Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Pigmaster100198
Medusa
Level 119
God Stats
4W - 2L
1,403 SR
Queue Stats
24W - 16L
1,458 Elo+
Party 2
King Arthur
King Arthur
RufusThatDoofus
King Arthur
Level 69
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
ilsiar
Cerberus
Level 125
God Stats
2W - 1L
1,642 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 2
Scylla
Scylla
kingkluas
Scylla
Level 109
God Stats
5W - 4L
1,535 SR
Queue Stats
68W - 43L
1,543 Elo+
Party 2
Team Averages
Level 105
1,473 SR
1,519 Elo+

VS

Team Averages
Level 120
1,445 SR
1,439 Elo+
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Erthyue
Thanatos
Level 145
God Stats
18W - 32L
1,413 SR
Queue Stats
297W - 384L
1,415 Elo+
Party 1
Medusa
Medusa
LORDJANPIER
Medusa
Level 156
God Stats
4W - 4L
1,595 SR
Queue Stats
121W - 197L
1,390 Elo+
Party 1
Yemoja
Yemoja
Santtblack
Yemoja
Level 6
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
yobas23
Sol
Level 144
God Stats
27W - 28L
1,450 SR
Queue Stats
237W - 333L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 1 / 0
4,676
520
1,875
6,917
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 2
5,123
569
4,045
5,781
1,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
RufusThatDoofus
King Arthur
8
0 / 1 / 0
4,299
478
1,542
6,282
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ilsiar
Cerberus
8
2 / 0 / 2
5,016
557
3,050
7,350
3,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
kingkluas
Scylla
9
1 / 1 / 0
4,795
533
3,089
3,683
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 0
6,038
671
2,754
3,593
2,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Erthyue
Thanatos
7
0 / 2 / 1
4,569
508
2,708
8,491
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
9
2 / 3 / 0
5,477
609
5,135
6,792
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Santtblack
Yemoja
2
0 / 1 / 1
3,773
419
311
1,838
690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
9
2 / 1 / 0
5,720
636
4,205
6,326
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
5
5
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
0
2
L
Hades
 
Hades
1
0
0
1
L
Thanatos
Erthyue
Thanatos
0
2
1
0.25
L
Medusa
2
3
0
0.67
W
2
2
2
1.5
W
King Arthur
RufusThatDoofus
King Arthur
0
1
0
0
L
Yemoja
Santtblack
Yemoja
0
1
1
0.5
W
Cerberus
ilsiar
Cerberus
2
0
2
3
W
Scylla
kingkluas
Scylla
1
1
0
1
L
Sol
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
15,113
30,013
Taken
27,040
13,157
Mitigated
9,979
11,836
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,875
416
0
3,280
6,917
2,399
0
1,450
5,467
0
21,847
L
Hades
 
Hades
2,754
179
60
3,035
3,593
2,277
76
0
3,480
41,640
0
L
Thanatos
Erthyue
Thanatos
2,708
1,101
50
4,144
8,491
2,828
0
1,369
7,122
0
31,782
L
Medusa
5,135
2,032
0
250
6,792
2,231
0
973
5,819
0
35,007
W
4,045
1,902
0
2,789
5,781
1,763
799
216
5,565
0
29,440
W
King Arthur
RufusThatDoofus
King Arthur
1,542
361
0
1,443
6,282
3,990
0
2,754
3,528
0
20,203
L
Yemoja
Santtblack
Yemoja
311
99
319
129
1,838
690
0
196
1,606
1,483
0
W
Cerberus
ilsiar
Cerberus
3,050
431
707
2,853
7,350
3,902
0
1,197
6,009
14,903
0
W
Scylla
kingkluas
Scylla
3,089
106
0
764
3,683
1,103
0
1,788
1,895
29,136
0
L
Sol
4,205
1,409
0
4,306
6,326
1,953
0
3,657
2,669
35,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
25,577
193
Minions Killed
253
0
Camps Cleared
0
884,146
Distance Traveled
756,714
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,676
520
39
4
0
150,199
1
L
Hades
6,038
671
89
10
0
150,461
0
L
Thanatos
4,569
508
45
5
0
189,374
0
L
Medusa
5,477
609
61
7
0
192,406
1
W
Medusa
5,123
569
45
5
0
187,573
0
W
King Arthur
4,299
478
38
4
0
186,863
0
L
Yemoja
3,773
419
0
0
0
59,650
0
W
Cerberus
5,016
557
21
2
0
194,292
0
W
Scylla
4,795
533
50
6
0
165,219
5
L
Sol
5,720
636
58
6
0
164,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role