Player Matchup

Janus
Janus
Astorenn
Janus
Level 26
God Stats
7W - 13L
1,693 SR
Queue Stats
309W - 315L
1,439 Elo+
Party 2
Mercury
Mercury
FOCUS000
Mercury
Level 70
God Stats
27W - 10L
1,674 SR
Queue Stats
373W - 325L
1,524 Elo+
Party 2
Artemis
Artemis
IGoBySam
Artemis
Level 40
God Stats
23W - 14L
1,601 SR
Queue Stats
36W - 42L
1,439 Elo+
Party 1
Cerberus
Cerberus
Kyokes
Cerberus
Level 63
God Stats
1W - 0L
1,684 SR
Queue Stats
129W - 126L
1,484 Elo+
Party 2
Ravana
Ravana
quarterice
Ravana
Level 50
God Stats
6W - 5L
1,569 SR
Queue Stats
55W - 49L
1,513 Elo+
Party 1
Team Averages
Level 50
1,644 SR
1,480 Elo+

VS

Team Averages
Level 58
1,377 SR
1,442 Elo+
Yu Huang
Yu Huang
A1phaZ
Yu Huang
Level 136
God Stats
6W - 8L
1,499 SR
Queue Stats
216W - 188L
1,619 Elo+
Party 4
Izanami
Izanami
LadyLynae
Izanami
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Ymir
Ymir
MorbridTV
Ymir
Level 39
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Athena
Athena
kornmuffin77
Athena
Level 84
God Stats
1W - 4L
1,304 SR
Queue Stats
68W - 54L
1,547 Elo+
Party 4
Shiva
Shiva
nickrocks2
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astorenn
Janus
14
3 / 1 / 7
8,235
588
8,111
7,163
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FOCUS000
Mercury
16
4 / 2 / 4
9,042
646
7,794
11,391
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
IGoBySam
Artemis
13
4 / 1 / 4
8,429
602
9,543
7,989
2,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kyokes
Cerberus
12
9 / 0 / 5
8,927
638
9,476
13,595
10,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
quarterice
Ravana
14
2 / 0 / 6
8,632
617
7,635
5,265
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
A1phaZ
Yu Huang
14
3 / 3 / 0
7,931
567
12,580
11,082
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LadyLynae
Izanami
10
0 / 3 / 0
6,354
454
2,666
7,464
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
8
0 / 5 / 1
5,994
428
1,873
11,037
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
10
0 / 6 / 2
6,190
442
7,284
16,306
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
9
0 / 5 / 1
5,991
428
3,322
12,658
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
3
4
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
A1phaZ
Yu Huang
3
3
0
1
W
Janus
Astorenn
Janus
3
1
7
6.5
W
Mercury
FOCUS000
Mercury
4
2
4
3
W
Artemis
IGoBySam
Artemis
4
1
4
6
W
Cerberus
Kyokes
Cerberus
9
0
5
11.5
L
Izanami
LadyLynae
Izanami
0
3
0
0
L
Ymir
0
5
1
0.1
L
Athena
0
6
2
0.17
L
Shiva
0
5
1
0.1
W
Ravana
quarterice
Ravana
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
27,725
45,403
Taken
58,547
23,811
Mitigated
28,695
10,550
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
A1phaZ
Yu Huang
12,580
1,930
0
1,250
11,082
4,376
0
4,095
6,665
68,221
0
W
Janus
Astorenn
Janus
8,111
349
0
1,635
7,163
2,372
0
5,356
1,767
55,112
0
W
Mercury
FOCUS000
Mercury
7,794
5,685
0
856
11,391
4,602
1,178
4,440
6,690
0
100,390
W
Artemis
IGoBySam
Artemis
9,543
5,323
0
2,463
7,989
2,724
621
2,485
5,436
0
50,254
W
Cerberus
Kyokes
Cerberus
9,476
757
1,567
2,952
13,595
10,183
0
8,059
5,097
25,781
0
L
Izanami
LadyLynae
Izanami
2,666
1,596
0
551
7,464
2,472
623
955
6,469
0
41,797
L
Ymir
1,873
521
0
935
11,037
8,311
0
3,384
7,611
11,023
0
L
Athena
7,284
2,416
0
2,297
16,306
6,419
0
7,263
8,783
39,884
0
L
Shiva
3,322
647
55
1,263
12,658
7,117
0
1,341
11,247
0
21,160
W
Ravana
quarterice
Ravana
7,635
1,357
0
1,077
5,265
3,930
466
1,274
3,904
160
58,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,265
Gold Earned
32,460
440
Minions Killed
305
0
Camps Cleared
0
1,526,706
Distance Traveled
1,371,537
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,931
567
130
9
0
257,210
1
W
Janus
8,235
588
99
7
0
306,474
2
W
Mercury
9,042
646
142
10
0
369,361
0
W
Artemis
8,429
602
78
6
0
276,907
0
W
Cerberus
8,927
638
31
2
0
321,537
0
L
Izanami
6,354
454
65
5
0
270,724
0
L
Ymir
5,994
428
21
2
0
274,646
0
L
Athena
6,190
442
61
4
0
317,014
0
L
Shiva
5,991
428
28
2
0
251,943
0
W
Ravana
8,632
617
90
6
0
252,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role