Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Shepishingly
Surtr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Solo
Team Averages
Level 151
1,500 SR
1,420 Elo+

VS

Team Averages
Level 119
1,635 SR
1,489 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Mezuha
Thoth
Level 103
God Stats
3W - 2L
1,646 SR
Queue Stats
34W - 35L
1,495 Elo+
Party 1
Bastet
Bastet
ViizousFox
Bastet
Level 129
God Stats
7W - 1L
1,760 SR
Queue Stats
290W - 290L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 2
7,237
724
3,032
8,221
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
9
1 / 5 / 1
6,902
690
5,144
10,952
3,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
6,988
699
5,167
10,468
8,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 9
8,189
819
6,752
11,673
12,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Mezuha
Thoth
12
6 / 0 / 5
9,226
923
11,076
2,747
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
ViizousFox
Bastet
12
4 / 1 / 7
8,486
849
8,229
6,945
2,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
L
Bastet
 
Bastet
1
5
1
0.3
W
Bacchus
 
Bacchus
2
1
9
6.5
W
Thoth
Mezuha
Thoth
6
0
5
8.5
L
1
4
0
0.25
W
Bastet
ViizousFox
Bastet
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
26,057
29,641
Taken
21,365
15,263
Mitigated
15,739
5,815
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,032
299
482
1,514
8,221
3,092
0
5,704
2,481
32,793
0
L
Bastet
 
Bastet
5,144
1,606
0
2,527
10,952
3,791
0
6,495
4,437
0
15,392
W
Bacchus
 
Bacchus
6,752
1,056
0
3,010
11,673
12,191
56
1,401
10,236
17,601
0
W
Thoth
Mezuha
Thoth
11,076
130
0
147
2,747
945
0
727
1,951
55,394
0
L
5,167
2,267
0
1,292
10,468
8,380
0
6,114
4,336
332
13,028
W
Bastet
ViizousFox
Bastet
8,229
2,587
0
1,725
6,945
2,603
5
1,260
5,602
0
30,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,127
Gold Earned
25,901
101
Minions Killed
141
0
Camps Cleared
0
559,215
Distance Traveled
639,373
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,237
724
55
6
0
168,761
0
L
Bastet
6,902
690
20
2
0
207,700
0
W
Bacchus
8,189
819
22
2
0
213,499
1
W
Thoth
9,226
923
80
8
0
195,825
0
L
Surtr
6,988
699
26
3
0
182,754
0
W
Bastet
8,486
849
39
4
0
230,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role