Player Matchup

Xbalanque
Xbalanque
Relavar
Xbalanque
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,553 Elo+
Party 2
Freya
Freya
SirSeraph
Freya
Level 96
God Stats
3W - 7L
1,713 SR
Queue Stats
15W - 19L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
TactMan
Hun Batz
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,553 Elo+
Party 2
Terra
Terra
XhaustedPigeon27
Terra
Level 68
God Stats
1W - 1L
1,553 SR
Queue Stats
12W - 21L
1,224 Elo+
Solo
Ymir
Ymir
Zyglorox
Ymir
Level 18
God Stats
0W - 2L
1,394 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 2
Team Averages
Level 90
1,532 SR
1,427 Elo+

VS

Team Averages
Level 79
1,513 SR
1,580 Elo+
Merlin
Merlin
BOLT and NUTS
Merlin
Level 142
God Stats
7W - 6L
1,367 SR
Queue Stats
86W - 100L
1,420 Elo+
Solo
Rama
Rama
BagSalesman
Rama
Level 29
God Stats
5W - 0L
1,758 SR
Queue Stats
324W - 195L
1,720 Elo+
Party 1
Kuzenbo
Kuzenbo
KidsNxtDoor1
Kuzenbo
Level 46
God Stats
3W - 4L
1,391 SR
Queue Stats
144W - 194L
1,374 Elo+
Solo
Fenrir
Fenrir
ShreddingTheGnar
Fenrir
Level 46
God Stats
1W - 1L
1,298 SR
Queue Stats
49W - 18L
1,703 Elo+
Party 1
Ravana
Ravana
hj87
Ravana
Level 134
God Stats
19W - 10L
1,752 SR
Queue Stats
192W - 137L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Relavar
Xbalanque
16
2 / 1 / 0
8,505
773
7,651
6,192
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
SirSeraph
Freya
14
2 / 6 / 1
7,881
716
6,533
10,957
4,172
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
TactMan
Hun Batz
15
2 / 3 / 3
8,323
757
7,840
12,527
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 3
7,697
700
3,256
12,021
10,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
1 / 3 / 0
7,761
706
2,255
9,058
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,104
737
6,703
7,684
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 6
8,576
780
10,027
7,782
3,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KidsNxtDoor1
Kuzenbo
13
0 / 0 / 7
7,382
671
4,627
8,749
10,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 3 / 7
9,092
827
12,407
11,473
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
hj87
Ravana
16
6 / 1 / 5
8,700
791
7,662
4,617
5,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
17
17
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
4
1
6
7
W
Kuzenbo
KidsNxtDoor1
Kuzenbo
0
0
7
3.5
L
Xbalanque
Relavar
Xbalanque
2
1
0
2
W
6
3
7
3.17
L
Freya
SirSeraph
Freya
2
6
1
0.42
L
Hun Batz
TactMan
Hun Batz
2
3
3
1.17
L
0
4
3
0.38
L
Ymir
1
3
0
0.33
W
Ravana
hj87
Ravana
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
41,426
50,755
Taken
40,305
31,336
Mitigated
28,602
8,466
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,703
379
0
250
7,684
3,551
792
2,478
5,206
33,811
0
W
10,027
8,070
0
2,813
7,782
3,470
1,119
2,853
4,929
0
33,661
W
Kuzenbo
KidsNxtDoor1
Kuzenbo
4,627
1,715
0
523
8,749
10,422
101
3,560
5,013
13,711
217
L
Xbalanque
Relavar
Xbalanque
7,651
2,840
0
2,022
6,192
2,802
0
1,419
4,435
0
39,311
W
12,407
3,562
0
1,688
11,473
5,801
798
2,283
9,190
0
34,047
L
Freya
SirSeraph
Freya
6,533
2,346
0
802
10,957
4,172
0
1,241
9,716
12,475
0
L
Hun Batz
TactMan
Hun Batz
7,840
2,091
0
506
12,527
5,654
0
3,313
9,214
0
32,917
L
3,256
807
1,789
2,399
12,021
10,293
0
2,992
9,029
8,969
0
L
Ymir
2,255
439
0
948
9,058
8,415
0
2,049
6,845
9,223
0
W
Ravana
hj87
Ravana
7,662
1,372
0
974
4,617
5,358
125
1,085
3,532
0
28,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
41,854
175
Minions Killed
234
0
Camps Cleared
0
1,027,223
Distance Traveled
1,112,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,104
737
66
6
0
207,806
0
W
Rama
8,576
780
60
5
0
202,167
0
W
Kuzenbo
7,382
671
14
1
0
200,077
0
L
Xbalanque
8,505
773
83
8
0
219,475
0
W
Fenrir
9,092
827
52
5
0
245,339
0
L
Freya
7,881
716
13
1
0
187,577
0
L
Hun Batz
8,323
757
56
5
0
225,137
0
L
Terra
7,697
700
10
1
0
216,047
0
L
Ymir
7,761
706
13
1
0
178,987
0
W
Ravana
8,700
791
42
4
0
256,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role