Player Matchup

Mulan
Mulan
Shini-GamiSpirit
Mulan
Level 105
God Stats
17W - 20L
1,459 SR
Queue Stats
26W - 35L
1,385 Elo+
Solo
Maui
Maui
iitzMalone
Maui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 180L
1,546 Elo+
Party 1
Martichoras
Martichoras
llRiotIl
Martichoras
Level 49
God Stats
1W - 1L
1,703 SR
Queue Stats
31W - 40L
1,336 Elo+
Solo
Ra
Ra
stream mobile
Ra
Level 99
God Stats
27W - 24L
1,467 SR
Queue Stats
188W - 214L
1,410 Elo+
Solo
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 109
God Stats
58W - 31L
1,650 SR
Queue Stats
226W - 209L
1,522 Elo+
Party 1
Team Averages
Level 96
1,556 SR
1,440 Elo+

VS

Team Averages
Level 64
1,415 SR
1,485 Elo+
Jing Wei
Jing Wei
Das FBOMB
Jing Wei
Level 67
God Stats
1W - 0L
1,173 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Das MEL0
Bellona
Level 77
God Stats
1W - 0L
1,350 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Das WayneKing
Kukulkan
Level 29
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
HughJasnutzz
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SC SLowAsASnAiL
Anubis
Level 105
God Stats
112W - 103L
1,512 SR
Queue Stats
202W - 198L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,912
455
3,220
7,437
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
5,749
442
2,473
9,809
7,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
llRiotIl
Martichoras
1
0 / 0 / 0
3,873
298
0
334
99
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
5,144
396
1,351
6,438
1,481
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xTALLTREEx
Cthulhu
12
1 / 0 / 0
6,471
498
7,842
10,314
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Das FBOMB
Jing Wei
9
0 / 1 / 0
5,669
436
3,525
7,560
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Das MEL0
Bellona
9
0 / 0 / 2
6,352
489
2,809
8,435
4,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Das WayneKing
Kukulkan
9
1 / 1 / 1
6,047
465
5,607
3,410
1,107
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
HughJasnutzz
Bacchus
9
0 / 0 / 0
6,388
491
3,041
5,903
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 0 / 0
8,461
651
6,392
3,846
2,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Das FBOMB
Jing Wei
0
1
0
0
W
Bellona
Das MEL0
Bellona
0
0
2
1
W
Kukulkan
Das WayneKing
Kukulkan
1
1
1
1.5
W
Bacchus
HughJasnutzz
Bacchus
0
0
0
0
W
6
0
0
6
L
1
1
0
1
L
0
2
1
0.25
L
Martichoras
llRiotIl
Martichoras
0
0
0
0
L
0
4
0
0
L
Cthulhu
xTALLTREEx
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
21,374
34,332
Taken
29,154
19,602
Mitigated
15,746
9,351
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Das FBOMB
Jing Wei
3,525
3,338
157
1,866
7,560
2,521
17
4,680
2,286
0
27,975
W
Bellona
Das MEL0
Bellona
2,809
721
0
2,867
8,435
4,821
299
1,365
7,070
0
17,186
W
Kukulkan
Das WayneKing
Kukulkan
5,607
321
482
533
3,410
1,107
72
1,120
2,290
35,845
0
W
Bacchus
HughJasnutzz
Bacchus
3,041
649
112
1,433
5,903
5,137
84
2,353
3,077
28,254
0
W
6,392
139
0
2,366
3,846
2,160
408
1,369
2,477
77,954
0
L
3,220
438
0
1,493
7,437
3,249
0
2,601
4,836
0
39,997
L
2,473
475
59
1,854
9,809
7,797
0
4,515
5,294
19,943
0
L
Martichoras
llRiotIl
Martichoras
0
0
0
0
334
99
0
0
334
0
0
L
1,351
317
0
878
6,438
1,481
18
4,907
1,531
27,343
0
L
Cthulhu
xTALLTREEx
Cthulhu
7,842
654
0
5,067
10,314
6,976
0
3,041
7,273
46,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
32,917
222
Minions Killed
292
0
Camps Cleared
0
921,457
Distance Traveled
1,246,711
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,669
436
46
4
0
250,927
0
W
Bellona
6,352
489
35
3
0
271,518
0
W
Kukulkan
6,047
465
55
4
0
261,739
0
W
Bacchus
6,388
491
38
3
0
251,248
0
W
Anubis
8,461
651
118
9
0
211,279
3
L
Mulan
5,912
455
75
6
0
241,468
4
L
Maui
5,749
442
33
3
0
252,876
0
L
Martichoras
3,873
298
0
0
0
31,082
0
L
Ra
5,144
396
34
3
0
143,891
0
L
Cthulhu
6,471
498
80
6
0
252,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role