Player Matchup

Izanami
Izanami
DHFalcon00
Izanami
Level 125
God Stats
1W - 1L
1,776 SR
Queue Stats
40W - 50L
1,453 Elo+
Solo
Aphrodite
Aphrodite
FreqShow
Aphrodite
Level 126
God Stats
2W - 5L
1,299 SR
Queue Stats
189W - 199L
1,400 Elo+
Solo
Raijin
Raijin
LEGEND1KILLER99
Raijin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,354 Elo+
Solo
Sobek
Sobek
barbarian5757
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,352 Elo+
Solo
Freya
Freya
itsthegrumpus
Freya
Level 125
God Stats
2W - 6L
1,220 SR
Queue Stats
267W - 230L
1,555 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,423 Elo+

VS

Team Averages
Level 99
1,383 SR
1,400 Elo+
Agni
Agni
NYCKILLER09
Agni
Level 123
God Stats
19W - 13L
1,407 SR
Queue Stats
701W - 721L
1,449 Elo+
Solo
Chronos
Chronos
SimplyDad
Chronos
Level 101
God Stats
2W - 6L
1,232 SR
Queue Stats
283W - 306L
1,371 Elo+
Party 1
Yemoja
Yemoja
Your_Homie_
Yemoja
Level 126
God Stats
4W - 1L
1,592 SR
Queue Stats
105W - 115L
1,422 Elo+
Solo
Bacchus
Bacchus
luzzy_cx
Bacchus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 139L
1,375 Elo+
Solo
Atlas
Atlas
nutbugget5
Atlas
Level 60
God Stats
5W - 7L
1,183 SR
Queue Stats
263W - 284L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DHFalcon00
Izanami
6
0 / 1 / 1
5,519
613
824
1,831
755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
FreqShow
Aphrodite
13
0 / 4 / 6
6,912
768
6,968
13,437
9,671
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 2
7,307
812
6,130
10,538
4,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 4
6,754
750
4,903
17,914
12,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 2 / 2
8,653
961
13,019
13,149
11,001
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
7,568
841
14,169
7,967
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
SimplyDad
Chronos
17
7 / 2 / 9
9,659
1,073
13,715
10,142
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
1 / 1 / 11
8,279
920
4,822
8,600
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bacchus
luzzy_cx
Bacchus
14
4 / 3 / 9
8,489
943
9,523
14,798
15,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
15
4 / 2 / 8
9,309
1,034
8,724
8,268
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
12
Kills
17
17
Deaths
12
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
DHFalcon00
Izanami
0
1
1
0.5
L
Aphrodite
FreqShow
Aphrodite
0
4
6
0.75
L
3
6
2
0.67
W
1
4
12
1.75
W
Chronos
SimplyDad
Chronos
7
2
9
5.75
W
Yemoja
1
1
11
6.5
L
0
4
4
0.5
L
9
2
2
5
W
Bacchus
luzzy_cx
Bacchus
4
3
9
2.83
W
Atlas
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
50,953
56,869
Taken
49,775
38,905
Mitigated
41,974
23,017
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DHFalcon00
Izanami
824
546
349
252
1,831
755
0
1,812
19
0
1,001
L
Aphrodite
FreqShow
Aphrodite
6,968
259
6,517
5,420
13,437
9,671
245
11,634
1,611
16,246
0
L
6,130
1,671
343
864
10,538
4,930
282
9,306
1,232
10,367
0
W
14,169
1,376
572
709
7,967
4,613
15
5,266
2,665
23,973
0
W
Chronos
SimplyDad
Chronos
13,715
5,721
525
1,544
10,142
5,209
1,070
7,856
2,130
34,421
0
W
Yemoja
4,822
1,168
7,823
4,128
8,600
7,694
386
6,319
2,112
8,794
0
L
4,903
149
356
4,063
17,914
12,548
0
15,116
2,770
10,756
0
L
13,019
3,582
446
4,407
13,149
11,001
326
11,629
1,166
22,904
0
W
Bacchus
luzzy_cx
Bacchus
9,523
1,145
567
3,498
14,798
15,816
508
7,447
7,131
12,228
911
W
Atlas
8,724
2,209
232
689
8,268
8,642
810
3,559
4,286
14,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
43,304
70
Minions Killed
93
0
Camps Cleared
0
696,489
Distance Traveled
822,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,519
613
2
0
0
34,606
0
L
Aphrodite
6,912
768
20
2
0
169,989
0
L
Raijin
7,307
812
9
1
0
129,407
0
W
Agni
7,568
841
16
2
0
148,255
0
W
Chronos
9,659
1,073
56
6
0
174,480
0
W
Yemoja
8,279
920
7
1
0
155,912
0
L
Sobek
6,754
750
10
1
0
180,050
0
L
Freya
8,653
961
29
3
0
182,437
0
W
Bacchus
8,489
943
7
1
0
175,886
0
W
Atlas
9,309
1,034
7
1
0
167,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role