taken
42,312
27,480
Mitigated
16,307
10,479
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADJX
Neith
5,341
2,004
0
1,016
7,063
2,500
0
633
6,430
0
45,106
L
Sylvanus
2,144
818
1,219
2,817
7,976
4,656
0
2,756
5,220
15,399
0
W
2,591
520
0
2,047
7,527
5,496
0
1,901
5,626
15,301
0
L
5,464
328
202
1,376
8,150
2,699
0
2,452
5,698
42,075
0
L
Thor
4,686
974
0
4,683
10,649
3,676
0
1,912
8,737
0
45,790
W
Hachiman
Jbeezzyy
Hachiman
8,202
5,709
0
4,131
7,353
2,827
908
554
6,799
0
53,789
W
Da Ji
7,234
1,598
0
1,331
12,180
4,987
0
1,656
10,524
0
47,180
W
Osiris
JusJerry
Osiris
3,691
205
0
1,970
10,373
11,610
0
0
10,373
0
55,144
L
Hachiman
Skyedo
Hachiman
4,717
2,710
0
4,346
8,474
2,776
0
881
7,593
0
49,517
W
Yu Huang
WiteMorpheus
Yu Huang
6,043
329
0
1,000
6,561
2,560
0
3,497
3,064
56,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
30,371
358
Minions Killed
338
0
Camps Cleared
0
1,149,470
Distance Traveled
1,158,148
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,923
494
84
7
0
224,899
2
L
Sylvanus
5,908
492
35
3
0
208,248
1
W
Ymir
6,191
516
16
1
0
221,963
6
L
Ix Chel
6,245
520
63
5
0
238,179
4
L
Thor
5,875
490
68
6
0
257,929
0
W
Hachiman
6,586
549
89
7
0
208,583
2
W
Da Ji
7,615
635
70
6
0
271,668
0
W
Osiris
7,322
610
82
7
0
227,229
0
L
Hachiman
6,420
535
88
7
0
228,893
0
W
Yu Huang
7,322
610
101
8
0
220,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role