Player Matchup

Maui
Maui
EclipticQuasar
Maui
Level 59
God Stats
6W - 1L
1,394 SR
Queue Stats
50W - 58L
1,489 Elo+
Party 2
Ra
Ra
Klyden07
Ra
Level 28
God Stats
1W - 3L
1,297 SR
Queue Stats
12W - 24L
1,305 Elo+
Party 2
Thor
Thor
Saltinee11
Thor
Level 22
God Stats
5W - 3L
1,447 SR
Queue Stats
21W - 17L
1,521 Elo+
Party 2
Merlin
Merlin
TTVGamergodZeke
Merlin
Level 64
God Stats
5W - 5L
1,471 SR
Queue Stats
27W - 27L
1,491 Elo+
Party 2
Izanami
Izanami
daddyslilwetgirl
Izanami
Level 29
God Stats
3W - 2L
1,763 SR
Queue Stats
79W - 79L
1,439 Elo+
Party 2
Team Averages
Level 40
1,474 SR
1,449 Elo+

VS

Team Averages
Level 50
1,540 SR
1,461 Elo+
Horus
Horus
DanteWasThere
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 99L
1,473 Elo+
Party 1
Khepri
Khepri
LilDiglet
Khepri
Level 61
God Stats
3W - 2L
1,477 SR
Queue Stats
108W - 113L
1,483 Elo+
Party 1
Odin
Odin
War_zombie83
Odin
Level 65
God Stats
9W - 7L
1,620 SR
Queue Stats
108W - 101L
1,528 Elo+
Solo
Anhur
Anhur
iHaZz_Creampuff
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,253 Elo+
Solo
Chang'e
Chang'e
samisan23
Chang'e
Level 65
God Stats
64W - 59L
1,604 SR
Queue Stats
384W - 360L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,708
792
6,303
8,475
6,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 1
7,671
697
6,404
5,832
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
3 / 2 / 4
7,717
702
9,859
9,467
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 1 / 3
7,519
684
9,718
7,218
2,967
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 4
7,908
719
11,401
6,660
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,382
671
7,101
14,416
13,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
LilDiglet
Khepri
14
1 / 2 / 2
7,636
694
3,670
9,954
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 0 / 1
7,067
642
8,914
14,229
16,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 0
6,289
572
1,009
1,398
360
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
samisan23
Chang'e
16
3 / 3 / 1
8,675
789
6,982
12,984
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
2
0
5
4.5
W
2
1
1
2.5
L
Khepri
LilDiglet
Khepri
1
2
2
1
W
3
2
4
2.5
W
0
1
3
1.5
L
0
0
1
0.5
W
2
0
4
4
L
0
1
0
0
L
Chang'e
samisan23
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,685
Damage
27,676
37,652
Taken
52,981
19,576
Mitigated
44,451
9,616
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,101
2,307
2,731
4,269
14,416
13,295
0
6,788
7,580
332
14,191
W
6,303
1,799
1,556
2,324
8,475
6,585
70
2,810
5,511
19,546
0
W
6,404
674
1,328
1,308
5,832
2,731
464
1,866
3,870
20,079
0
L
Khepri
LilDiglet
Khepri
3,670
264
0
1,230
9,954
8,249
0
3,989
5,965
14,007
0
W
9,859
2,065
0
842
9,467
4,515
0
3,033
6,366
0
21,234
W
9,718
493
0
757
7,218
2,967
358
2,215
5,003
41,293
0
L
8,914
998
241
1,954
14,229
16,812
0
5,937
8,157
0
27,412
W
11,401
7,410
0
1,501
6,660
2,778
1,573
1,040
5,620
0
35,239
L
1,009
502
0
65
1,398
360
0
121
1,277
0
3,831
L
Chang'e
samisan23
Chang'e
6,982
1,231
516
4,128
12,984
5,735
664
5,223
7,541
37,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
37,049
226
Minions Killed
175
0
Camps Cleared
0
1,065,875
Distance Traveled
903,528
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,382
671
18
2
0
221,177
0
W
Maui
8,708
792
33
3
0
223,798
0
W
Ra
7,671
697
39
4
0
217,590
0
L
Khepri
7,636
694
25
2
0
212,203
6
W
Thor
7,717
702
26
2
0
212,610
0
W
Merlin
7,519
684
52
5
0
197,452
0
L
Odin
7,067
642
44
4
0
226,550
0
W
Izanami
7,908
719
76
7
0
214,425
0
L
Anhur
6,289
572
7
1
0
57,905
0
L
Chang'e
8,675
789
81
7
0
185,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role