Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Carl0s44life
Chaac
Level 69
God Stats
17W - 30L
1,336 SR
Queue Stats
99W - 149L
1,264 Elo+
Party 3
Thanatos
Thanatos
Tegaa-
Thanatos
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
282W - 327L
1,352 Elo+
Party 3
Thoth
Thoth
UltimateGamer904
Thoth
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 251L
1,297 Elo+
Party 3
Ymir
Ymir
YrnBarzzz
Ymir
Level 29
God Stats
30W - 55L
1,377 SR
Queue Stats
107W - 185L
1,277 Elo+
Party 3
Team Averages
Level 64
1,443 SR
1,338 Elo+

VS

Team Averages
Level 116
1,525 SR
1,461 Elo+
Chernobog
Chernobog
Emitos
Chernobog
Level 95
God Stats
17W - 12L
1,687 SR
Queue Stats
75W - 86L
1,444 Elo+
Party 1
Fenrir
Fenrir
GaymerGawainTTV
Fenrir
Level 93
God Stats
1W - 2L
1,167 SR
Queue Stats
297W - 310L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
LilnashA4
Kukulkan
Level 108
God Stats
18W - 21L
1,581 SR
Queue Stats
161W - 163L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
TeeKilllaz
Kuzenbo
Level 134
God Stats
2W - 3L
1,549 SR
Queue Stats
56W - 59L
1,491 Elo+
Party 1
Hades
Hades
cozeeking
Hades
Level 148
God Stats
37W - 22L
1,643 SR
Queue Stats
139W - 120L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 1 / 1
7,383
389
5,816
8,294
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 1
7,044
371
1,584
9,670
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Thanatos
Tegaa-
Thanatos
12
2 / 4 / 1
7,561
398
3,986
15,739
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
2 / 5 / 0
8,264
435
3,633
9,278
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
2 / 2 / 1
8,094
426
3,639
17,667
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Emitos
Chernobog
14
1 / 0 / 2
9,344
492
4,702
11,782
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 6
9,563
503
5,864
17,507
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LilnashA4
Kukulkan
16
7 / 2 / 4
11,221
591
12,484
6,228
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
TeeKilllaz
Kuzenbo
12
0 / 2 / 5
8,621
454
4,721
12,160
10,886
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hades
cozeeking
Hades
17
4 / 0 / 1
11,422
601
8,703
9,944
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
15
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
1
0.5
L
0
3
1
0.17
W
Chernobog
Emitos
Chernobog
1
0
2
2
W
3
6
6
1
W
Kukulkan
LilnashA4
Kukulkan
7
2
4
4.5
W
Kuzenbo
TeeKilllaz
Kuzenbo
0
2
5
1.25
L
Thanatos
Tegaa-
Thanatos
2
4
1
0.63
L
2
5
0
0.4
L
Ymir
2
2
1
1.25
W
Hades
cozeeking
Hades
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,658
Damage
36,474
60,648
Taken
57,621
35,036
Mitigated
29,846
18,378
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,816
2,681
0
3,347
8,294
2,739
360
2,563
5,731
0
45,144
L
1,584
122
0
1,768
9,670
6,497
0
5,518
4,152
36
34,703
W
Chernobog
Emitos
Chernobog
4,702
2,692
0
4,741
11,782
4,902
773
1,666
10,088
0
67,956
W
5,864
939
0
1,792
17,507
6,837
216
1,170
16,229
0
65,097
W
Kukulkan
LilnashA4
Kukulkan
12,484
688
0
257
6,228
2,287
818
2,005
3,961
87,144
0
W
Kuzenbo
TeeKilllaz
Kuzenbo
4,721
1,945
1,649
2,697
12,160
10,886
54
2,348
9,717
18,385
0
L
Thanatos
Tegaa-
Thanatos
3,986
669
0
8,840
15,739
10,234
0
5,897
9,842
0
37,840
L
3,633
162
0
760
9,278
2,721
0
2,867
6,411
50,817
0
L
Ymir
3,639
1,059
20
3,643
17,667
12,845
318
9,145
8,446
25,759
0
W
Hades
cozeeking
Hades
8,703
705
420
8,453
9,944
4,934
283
730
9,214
96,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
50,171
303
Minions Killed
472
0
Camps Cleared
0
1,678,655
Distance Traveled
1,866,681
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,383
389
74
4
0
367,126
2
L
Chaac
7,044
371
41
2
0
284,622
1
W
Chernobog
9,344
492
103
5
0
350,173
0
W
Fenrir
9,563
503
68
4
0
389,961
1
W
Kukulkan
11,221
591
132
7
0
403,419
0
W
Kuzenbo
8,621
454
13
1
0
378,833
3
L
Thanatos
7,561
398
54
3
0
339,962
0
L
Thoth
8,264
435
99
5
0
342,526
3
L
Ymir
8,094
426
35
2
0
344,419
0
W
Hades
11,422
601
156
8
0
344,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role