Player Matchup

Freya
Freya
Affînïty
Freya
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 136L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeeHeeHooHoo
Morgan Le Fay
Level 146
God Stats
5W - 6L
1,469 SR
Queue Stats
319W - 287L
1,567 Elo+
Solo
Bastet
Bastet
Sérênè
Bastet
Level 145
God Stats
4W - 5L
1,377 SR
Queue Stats
204W - 207L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
aloyti
Sylvanus
Level 178
God Stats
0W - 4L
1,431 SR
Queue Stats
157W - 191L
1,532 Elo+
Party 1
Camazotz
Camazotz
raskcaIl
Camazotz
Level 158
God Stats
3W - 4L
1,750 SR
Queue Stats
520W - 556L
1,540 Elo+
Party 1
Team Averages
Level 157
1,506 SR
1,570 Elo+

VS

Team Averages
Level 143
1,605 SR
1,626 Elo+
Jormungandr
Jormungandr
DGLlM
Jormungandr
Level 129
God Stats
3W - 1L
1,613 SR
Queue Stats
130W - 117L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Jay115
Cthulhu
Level 146
God Stats
12W - 5L
1,803 SR
Queue Stats
114W - 87L
1,635 Elo+
Party 2
Serqet
Serqet
JohnSmallpage
Serqet
Level 143
God Stats
5W - 6L
1,412 SR
Queue Stats
29W - 21L
1,599 Elo+
Party 3
Anhur
Anhur
Ryehl
Anhur
Level 157
God Stats
2W - 1L
1,570 SR
Queue Stats
29W - 25L
1,632 Elo+
Party 2
Thoth
Thoth
sspensive
Thoth
Level 141
God Stats
3W - 3L
1,624 SR
Queue Stats
56W - 32L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
3 / 4 / 1
6,163
560
8,239
8,580
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
HeeHeeHooHoo
Morgan Le Fay
11
0 / 1 / 4
6,450
586
5,153
6,530
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Sérênè
Bastet
12
8 / 2 / 3
7,170
652
9,916
9,869
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
aloyti
Sylvanus
8
0 / 3 / 6
5,570
506
2,854
12,224
5,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
raskcaIl
Camazotz
10
4 / 3 / 1
5,927
539
3,718
10,453
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DGLlM
Jormungandr
12
3 / 2 / 4
6,841
622
6,531
8,013
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Jay115
Cthulhu
9
0 / 3 / 3
5,506
501
6,197
10,964
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 1
5,650
514
3,182
7,613
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Ryehl
Anhur
11
5 / 4 / 3
6,907
628
9,720
9,278
3,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
sspensive
Thoth
10
1 / 3 / 1
5,616
511
4,993
5,883
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
15
Kills
12
13
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
3
4
1
0.88
W
Jormungandr
DGLlM
Jormungandr
3
2
4
2.5
L
Morgan Le Fay
HeeHeeHooHoo
Morgan Le Fay
0
1
4
2
W
Cthulhu
Jay115
Cthulhu
0
3
3
0.5
W
3
3
1
1.17
W
Anhur
Ryehl
Anhur
5
4
3
1.63
L
Bastet
Sérênè
Bastet
8
2
3
4.75
L
Sylvanus
aloyti
Sylvanus
0
3
6
1
L
Camazotz
raskcaIl
Camazotz
4
3
1
1.5
W
Thoth
sspensive
Thoth
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
30,623
47,656
Taken
41,751
17,425
Mitigated
20,667
16,020
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
8,239
2,876
0
2,024
8,580
2,618
0
2,267
6,266
38,488
0
W
Jormungandr
DGLlM
Jormungandr
6,531
1,994
0
2,177
8,013
5,405
0
787
7,226
44,288
0
L
Morgan Le Fay
HeeHeeHooHoo
Morgan Le Fay
5,153
317
0
731
6,530
2,218
265
3,507
3,023
52,692
0
W
Cthulhu
Jay115
Cthulhu
6,197
1,057
0
3,010
10,964
7,550
0
5,256
5,708
21,747
0
W
3,182
1,204
0
500
7,613
2,647
0
2,722
4,891
0
25,780
W
Anhur
Ryehl
Anhur
9,720
6,615
0
2,980
9,278
3,394
0
5,249
4,029
0
43,299
L
Bastet
Sérênè
Bastet
9,916
3,945
0
3,220
9,869
3,059
0
1,833
7,742
0
48,912
L
Sylvanus
aloyti
Sylvanus
2,854
746
2,199
3,612
12,224
5,964
0
3,992
8,151
14,699
0
L
Camazotz
raskcaIl
Camazotz
3,718
853
0
4,234
10,453
3,566
0
5,397
4,365
0
28,372
W
Thoth
sspensive
Thoth
4,993
61
0
500
5,883
1,671
0
2,479
3,404
40,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
30,520
314
Minions Killed
291
0
Camps Cleared
0
1,063,121
Distance Traveled
1,098,609
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,163
560
63
6
0
220,039
1
W
Jormungandr
6,841
622
70
6
0
217,147
4
L
Morgan Le Fay
6,450
586
114
10
0
211,092
0
W
Cthulhu
5,506
501
31
3
0
229,097
2
W
Serqet
5,650
514
41
4
0
245,205
0
W
Anhur
6,907
628
81
7
0
192,236
0
L
Bastet
7,170
652
71
6
0
238,252
2
L
Sylvanus
5,570
506
20
2
0
196,665
1
L
Camazotz
5,927
539
46
4
0
197,073
0
W
Thoth
5,616
511
68
6
0
214,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role