Player Matchup

Achilles
Achilles
Redfyer598
Achilles
Level 57
God Stats
13W - 18L
1,366 SR
Queue Stats
180W - 196L
1,381 Elo+
Party 1
Ganesha
Ganesha
SunKing109
Ganesha
Level 102
God Stats
41W - 29L
1,495 SR
Queue Stats
55W - 50L
1,444 Elo+
Solo
Ishtar
Ishtar
TotemicBee4978
Ishtar
Level 61
God Stats
31W - 40L
1,463 SR
Queue Stats
230W - 243L
1,445 Elo+
Party 1
Bastet
Bastet
annabel360
Bastet
Level 61
God Stats
9W - 8L
1,476 SR
Queue Stats
63W - 62L
1,422 Elo+
Party 3
Ao Kuang
Ao Kuang
wichy123
Ao Kuang
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,409 Elo+
Party 3
Team Averages
Level 70
1,460 SR
1,420 Elo+

VS

Team Averages
Level 52
1,443 SR
1,472 Elo+
Ix Chel
Ix Chel
Clownnz3
Ix Chel
Level 64
God Stats
9W - 9L
1,278 SR
Queue Stats
29W - 38L
1,428 Elo+
Party 2
Awilix
Awilix
Legend_Unhinged
Awilix
Level 58
God Stats
0W - 2L
1,266 SR
Queue Stats
22W - 29L
1,409 Elo+
Solo
Danzaburou
Danzaburou
osamabindripin
Danzaburou
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2
Nemesis
Nemesis
x420Fairy
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zadeviser
Kumbhakarna
Level 87
God Stats
5W - 3L
1,674 SR
Queue Stats
56W - 64L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Redfyer598
Achilles
17
8 / 0 / 8
11,347
1,135
15,767
11,843
12,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
SunKing109
Ganesha
18
0 / 0 / 18
12,163
1,216
9,374
13,798
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 0 / 10
10,360
1,036
7,512
6,184
4,896
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
annabel360
Bastet
15
0 / 0 / 0
8,896
890
912
1,281
540
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
wichy123
Ao Kuang
17
9 / 0 / 8
12,250
1,225
14,126
9,429
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Clownnz3
Ix Chel
15
0 / 5 / 0
9,864
986
15,412
13,060
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 0
8,598
860
0
0
0
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
osamabindripin
Danzaburou
14
0 / 3 / 0
9,394
939
8,549
8,796
4,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
x420Fairy
Nemesis
14
0 / 6 / 0
9,074
907
4,063
11,822
5,877
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
zadeviser
Kumbhakarna
15
0 / 5 / 0
9,473
947
5,003
18,058
21,793
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
19
Kills
0
0
Deaths
19
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Clownnz3
Ix Chel
0
5
0
0
L
0
0
0
0
W
Achilles
Redfyer598
Achilles
8
0
8
12
W
Ganesha
SunKing109
Ganesha
0
0
18
9
W
2
0
10
7
W
Bastet
annabel360
Bastet
0
0
0
0
L
Danzaburou
osamabindripin
Danzaburou
0
3
0
0
W
Ao Kuang
wichy123
Ao Kuang
9
0
8
13
L
Nemesis
x420Fairy
Nemesis
0
6
0
0
L
Kumbhakarna
zadeviser
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,691
Damage
33,027
42,535
Taken
51,736
41,560
Mitigated
37,659
12,002
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Clownnz3
Ix Chel
15,412
677
1,056
1,356
13,060
5,365
0
6,523
6,383
49,933
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Redfyer598
Achilles
15,767
4,941
243
1,115
11,843
12,362
0
5,968
5,875
0
26,940
W
Ganesha
SunKing109
Ganesha
9,374
861
0
4,894
13,798
16,814
0
7,797
6,001
23,255
0
W
7,512
3,269
383
476
6,184
4,896
0
2,695
3,489
126
15,825
W
Bastet
annabel360
Bastet
912
244
0
79
1,281
540
0
234
1,047
0
4,225
L
Danzaburou
osamabindripin
Danzaburou
8,549
3,896
0
629
8,796
4,624
0
4,677
3,874
0
18,935
W
Ao Kuang
wichy123
Ao Kuang
14,126
2,407
0
4,812
9,429
6,948
0
3,906
5,523
35,107
0
L
Nemesis
x420Fairy
Nemesis
4,063
1,388
0
353
11,822
5,877
0
3,615
7,959
0
11,392
L
Kumbhakarna
zadeviser
Kumbhakarna
5,003
494
78
118
18,058
21,793
0
7,717
9,736
11,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,016
Gold Earned
46,403
130
Minions Killed
117
8
Camps Cleared
3
865,141
Distance Traveled
738,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,864
986
76
8
1
201,757
0
L
Awilix
8,598
860
0
0
0
4,111
0
W
Achilles
11,347
1,135
41
4
1
219,893
0
W
Ganesha
12,163
1,216
4
0
0
197,446
0
W
Ishtar
10,360
1,036
20
2
1
193,319
0
W
Bastet
8,896
890
8
1
0
48,289
0
L
Danzaburou
9,394
939
24
2
2
174,268
0
W
Ao Kuang
12,250
1,225
57
6
6
206,194
0
L
Nemesis
9,074
907
9
1
0
149,172
0
L
Kumbhakarna
9,473
947
8
1
0
209,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role