Player Matchup

Bellona
Bellona
FranktheTank41
Bellona
Level 125
God Stats
3W - 1L
1,725 SR
Queue Stats
107W - 78L
1,478 Elo+
Solo
Nemesis
Nemesis
LEXONAKER
Nemesis
Level 106
God Stats
0W - 2L
1,286 SR
Queue Stats
45W - 65L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
LaSoffii
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 58L
1,313 Elo+
Party 2
Janus
Janus
March_August
Janus
Level 104
God Stats
7W - 5L
1,593 SR
Queue Stats
294W - 321L
1,514 Elo+
Solo
The Morrigan
The Morrigan
RichGargoyle
The Morrigan
Level 78
God Stats
0W - 1L
1,193 SR
Queue Stats
62W - 53L
1,425 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,420 Elo+

VS

Team Averages
Level 92
1,581 SR
1,462 Elo+
Pele
Pele
Iatrlc
Pele
Level 107
God Stats
4W - 1L
1,547 SR
Queue Stats
39W - 48L
1,596 Elo+
Solo
Sobek
Sobek
SbunjbobSgwrpanz
Sobek
Level 27
God Stats
2W - 0L
1,801 SR
Queue Stats
19W - 21L
1,453 Elo+
Party 1
Ix Chel
Ix Chel
kingrese12345
Ix Chel
Level 125
God Stats
1W - 1L
1,304 SR
Queue Stats
216W - 242L
1,403 Elo+
Solo
Bastet
Bastet
lluuven
Bastet
Level 135
God Stats
10W - 6L
1,753 SR
Queue Stats
197W - 185L
1,410 Elo+
Solo
Cerberus
Cerberus
poison-cloudy402
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
7,887
789
5,786
15,728
15,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LEXONAKER
Nemesis
15
3 / 4 / 7
8,568
857
6,700
9,896
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
LaSoffii
Baron Samedi
13
0 / 5 / 7
7,495
750
3,502
8,796
3,305
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 3 / 4
10,666
1,067
18,334
9,937
4,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
RichGargoyle
The Morrigan
13
2 / 6 / 6
8,171
817
7,190
5,962
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Iatrlc
Pele
17
11 / 3 / 8
10,583
1,058
18,925
12,515
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 15
7,862
786
2,881
12,892
11,838
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
15
5 / 4 / 14
8,813
881
9,394
9,070
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
lluuven
Bastet
17
3 / 3 / 16
9,209
921
6,923
9,540
4,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 17
9,190
919
5,220
13,746
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
15
Kills
25
25
Deaths
16
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Pele
Iatrlc
Pele
11
3
8
5
L
Nemesis
LEXONAKER
Nemesis
3
4
7
1.63
L
Baron Samedi
LaSoffii
Baron Samedi
0
5
7
0.7
L
8
3
4
3.33
L
The Morrigan
RichGargoyle
The Morrigan
2
6
6
0.83
W
2
4
15
2.38
W
Ix Chel
5
4
14
3
W
Bastet
lluuven
Bastet
3
3
16
3.67
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,512
Damage
43,343
50,319
Taken
57,763
29,516
Mitigated
38,923
10,756
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,786
899
685
2,415
15,728
15,474
0
5,478
9,708
0
12,966
W
Pele
Iatrlc
Pele
18,925
3,824
1,719
3,952
12,515
5,806
501
5,541
6,741
0
39,193
L
Nemesis
LEXONAKER
Nemesis
6,700
2,095
665
1,585
9,896
5,105
0
2,745
7,151
0
8,631
L
Baron Samedi
LaSoffii
Baron Samedi
3,502
694
1,352
1,081
8,796
3,305
749
2,427
6,369
11,792
0
L
18,334
1,533
324
1,848
9,937
4,020
1,276
3,868
6,069
40,961
0
L
The Morrigan
RichGargoyle
The Morrigan
7,190
351
377
424
5,962
1,612
0
2,264
3,669
10,669
0
W
2,881
66
225
1,565
12,892
11,838
299
7,832
4,749
6,341
0
W
Ix Chel
9,394
1,731
2,616
1,107
9,070
4,247
558
4,319
4,475
26,127
0
W
Bastet
lluuven
Bastet
6,923
1,701
1,662
1,827
9,540
4,011
34
4,628
4,830
0
19,754
W
5,220
38
1,321
4,663
13,746
13,021
529
6,934
6,684
20,513
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
45,657
109
Minions Killed
134
0
Camps Cleared
0
913,169
Distance Traveled
1,060,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,887
789
10
1
0
165,403
0
W
Pele
10,583
1,058
35
4
0
217,131
1
L
Nemesis
8,568
857
9
1
0
223,727
0
L
Baron Samedi
7,495
750
18
2
0
157,942
0
L
Janus
10,666
1,067
62
6
0
175,773
0
L
The Morrigan
8,171
817
10
1
0
190,324
0
W
Sobek
7,862
786
3
0
0
212,622
0
W
Ix Chel
8,813
881
28
3
0
171,228
0
W
Bastet
9,209
921
22
2
0
228,190
0
W
Cerberus
9,190
919
46
5
0
231,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role