Player Matchup

Bakasura
Bakasura
Axezilo
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Kali
Kali
ChrisFromStateFa
Kali
Level 158
God Stats
10W - 11L
1,525 SR
Queue Stats
419W - 411L
1,542 Elo+
Party 1
Sol
Sol
Cruel_Sun_Esco
Sol
Level 127
God Stats
6W - 6L
1,509 SR
Queue Stats
196W - 208L
1,478 Elo+
Party 1
Achilles
Achilles
Fatcatking87
Achilles
Level 22
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Redpeace15
Ishtar
Level 26
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,420 SR
1,504 Elo+

VS

Team Averages
Level 109
1,548 SR
1,492 Elo+
Serqet
Serqet
AquaHolic67
Serqet
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 32L
1,516 Elo+
Party 3
Neith
Neith
CivilianPrawnJr
Neith
Level 129
God Stats
3W - 1L
1,671 SR
Queue Stats
45W - 44L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
Frecklefrown
Gilgamesh
Level 102
God Stats
19W - 15L
1,543 SR
Queue Stats
331W - 302L
1,540 Elo+
Solo
Agni
Agni
KawaiiNoodz_
Agni
Level 128
God Stats
12W - 15L
1,524 SR
Queue Stats
453W - 448L
1,506 Elo+
Solo
Hun Batz
Hun Batz
LadyRegret
Hun Batz
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Axezilo
Bakasura
8
0 / 5 / 1
5,849
390
955
12,124
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
5 / 3 / 1
8,248
550
4,062
15,212
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 2
6,775
452
5,899
13,597
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Fatcatking87
Achilles
10
2 / 5 / 0
6,149
410
4,291
11,904
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Redpeace15
Ishtar
11
1 / 4 / 1
6,773
452
4,100
10,777
4,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 0 / 5
8,378
559
3,418
7,426
7,331
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 4
9,571
638
11,967
7,777
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Gilgamesh
Frecklefrown
Gilgamesh
14
7 / 3 / 2
9,029
602
9,621
10,458
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Breastplate

Breastplate

+20
Physical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 4
7,920
528
10,101
7,112
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
LadyRegret
Hun Batz
14
4 / 0 / 2
8,086
539
3,901
9,453
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
24
24
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
0
5
4.5
L
Bakasura
Axezilo
Bakasura
0
5
1
0.1
L
5
3
1
1.83
W
9
1
4
11
L
1
7
2
0.29
L
Achilles
Fatcatking87
Achilles
2
5
0
0.4
W
Gilgamesh
Frecklefrown
Gilgamesh
7
3
2
2.67
W
2
5
4
0.8
W
Hun Batz
LadyRegret
Hun Batz
4
0
2
5
L
Ishtar
Redpeace15
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
39,008
63,614
Taken
42,226
31,098
Mitigated
23,745
9,869
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,418
714
0
1,454
7,426
7,331
177
261
6,918
0
27,664
L
Bakasura
Axezilo
Bakasura
955
653
0
890
12,124
6,357
0
1,016
10,925
0
18,715
L
4,062
1,333
0
3,842
15,212
8,171
19
1,404
13,721
0
57,527
W
11,967
5,472
0
4,072
7,777
3,313
3,035
747
6,863
0
80,748
L
5,899
1,169
0
2,678
13,597
4,682
208
5,868
7,633
39,540
0
L
Achilles
Fatcatking87
Achilles
4,291
1,584
0
806
11,904
7,769
144
1,340
10,285
0
21,046
W
Gilgamesh
Frecklefrown
Gilgamesh
9,621
3,041
0
877
10,458
6,746
940
395
10,063
0
47,884
W
10,101
273
0
255
7,112
2,672
381
3,451
3,537
49,816
0
W
Hun Batz
LadyRegret
Hun Batz
3,901
881
0
693
9,453
3,683
250
1,090
8,363
0
61,043
L
Ishtar
Redpeace15
Ishtar
4,100
2,032
0
1,653
10,777
4,119
104
512
9,694
0
38,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
42,984
277
Minions Killed
391
0
Camps Cleared
0
1,487,719
Distance Traveled
1,509,248
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,378
559
46
3
0
337,914
0
L
Bakasura
5,849
390
52
3
0
311,354
0
L
Kali
8,248
550
84
6
0
343,238
1
W
Neith
9,571
638
123
8
0
277,284
0
L
Sol
6,775
452
57
4
0
267,979
2
L
Achilles
6,149
410
26
2
0
284,357
0
W
Gilgamesh
9,029
602
80
5
0
284,734
0
W
Agni
7,920
528
64
4
0
264,309
3
W
Hun Batz
8,086
539
78
5
0
345,007
0
L
Ishtar
6,773
452
58
4
0
280,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role