Player Matchup

Achilles
Achilles
Gold I
H0TxMAY0NNAISE
Achilles
Gold I
Level 159
God Stats
34W - 41L
1,570 SR
Queue Stats
388W - 410L
1,564 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Mi1konUrFace
Aphrodite
Gold III
Level 157
God Stats
23W - 12L
1,788 SR
Queue Stats
238W - 236L
1,397 MMR
Party 1
Martichoras
Martichoras
Platinum IV
SiK I KY
Martichoras
Platinum IV
Level 147
God Stats
18W - 9L
1,682 SR
Queue Stats
83W - 66L
1,744 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,680 SR
1,568 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,538 SR
1,458 MMR
Ymir
Ymir
Gold II
Grymalking
Ymir
Gold II
Level 157
God Stats
17W - 26L
1,543 SR
Queue Stats
84W - 107L
1,547 MMR
Solo
Nu Wa
Nu Wa
Silver II
MrMeecees
Nu Wa
Silver II
Level 77
God Stats
0W - 1L
1,570 SR
Queue Stats
13W - 20L
1,600 MMR
Solo
Bakasura
Bakasura
Bronze III
beanbug1
Bakasura
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 1 / 4
10,820
721
8,199
15,566
18,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Mi1konUrFace
Aphrodite
13
3 / 1 / 6
10,814
721
10,881
9,873
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
SiK I KY
Martichoras
15
2 / 0 / 7
11,086
739
16,347
9,811
3,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaHerculesHorusAh PuchAtlas

VS

Bans
BacchusMedusaMorgan Le FayThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
9,394
626
7,678
13,719
16,049
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
MrMeecees
Nu Wa
13
1 / 3 / 1
10,084
672
12,749
11,300
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
beanbug1
Bakasura
12
0 / 5 / 1
9,266
618
7,807
15,423
9,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Achilles
5
1
4
7
W
Aphrodite
Mi1konUrFace
Aphrodite
3
1
6
6
L
Nu Wa
MrMeecees
Nu Wa
1
3
1
0.5
W
Martichoras
SiK I KY
Martichoras
2
0
7
5.5
L
Bakasura
beanbug1
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
28,234
35,250
Taken
40,442
28,062
Mitigated
29,910
23,087
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,678
1,069
0
2,428
13,719
16,049
0
3,185
10,429
22,568
0
W
Achilles
8,199
1,346
0
3,429
15,566
18,680
198
7,578
6,735
0
18,673
W
Aphrodite
Mi1konUrFace
Aphrodite
10,881
545
6,666
6,752
9,873
5,690
822
5,899
3,247
52,840
0
L
Nu Wa
MrMeecees
Nu Wa
12,749
3,972
0
1,039
11,300
4,714
13
2,171
9,129
58,664
0
W
Martichoras
SiK I KY
Martichoras
16,347
5,234
0
6,240
9,811
3,692
1,448
7,105
2,411
0
85,970
L
Bakasura
beanbug1
Bakasura
7,807
5,246
0
3,930
15,423
9,147
0
6,004
9,370
0
18,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
28,744
217
Minions Killed
144
0
Camps Cleared
0
832,067
Distance Traveled
770,816
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,394
626
17
1
0
241,785
0
W
Achilles
10,820
721
19
1
0
294,602
5
W
Aphrodite
10,814
721
82
5
0
289,352
9
L
Nu Wa
10,084
672
75
5
0
262,622
0
W
Martichoras
11,086
739
116
8
0
248,113
0
L
Bakasura
9,266
618
52
3
0
266,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role