Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Captaincrunchrs
Jormungandr
Level 128
God Stats
2W - 4L
1,617 SR
Queue Stats
247W - 242L
1,453 Elo+
Party 1
Ra
Ra
JAKEFR0MST8FARM
Ra
Level 159
God Stats
4W - 0L
1,778 SR
Queue Stats
365W - 324L
1,498 Elo+
Solo
Izanami
Izanami
OneKidneyBoy
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
maнev
Ne Zha
Level 218
God Stats
11W - 5L
1,709 SR
Queue Stats
347W - 184L
1,704 Elo+
Solo
Team Averages
Level 157
1,621 SR
1,528 Elo+

VS

Team Averages
Level 147
1,594 SR
1,526 Elo+
Zeus
Zeus
Big-Mitch-Energy
Zeus
Level 158
God Stats
23W - 15L
1,561 SR
Queue Stats
623W - 648L
1,496 Elo+
Party 2
Chiron
Chiron
FrankenSteinke
Chiron
Level 147
God Stats
2W - 2L
1,544 SR
Queue Stats
178W - 197L
1,509 Elo+
Party 2
Ravana
Ravana
HunterRivera
Ravana
Level 123
God Stats
1W - 3L
1,749 SR
Queue Stats
210W - 198L
1,530 Elo+
Party 3
Bacchus
Bacchus
Room_Temp_IQ
Bacchus
Level 159
God Stats
30W - 21L
1,617 SR
Queue Stats
663W - 612L
1,576 Elo+
Party 3
Odin
Odin
hereiam13
Odin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 280L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 0 / 1
6,269
627
3,834
6,790
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Captaincrunchrs
Jormungandr
10
2 / 1 / 4
6,189
619
4,639
6,560
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 3
6,134
613
3,853
8,757
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
OneKidneyBoy
Izanami
10
1 / 2 / 1
5,610
561
3,226
6,556
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
maнev
Ne Zha
12
5 / 0 / 3
6,986
699
5,491
7,864
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,142
514
4,396
5,298
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 0
5,593
559
6,039
4,999
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
10
2 / 1 / 0
5,295
530
3,420
6,637
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Room_Temp_IQ
Bacchus
9
0 / 2 / 0
4,766
477
3,146
7,810
6,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
7
0 / 3 / 1
4,804
480
2,260
8,237
5,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
5
5
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
1
0.5
L
0
4
1
0.13
W
Jormungandr
Captaincrunchrs
Jormungandr
2
1
4
4
L
3
1
0
3
L
Ravana
2
1
0
2
W
3
2
3
2.25
W
Izanami
OneKidneyBoy
Izanami
1
2
1
0.75
L
Bacchus
Room_Temp_IQ
Bacchus
0
2
0
0
L
Odin
0
3
1
0.17
W
Ne Zha
maнev
Ne Zha
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
19,261
36,527
Taken
32,981
15,610
Mitigated
16,793
16,135
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,834
1,377
0
2,108
6,790
2,415
131
2,922
3,868
45,795
0
L
4,396
436
0
1,016
5,298
1,514
0
2,240
2,962
40,363
0
W
Jormungandr
Captaincrunchrs
Jormungandr
4,639
1,233
0
1,250
6,560
3,460
0
2,569
3,991
36,556
0
L
6,039
2,791
274
1,675
4,999
1,466
0
582
4,417
0
36,445
L
Ravana
3,420
593
0
1,101
6,637
2,175
0
1,430
5,077
0
33,198
W
3,853
497
1,868
3,943
8,757
3,946
178
1,848
6,909
29,307
0
W
Izanami
OneKidneyBoy
Izanami
3,226
2,558
0
2,245
6,556
2,754
0
77
6,479
0
37,413
L
Bacchus
Room_Temp_IQ
Bacchus
3,146
628
0
1,694
7,810
6,441
0
3,455
4,108
20,730
184
L
Odin
2,260
665
0
1,175
8,237
5,197
0
3,966
4,067
0
11,818
W
Ne Zha
maнev
Ne Zha
5,491
1,925
0
4,721
7,864
3,035
0
40
7,824
0
52,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
25,600
361
Minions Killed
253
0
Camps Cleared
0
972,112
Distance Traveled
989,861
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,269
627
76
8
0
181,436
0
L
Zeus
5,142
514
83
8
0
187,303
2
W
Jormungandr
6,189
619
87
9
0
190,752
1
L
Chiron
5,593
559
62
6
0
194,345
4
L
Ravana
5,295
530
53
5
0
230,952
0
W
Ra
6,134
613
33
3
0
208,110
0
W
Izanami
5,610
561
73
7
0
158,913
0
L
Bacchus
4,766
477
36
4
0
179,175
0
L
Odin
4,804
480
19
2
0
198,086
1
W
Ne Zha
6,986
699
92
9
0
232,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role