Player Matchup

Ravana
Ravana
Astelan038
Ravana
Level 147
God Stats
0W - 1L
1,245 SR
Queue Stats
19W - 24L
1,345 Elo+
Solo
Jing Wei
Jing Wei
Chokipops
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,413 Elo+
Solo
Jormungandr
Jormungandr
NoahB1217
Jormungandr
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 128L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
xX 1Tz HP Xx
Amaterasu
Level 107
God Stats
2W - 1L
1,754 SR
Queue Stats
296W - 280L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
xX iTz AI3E Xx
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 250L
1,530 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,466 Elo+

VS

Team Averages
Level 135
1,478 SR
1,473 Elo+
Janus
Janus
CRAZYSTUNTS22
Janus
Level 129
God Stats
19W - 10L
1,445 SR
Queue Stats
401W - 400L
1,473 Elo+
Solo
Charybdis
Charybdis
CrumplyRelic29
Charybdis
Level 96
God Stats
4W - 5L
1,185 SR
Queue Stats
352W - 353L
1,489 Elo+
Solo
Jormungandr
Jormungandr
FMTaco
Jormungandr
Level 120
God Stats
3W - 0L
1,814 SR
Queue Stats
159W - 166L
1,423 Elo+
Solo
King Arthur
King Arthur
Smash3dd_U
King Arthur
Level 185
God Stats
5W - 5L
1,506 SR
Queue Stats
437W - 430L
1,462 Elo+
Solo
Xbalanque
Xbalanque
waynedemp
Xbalanque
Level 147
God Stats
30W - 25L
1,439 SR
Queue Stats
718W - 722L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Astelan038
Ravana
18
5 / 3 / 9
10,872
836
10,708
17,932
29,308
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Chokipops
Jing Wei
18
7 / 6 / 7
10,708
824
17,953
16,160
7,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
NoahB1217
Jormungandr
19
5 / 6 / 9
11,313
870
15,058
15,866
17,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
xX 1Tz HP Xx
Amaterasu
16
2 / 8 / 10
9,507
731
6,883
21,430
20,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
15
2 / 8 / 10
9,462
728
10,413
14,888
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 15
11,189
861
19,424
11,817
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
CrumplyRelic29
Charybdis
19
5 / 4 / 10
10,987
845
10,227
10,247
5,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
FMTaco
Jormungandr
18
4 / 4 / 18
10,692
822
12,006
19,714
27,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Smash3dd_U
King Arthur
16
5 / 4 / 12
10,273
790
11,491
16,245
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
waynedemp
Xbalanque
19
10 / 7 / 13
11,820
909
21,457
18,181
9,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
99
21
Kills
31
31
Deaths
22
45
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ravana
Astelan038
Ravana
5
3
9
3.17
W
7
3
15
4.83
L
Jing Wei
Chokipops
Jing Wei
7
6
7
1.75
W
Charybdis
CrumplyRelic29
Charybdis
5
4
10
2.5
W
Jormungandr
FMTaco
Jormungandr
4
4
18
3.25
L
Jormungandr
NoahB1217
Jormungandr
5
6
9
1.58
W
King Arthur
Smash3dd_U
King Arthur
5
4
12
2.75
W
Xbalanque
waynedemp
Xbalanque
10
7
13
2.36
L
Amaterasu
xX 1Tz HP Xx
Amaterasu
2
8
10
0.88
L
Cliodhna
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,015
Damage
74,605
86,276
Taken
76,204
82,144
Mitigated
65,116
20,769
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Astelan038
Ravana
10,708
3,191
1,776
4,002
17,932
29,308
0
5,130
12,082
597
19,947
W
19,424
1,871
1,012
2,829
11,817
6,280
521
2,410
8,811
31,886
0
L
Jing Wei
Chokipops
Jing Wei
17,953
11,655
1,312
3,884
16,160
7,469
2,095
5,150
10,452
0
33,235
W
Charybdis
CrumplyRelic29
Charybdis
10,227
5,838
16
1,044
10,247
5,125
1,878
2,829
7,229
0
26,662
W
Jormungandr
FMTaco
Jormungandr
12,006
2,904
1,185
3,332
19,714
27,706
273
4,925
14,332
22,673
0
L
Jormungandr
NoahB1217
Jormungandr
15,058
1,885
987
1,499
15,866
17,211
286
6,328
8,027
36,710
0
W
King Arthur
Smash3dd_U
King Arthur
11,491
1,232
160
1,880
16,245
16,638
0
3,626
12,142
0
16,295
W
Xbalanque
waynedemp
Xbalanque
21,457
3,683
1,484
3,527
18,181
9,367
1,829
2,418
15,004
0
40,930
L
Amaterasu
xX 1Tz HP Xx
Amaterasu
6,883
2,371
715
4,089
21,430
20,989
984
6,705
13,573
0
12,596
L
Cliodhna
10,413
924
860
1,645
14,888
7,167
0
6,367
8,015
0
15,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
54,961
129
Minions Killed
164
0
Camps Cleared
0
1,171,029
Distance Traveled
1,108,808
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,872
836
23
2
0
243,051
0
W
Janus
11,189
861
35
3
0
238,439
0
L
Jing Wei
10,708
824
30
2
0
219,848
0
W
Charybdis
10,987
845
54
4
0
178,563
0
W
Jormungandr
10,692
822
25
2
0
240,653
0
L
Jormungandr
11,313
870
50
4
0
251,509
0
W
King Arthur
10,273
790
12
1
0
203,384
3
W
Xbalanque
11,820
909
38
3
0
247,769
0
L
Amaterasu
9,507
731
10
1
0
237,684
0
L
Cliodhna
9,462
728
16
1
0
218,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role