Player Matchup

Ganesha
Ganesha
ClipMyCrazy
Ganesha
Level 64
God Stats
5W - 8L
1,316 SR
Queue Stats
23W - 22L
1,388 Elo+
Solo
Arachne
Arachne
Justin1Pump
Arachne
Level 52
God Stats
1W - 1L
1,777 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo
Janus
Janus
X-Z4D1C0-X
Janus
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 38L
1,347 Elo+
Party 2
Surtr
Surtr
Xl-M1L1T4R-lX
Surtr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,475 Elo+
Party 2
Scylla
Scylla
xXeLChApXx
Scylla
Level 34
God Stats
5W - 12L
1,388 SR
Queue Stats
8W - 22L
1,284 Elo+
Solo
Team Averages
Level 50
1,496 SR
1,390 Elo+

VS

Team Averages
Level 69
1,547 SR
1,379 Elo+
Cu Chulainn
Cu Chulainn
DJ_tlox3
Cu Chulainn
Level 57
God Stats
2W - 2L
1,285 SR
Queue Stats
83W - 77L
1,366 Elo+
Party 1
Sol
Sol
Derrian_412
Sol
Level 83
God Stats
21W - 32L
1,380 SR
Queue Stats
249W - 249L
1,374 Elo+
Solo
Bacchus
Bacchus
KINGZ_0_YT
Bacchus
Level 31
God Stats
14W - 10L
1,769 SR
Queue Stats
51W - 54L
1,402 Elo+
Party 1
Pele
Pele
RIPRULEJR
Pele
Level 98
God Stats
19W - 7L
1,761 SR
Queue Stats
134W - 138L
1,373 Elo+
Party 1
Charybdis
Charybdis
o_0_iceboy
Charybdis
Level 76
God Stats
14W - 6L
1,540 SR
Queue Stats
73W - 85L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClipMyCrazy
Ganesha
8
0 / 3 / 2
5,544
554
2,717
9,388
6,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Justin1Pump
Arachne
8
0 / 2 / 0
4,846
485
1,135
7,749
2,490
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
9
0 / 2 / 0
5,370
537
4,093
4,180
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,135
514
3,833
9,532
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xXeLChApXx
Scylla
8
2 / 3 / 0
5,104
510
6,249
4,892
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJ_tlox3
Cu Chulainn
12
3 / 1 / 1
6,878
688
6,381
8,881
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 0
6,199
620
3,347
5,561
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
KINGZ_0_YT
Bacchus
9
0 / 1 / 5
5,665
567
2,940
7,284
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
12
4 / 0 / 3
7,015
702
5,151
8,354
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
o_0_iceboy
Charybdis
9
4 / 1 / 2
5,648
565
5,534
5,884
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ClipMyCrazy
Ganesha
0
3
2
0.33
W
Cu Chulainn
DJ_tlox3
Cu Chulainn
3
1
1
3.5
W
2
0
0
2
L
Arachne
Justin1Pump
Arachne
0
2
0
0
W
Bacchus
KINGZ_0_YT
Bacchus
0
1
5
2.5
W
Pele
4
0
3
5.5
L
Janus
0
2
0
0
L
1
3
0
0.33
W
Charybdis
o_0_iceboy
Charybdis
4
1
2
5
L
Scylla
xXeLChApXx
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
23,353
35,741
Taken
35,964
17,297
Mitigated
18,635
8,036
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ClipMyCrazy
Ganesha
2,717
121
0
2,970
9,388
6,433
0
2,059
7,329
10,656
0
W
Cu Chulainn
DJ_tlox3
Cu Chulainn
6,381
1,488
0
1,653
8,881
6,663
414
135
8,240
0
54,123
W
3,347
852
339
3,148
5,561
1,690
0
3,124
2,021
38,033
0
L
Arachne
Justin1Pump
Arachne
1,135
1,037
0
2,379
7,749
2,490
652
2,139
5,610
0
18,931
W
Bacchus
KINGZ_0_YT
Bacchus
2,940
358
0
2,462
7,284
5,535
0
3,875
2,946
15,941
0
W
Pele
5,151
1,731
0
2,424
8,354
3,007
0
854
7,369
0
60,810
L
Janus
4,093
241
42
84
4,180
1,210
480
1,315
2,865
34,335
0
L
3,833
1,479
0
2,011
9,532
5,816
2
0
9,532
434
22,246
W
Charybdis
o_0_iceboy
Charybdis
5,534
2,630
0
3,413
5,884
1,740
98
3,817
1,576
0
34,163
L
Scylla
xXeLChApXx
Scylla
6,249
293
0
550
4,892
1,348
0
881
4,011
26,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
31,405
194
Minions Killed
338
0
Camps Cleared
0
1,019,586
Distance Traveled
993,051
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,544
554
3
0
0
209,970
3
W
Cu Chulainn
6,878
688
102
10
0
202,901
0
W
Sol
6,199
620
75
8
0
184,161
1
L
Arachne
4,846
485
40
4
0
215,856
0
W
Bacchus
5,665
567
14
1
0
191,755
0
W
Pele
7,015
702
92
9
0
238,107
0
L
Janus
5,370
537
54
5
0
192,290
0
L
Surtr
5,135
514
40
4
0
207,998
3
W
Charybdis
5,648
565
55
6
0
176,127
0
L
Scylla
5,104
510
57
6
0
193,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role