Player Matchup

Cthulhu
Cthulhu
ProjectNox5
Cthulhu
Level 144
God Stats
0W - 1L
1,720 SR
Queue Stats
9W - 15L
1,334 Elo+
Party 2
Ra
Ra
SwagHouseGaming
Ra
Level 12
God Stats
3W - 8L
1,394 SR
Queue Stats
5W - 13L
1,241 Elo+
Party 2
Hachiman
Hachiman
vet17
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,326 Elo+
Party 2
Team Averages
Level 62
1,538 SR
1,301 Elo+

VS

Team Averages
Level 83
1,544 SR
1,373 Elo+
Chaac
Chaac
EliTe_LoKo
Chaac
Level 118
God Stats
19W - 7L
1,561 SR
Queue Stats
525W - 521L
1,390 Elo+
Solo
Anubis
Anubis
McS_mokerson
Anubis
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,365 Elo+
Party 1
Bastet
Bastet
jsehar
Bastet
Level 64
God Stats
22W - 14L
1,571 SR
Queue Stats
33W - 31L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProjectNox5
Cthulhu
11
0 / 3 / 1
8,793
628
10,169
13,866
14,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 0
8,833
631
2,125
10,358
3,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
vet17
Hachiman
12
1 / 4 / 0
8,977
641
4,338
11,454
3,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 0 / 6
11,221
802
16,801
12,243
8,956
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
14
4 / 0 / 9
11,154
797
8,567
5,118
2,787
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
jsehar
Bastet
14
3 / 1 / 9
10,658
761
6,781
9,289
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
0
6
9
W
Anubis
4
0
9
8.5
L
Cthulhu
ProjectNox5
Cthulhu
0
3
1
0.17
L
0
6
0
0
W
Bastet
jsehar
Bastet
3
1
9
7.5
L
Hachiman
vet17
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,632
Damage
32,149
35,678
Taken
26,650
21,727
Mitigated
15,075
4,207
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,801
3,208
126
4,164
12,243
8,956
0
6,582
5,513
0
43,029
W
Anubis
8,567
348
0
2,664
5,118
2,787
594
3,091
2,027
51,971
0
L
Cthulhu
ProjectNox5
Cthulhu
10,169
1,071
322
480
13,866
14,851
0
5,344
8,486
31,676
0
L
2,125
50
788
940
10,358
3,056
0
1,894
8,408
25,803
0
W
Bastet
jsehar
Bastet
6,781
2,041
0
1,580
9,289
3,332
393
3,351
5,885
0
33,665
L
Hachiman
vet17
Hachiman
4,338
2,063
0
1,677
11,454
3,820
0
1,399
9,950
0
19,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
33,033
88
Minions Killed
152
0
Camps Cleared
0
660,916
Distance Traveled
824,363
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,221
802
31
2
0
289,099
0
W
Anubis
11,154
797
80
6
0
245,823
0
L
Cthulhu
8,793
628
25
2
0
256,458
4
L
Ra
8,833
631
27
2
0
198,898
0
W
Bastet
10,658
761
41
3
0
289,441
0
L
Hachiman
8,977
641
36
3
0
205,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role