Player Matchup

Chang'e
Chang'e
Cal Yentay
Chang'e
Level 170
God Stats
9W - 10L
1,462 SR
Queue Stats
295W - 269L
1,536 Elo+
Solo
Arachne
Arachne
Dragontail82
Arachne
Level 220
God Stats
51W - 34L
1,610 SR
Queue Stats
251W - 259L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
Erikthehalfdrago
Sun Wukong
Level 139
God Stats
4W - 2L
1,681 SR
Queue Stats
47W - 65L
1,424 Elo+
Party 2
Cerberus
Cerberus
darkbeastopGod
Cerberus
Level 149
God Stats
5W - 3L
1,216 SR
Queue Stats
151W - 165L
1,473 Elo+
Party 2
Neith
Neith
kenegaro
Neith
Level 155
God Stats
199W - 171L
1,649 SR
Queue Stats
396W - 406L
1,546 Elo+
Party 2
Team Averages
Level 167
1,523 SR
1,486 Elo+

VS

Team Averages
Level 77
1,575 SR
1,579 Elo+
Cernunnos
Cernunnos
Haseo473
Cernunnos
Level 76
God Stats
1W - 2L
1,265 SR
Queue Stats
27W - 26L
1,478 Elo+
Party 1
Surtr
Surtr
MagicalPG
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,722 Elo+
Party 3
Terra
Terra
Pengu0u0
Terra
Level 78
God Stats
1W - 1L
1,730 SR
Queue Stats
48W - 37L
1,593 Elo+
Party 1
Thoth
Thoth
Rip my pants571
Thoth
Level 106
God Stats
2W - 2L
1,581 SR
Queue Stats
40W - 40L
1,461 Elo+
Party 3
Cliodhna
Cliodhna
Vulgtmoth_gofn
Cliodhna
Level 54
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 3L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cal Yentay
Chang'e
16
5 / 0 / 5
9,953
553
14,761
13,641
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Dragontail82
Arachne
15
8 / 3 / 3
10,386
577
11,556
15,657
6,932
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Erikthehalfdrago
Sun Wukong
14
6 / 1 / 8
9,958
553
11,970
16,142
12,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
14
3 / 0 / 7
9,325
518
8,600
17,515
19,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
kenegaro
Neith
15
2 / 0 / 7
9,239
513
8,967
7,934
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Haseo473
Cernunnos
13
1 / 1 / 0
7,853
436
8,601
14,935
6,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
MagicalPG
Surtr
10
0 / 5 / 1
7,116
395
7,941
15,914
11,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Pengu0u0
Terra
10
0 / 3 / 1
7,621
423
5,504
14,345
13,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 8 / 0
7,583
421
6,139
12,243
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
14
1 / 7 / 3
8,638
480
11,830
18,067
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
24
Kills
3
4
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cal Yentay
Chang'e
5
0
5
7.5
W
Arachne
Dragontail82
Arachne
8
3
3
3.17
W
Sun Wukong
Erikthehalfdrago
Sun Wukong
6
1
8
10
L
Cernunnos
Haseo473
Cernunnos
1
1
0
1
L
Surtr
MagicalPG
Surtr
0
5
1
0.1
L
Terra
Pengu0u0
Terra
0
3
1
0.17
L
1
8
0
0.13
L
Cliodhna
1
7
3
0.36
W
Cerberus
3
0
7
6.5
W
Neith
kenegaro
Neith
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,854
Damage
40,015
70,889
Taken
75,504
48,758
Mitigated
40,640
20,498
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cal Yentay
Chang'e
14,761
658
1,684
5,665
13,641
5,830
487
4,117
9,524
88,940
0
W
Arachne
Dragontail82
Arachne
11,556
9,485
0
1,697
15,657
6,932
1,690
1,049
14,474
0
72,079
W
Sun Wukong
Erikthehalfdrago
Sun Wukong
11,970
3,815
0
3,916
16,142
12,957
434
1,986
14,126
0
63,702
L
Cernunnos
Haseo473
Cernunnos
8,601
3,514
0
5,966
14,935
6,224
0
3,233
11,702
0
67,211
L
Surtr
MagicalPG
Surtr
7,941
3,355
0
2,899
15,914
11,018
0
2,778
12,637
469
35,716
L
Terra
Pengu0u0
Terra
5,504
1,279
2,071
2,049
14,345
13,026
0
4,418
9,719
24,513
0
L
6,139
310
0
500
12,243
3,961
0
7,371
4,772
46,219
0
L
Cliodhna
11,830
2,356
0
1,315
18,067
6,411
0
5,411
12,584
0
73,570
W
Cerberus
8,600
759
0
4,814
17,515
19,668
289
4,202
13,313
40,350
0
W
Neith
kenegaro
Neith
8,967
2,135
0
2,722
7,934
3,371
1,371
1,547
6,387
0
73,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
38,811
558
Minions Killed
374
0
Camps Cleared
0
1,787,803
Distance Traveled
1,748,158
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,953
553
121
7
0
354,947
3
W
Arachne
10,386
577
123
7
0
345,139
0
W
Sun Wukong
9,958
553
106
6
0
377,786
4
L
Cernunnos
7,853
436
115
6
0
333,389
0
L
Surtr
7,116
395
47
3
0
313,443
1
L
Terra
7,621
423
23
1
0
380,437
0
L
Thoth
7,583
421
89
5
0
335,338
0
L
Cliodhna
8,638
480
100
6
0
385,551
0
W
Cerberus
9,325
518
97
5
0
351,728
8
W
Neith
9,239
513
111
6
0
358,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role