Player Matchup

Nemesis
Nemesis
GTM9084
Nemesis
Level 115
God Stats
2W - 3L
1,597 SR
Queue Stats
102W - 142L
1,461 Elo+
Party 1
Poseidon
Poseidon
Iceyy Cat
Poseidon
Level 86
God Stats
0W - 2L
1,244 SR
Queue Stats
124W - 148L
1,460 Elo+
Party 1
Ravana
Ravana
Jahummuslol
Ravana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 168L
1,441 Elo+
Party 1
Cupid
Cupid
KittyMaid420
Cupid
Level 157
God Stats
1W - 2L
1,402 SR
Queue Stats
73W - 96L
1,451 Elo+
Solo
Ares
Ares
NotItzSmokey
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,338 Elo+
Party 1
Team Averages
Level 98
1,449 SR
1,430 Elo+

VS

Team Averages
Level 117
1,485 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Icydragoon123
Aphrodite
Level 47
God Stats
2W - 6L
1,160 SR
Queue Stats
6W - 14L
1,417 Elo+
Party 2
King Arthur
King Arthur
Jeycmena
King Arthur
Level 102
God Stats
2W - 3L
1,573 SR
Queue Stats
8W - 8L
1,575 Elo+
Solo
Janus
Janus
MasterxGore
Janus
Level 157
God Stats
17W - 18L
1,695 SR
Queue Stats
169W - 172L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GTM9084
Nemesis
9
2 / 1 / 0
5,505
551
3,633
6,499
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Iceyy Cat
Poseidon
12
0 / 1 / 1
6,412
641
688
3,909
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
0 / 1 / 1
5,771
577
5,592
7,633
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 2 / 0
4,247
425
4,450
7,943
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,497
450
910
7,620
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 1
5,750
575
2,643
8,135
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
9
3 / 0 / 4
5,597
560
7,475
6,687
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Icydragoon123
Aphrodite
8
3 / 0 / 4
5,807
581
3,247
4,917
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Jeycmena
King Arthur
11
1 / 1 / 0
6,105
611
4,774
9,314
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 1
5,813
581
1,609
3,646
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
1
2.5
W
Neith
 
Neith
3
0
4
5
L
Nemesis
GTM9084
Nemesis
2
1
0
2
L
Poseidon
Iceyy Cat
Poseidon
0
1
1
0.5
W
Aphrodite
Icydragoon123
Aphrodite
3
0
4
5
L
Ravana
0
1
1
0.5
W
King Arthur
Jeycmena
King Arthur
1
1
0
1
L
0
2
0
0
W
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
19,748
33,604
Taken
32,699
15,657
Mitigated
15,879
7,263
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,643
935
0
3,295
8,135
3,298
0
295
7,840
0
34,561
W
Neith
 
Neith
7,475
2,961
0
1,483
6,687
2,926
482
617
6,070
0
32,715
L
Nemesis
GTM9084
Nemesis
3,633
1,340
0
403
6,499
2,135
0
1,429
5,070
0
31,575
L
Poseidon
Iceyy Cat
Poseidon
688
0
0
989
3,909
1,237
0
921
2,988
57,343
0
W
Aphrodite
Icydragoon123
Aphrodite
3,247
487
2,099
3,341
4,917
3,096
266
293
4,624
19,017
0
L
Ravana
5,592
1,269
0
2,004
7,633
4,461
0
0
7,633
0
45,210
W
King Arthur
Jeycmena
King Arthur
4,774
704
0
2,625
9,314
5,402
0
0
9,314
0
45,885
L
4,450
1,792
361
2,842
7,943
2,467
0
1,323
6,620
248
24,111
W
1,609
86
0
642
3,646
1,157
0
393
3,253
48,261
0
L
910
0
0
664
7,620
5,357
0
1,220
6,400
14,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
29,072
314
Minions Killed
305
0
Camps Cleared
0
1,047,637
Distance Traveled
993,378
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,750
575
67
7
0
228,705
0
W
Neith
5,597
560
36
4
0
156,282
1
L
Nemesis
5,505
551
57
6
0
250,204
0
L
Poseidon
6,412
641
117
12
0
214,398
0
W
Aphrodite
5,807
581
36
4
0
188,079
0
L
Ravana
5,771
577
85
9
0
190,167
2
W
King Arthur
6,105
611
78
8
0
200,179
2
L
Cupid
4,247
425
36
4
0
200,294
3
W
Janus
5,813
581
88
9
0
220,133
2
L
Ares
4,497
450
19
2
0
192,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role