Player Matchup

Jing Wei
Jing Wei
Jorgemyte12
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
Juanjo671
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,094 Elo+
Party 2
Mulan
Mulan
mikemotor21
Mulan
Level 65
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 1L
1,370 Elo+
Solo
Team Averages
Level 51
1,552 SR
1,272 Elo+

VS

Team Averages
Level 64
1,411 SR
1,434 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Waplokiju
Hercules
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 23L
1,412 Elo+
Party 1
Fafnir
Fafnir
bahoda
Fafnir
Level 78
God Stats
2W - 7L
1,233 SR
Queue Stats
51W - 67L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jorgemyte12
Jing Wei
16
10 / 2 / 9
12,765
851
17,190
13,919
6,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Juanjo671
Cthulhu
15
6 / 1 / 12
11,986
799
9,925
16,213
18,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 0 / 16
11,554
770
11,703
15,808
18,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 6 / 0
9,396
626
14,438
11,410
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Waplokiju
Hercules
12
0 / 8 / 3
9,485
632
8,748
18,181
22,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
bahoda
Fafnir
13
2 / 5 / 1
9,990
666
7,493
18,290
25,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
19
Kills
3
3
Deaths
19
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
0
0.17
W
Jing Wei
Jorgemyte12
Jing Wei
10
2
9
7.25
W
Cthulhu
Juanjo671
Cthulhu
6
1
12
12
L
Hercules
Waplokiju
Hercules
0
8
3
0.19
L
Fafnir
bahoda
Fafnir
2
5
1
0.5
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
30,679
45,940
Taken
47,881
44,286
Mitigated
52,823
11,999
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,438
1,572
0
250
11,410
4,790
405
2,822
8,534
46,180
0
W
Jing Wei
Jorgemyte12
Jing Wei
17,190
14,071
0
5,544
13,919
6,978
1,943
8,882
5,001
0
72,076
W
Cthulhu
Juanjo671
Cthulhu
9,925
910
706
3,648
16,213
18,437
168
7,984
8,129
33,630
0
L
Hercules
Waplokiju
Hercules
8,748
2,633
0
3,402
18,181
22,313
67
3,487
14,682
0
24,961
L
Fafnir
bahoda
Fafnir
7,493
2,779
0
1,060
18,290
25,720
128
4,079
14,002
18,744
376
W
11,703
1,182
0
2,101
15,808
18,871
492
5,289
9,383
0
27,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
28,871
134
Minions Killed
95
0
Camps Cleared
0
828,541
Distance Traveled
724,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,396
626
54
4
0
237,200
0
W
Jing Wei
12,765
851
83
6
0
253,742
0
W
Cthulhu
11,986
799
33
2
0
258,475
0
L
Hercules
9,485
632
26
2
0
244,479
0
L
Fafnir
9,990
666
15
1
0
243,224
0
W
Mulan
11,554
770
18
1
0
316,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role