Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Jpyouknow1221
Tyr
Level 68
God Stats
8W - 7L
1,530 SR
Queue Stats
145W - 114L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
Kchos
Hou Yi
Level 171
God Stats
5W - 0L
1,717 SR
Queue Stats
419W - 42L
1,929 Elo+
Party 2
Hera
Hera
LiquidCoal
Hera
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 118L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ditogandara
Tsukuyomi
Level 154
God Stats
9W - 1L
1,981 SR
Queue Stats
540W - 58L
1,902 Elo+
Party 2
Team Averages
Level 126
1,645 SR
1,689 Elo+

VS

Team Averages
Level 119
1,562 SR
1,445 Elo+
Mulan
Mulan
Mr Teddie
Mulan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 45L
1,272 Elo+
Party 3
Nu Wa
Nu Wa
NoxNoctorum
Nu Wa
Level 108
God Stats
7W - 8L
1,531 SR
Queue Stats
28W - 39L
1,506 Elo+
Party 4
Anhur
Anhur
Osiris210
Anhur
Level 148
God Stats
4W - 3L
1,690 SR
Queue Stats
60W - 122L
1,368 Elo+
Party 3
Cthulhu
Cthulhu
Swagfest2k14
Cthulhu
Level 83
God Stats
3W - 3L
1,771 SR
Queue Stats
15W - 20L
1,496 Elo+
Party 4
Loki
Loki
supportqt
Loki
Level 159
God Stats
7W - 6L
1,317 SR
Queue Stats
543W - 467L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 0 / 4
8,737
794
14,532
4,749
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 0 / 6
7,885
717
4,772
9,545
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Kchos
Hou Yi
14
2 / 2 / 5
7,965
724
8,800
10,966
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 6
8,510
774
9,099
5,069
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ditogandara
Tsukuyomi
16
7 / 6 / 4
8,925
811
12,931
12,710
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mr Teddie
Mulan
13
2 / 3 / 1
7,549
686
3,839
11,201
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 1
7,900
718
8,648
10,168
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Osiris210
Anhur
15
0 / 3 / 4
7,972
725
3,848
12,451
4,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Swagfest2k14
Cthulhu
15
3 / 3 / 3
8,136
740
9,007
12,839
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
14
1 / 4 / 2
7,716
701
4,399
9,465
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
8
8
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
4
8
W
2
0
6
5
W
Hou Yi
Kchos
Hou Yi
2
2
5
2.25
W
1
0
6
4
L
Mulan
Mr Teddie
Mulan
2
3
1
0.83
L
2
5
1
0.5
L
Anhur
Osiris210
Anhur
0
3
4
0.67
L
Cthulhu
Swagfest2k14
Cthulhu
3
3
3
1.5
W
Tsukuyomi
ditogandara
Tsukuyomi
7
6
4
1.5
L
Loki
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,134
Damage
29,741
43,039
Taken
56,124
19,285
Mitigated
34,214
6,173
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,532
881
0
664
4,749
1,685
662
1,096
3,614
43,463
0
W
4,772
356
0
3,562
9,545
6,535
0
3,397
5,570
0
17,521
W
Hou Yi
Kchos
Hou Yi
8,800
3,441
0
995
10,966
4,056
1,185
4,485
6,027
0
27,318
W
9,099
2,473
0
750
5,069
2,056
731
1,960
2,916
45,283
0
L
Mulan
Mr Teddie
Mulan
3,839
347
0
1,153
11,201
9,649
128
5,150
5,659
40
8,631
L
8,648
2,043
0
666
10,168
3,693
0
3,569
6,495
25,925
0
L
Anhur
Osiris210
Anhur
3,848
1,953
0
2,211
12,451
4,891
0
4,966
7,485
0
34,689
L
Cthulhu
Swagfest2k14
Cthulhu
9,007
475
372
838
12,839
12,022
0
7,086
5,319
20,191
904
W
Tsukuyomi
ditogandara
Tsukuyomi
12,931
4,918
0
202
12,710
4,953
125
5,031
7,300
0
38,222
L
Loki
4,399
771
0
617
9,465
3,959
0
2,933
6,532
0
25,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
39,273
282
Minions Killed
201
0
Camps Cleared
0
1,159,481
Distance Traveled
1,129,607
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,737
794
58
5
0
234,994
0
W
Tyr
7,885
717
32
3
0
264,814
4
W
Hou Yi
7,965
724
38
3
0
205,109
0
W
Hera
8,510
774
92
8
0
220,012
0
L
Mulan
7,549
686
17
2
0
236,754
0
L
Nu Wa
7,900
718
41
4
0
204,652
0
L
Anhur
7,972
725
62
6
0
233,663
0
L
Cthulhu
8,136
740
31
3
0
220,129
0
W
Tsukuyomi
8,925
811
62
6
0
234,552
0
L
Loki
7,716
701
50
5
0
234,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role