Player Matchup

Maui
Maui
Frostypookey
Maui
Level 105
God Stats
3W - 3L
1,531 SR
Queue Stats
280W - 235L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
LethalCannoneer
Heimdallr
Level 157
God Stats
2W - 4L
1,382 SR
Queue Stats
434W - 387L
1,625 Elo+
Party 1
Janus
Janus
PolarBotMike
Janus
Level 16
God Stats
4W - 2L
1,554 SR
Queue Stats
14W - 3L
1,648 Elo+
Party 1
Shiva
Shiva
ShowMeUrBussy
Shiva
Level 11
God Stats
2W - 1L
1,483 SR
Queue Stats
18W - 3L
1,719 Elo+
Party 1
Mercury
Mercury
SoLongGayBois
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,526 Elo+
Party 1
Team Averages
Level 59
1,490 SR
1,628 Elo+

VS

Team Averages
Level 36
1,469 SR
1,390 Elo+
Chaac
Chaac
ElPepeThaBest
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 2
Persephone
Persephone
Pandaax0
Persephone
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 2
Thanatos
Thanatos
Spacefire73
Thanatos
Level 49
God Stats
61W - 61L
1,333 SR
Queue Stats
207W - 200L
1,371 Elo+
Party 3
Cerberus
Cerberus
UrGuyBri
Cerberus
Level 48
God Stats
13W - 16L
1,451 SR
Queue Stats
134W - 157L
1,377 Elo+
Solo
Izanami
Izanami
xMillennia
Izanami
Level 18
God Stats
8W - 17L
1,347 SR
Queue Stats
49W - 51L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
6,119
612
2,975
4,914
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
LethalCannoneer
Heimdallr
10
4 / 1 / 5
6,410
641
8,572
5,633
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 6
7,092
709
5,377
5,601
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 2
7,231
723
6,011
6,476
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mercury
12
11 / 0 / 3
7,869
787
5,308
7,206
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,300
430
1,509
7,674
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Pandaax0
Persephone
7
0 / 7 / 0
4,593
459
2,351
6,715
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Spacefire73
Thanatos
8
1 / 4 / 0
4,717
472
951
8,362
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
UrGuyBri
Cerberus
6
1 / 3 / 0
4,805
481
2,717
10,641
4,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xMillennia
Izanami
6
0 / 6 / 0
4,241
424
1,494
6,637
1,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
25
Kills
2
2
Deaths
25
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
7
5.5
W
Heimdallr
LethalCannoneer
Heimdallr
4
1
5
6.5
L
Persephone
Pandaax0
Persephone
0
7
0
0
W
3
1
6
6
W
5
0
2
6
W
Mercury
11
0
3
12.5
L
Thanatos
Spacefire73
Thanatos
1
4
0
0.25
L
Cerberus
UrGuyBri
Cerberus
1
3
0
0.33
L
Izanami
xMillennia
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
9,022
29,830
Taken
40,029
12,898
Mitigated
13,881
7,970
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,509
739
0
888
7,674
2,891
0
28
7,646
0
16,312
W
2,975
1,260
0
1,510
4,914
2,644
125
826
3,885
15,036
0
W
Heimdallr
LethalCannoneer
Heimdallr
8,572
5,602
0
3,296
5,633
1,837
606
1,409
4,144
0
43,663
L
Persephone
Pandaax0
Persephone
2,351
87
0
336
6,715
1,845
0
2,071
4,469
21,480
0
W
5,377
476
0
750
5,601
1,964
0
1,836
3,737
57,827
0
W
6,011
1,879
0
880
6,476
4,028
0
297
6,179
56
48,259
W
Mercury
5,308
1,592
0
1,534
7,206
2,425
0
424
6,719
0
53,221
L
Thanatos
Spacefire73
Thanatos
951
278
0
3,644
8,362
2,775
0
2,885
5,343
0
16,894
L
Cerberus
UrGuyBri
Cerberus
2,717
493
816
2,368
10,641
4,740
0
1,765
8,847
13,289
0
L
Izanami
xMillennia
Izanami
1,494
1,130
0
407
6,637
1,630
0
1,509
5,113
0
16,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
22,656
364
Minions Killed
143
0
Camps Cleared
0
1,060,280
Distance Traveled
906,871
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,300
430
17
2
0
182,623
0
W
Maui
6,119
612
14
1
0
197,110
0
W
Heimdallr
6,410
641
73
7
0
184,975
2
L
Persephone
4,593
459
31
3
0
162,051
0
W
Janus
7,092
709
97
10
0
209,503
0
W
Shiva
7,231
723
78
8
0
201,382
0
W
Mercury
7,869
787
102
10
0
267,310
1
L
Thanatos
4,717
472
41
4
0
163,276
0
L
Cerberus
4,805
481
22
2
0
195,312
0
L
Izanami
4,241
424
32
3
0
203,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role