Player Matchup

Ymir
Ymir
LadyAbstract
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,452 Elo+
Solo
Zeus
Zeus
Lock ESC
Zeus
Level 61
God Stats
1W - 3L
1,341 SR
Queue Stats
30W - 32L
1,428 Elo+
Party 1
Vamana
Vamana
U_AINT_GANG-_-5
Vamana
Level 141
God Stats
1W - 2L
1,276 SR
Queue Stats
321W - 313L
1,453 Elo+
Solo
Hachiman
Hachiman
Verse grizz
Hachiman
Level 107
God Stats
2W - 2L
1,388 SR
Queue Stats
181W - 183L
1,475 Elo+
Party 1
Merlin
Merlin
jamiroprroprooo
Merlin
Level 101
God Stats
119W - 107L
1,501 SR
Queue Stats
127W - 131L
1,422 Elo+
Solo
Team Averages
Level 102
1,401 SR
1,446 Elo+

VS

Team Averages
Level 64
1,497 SR
1,391 Elo+
Serqet
Serqet
AishaSlaysss
Serqet
Level 82
God Stats
5W - 3L
1,537 SR
Queue Stats
142W - 99L
1,455 Elo+
Solo
Chang'e
Chang'e
Get Joogied
Chang'e
Level 83
God Stats
19W - 27L
1,427 SR
Queue Stats
32W - 43L
1,406 Elo+
Party 2
Athena
Athena
K1024Gladiator
Athena
Level 80
God Stats
15W - 11L
1,491 SR
Queue Stats
107W - 103L
1,379 Elo+
Solo
Surtr
Surtr
Mc Pugers9014
Surtr
Level 43
God Stats
6W - 4L
1,531 SR
Queue Stats
20W - 20L
1,408 Elo+
Party 2
Chiron
Chiron
The_EarlOfBears
Chiron
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
8,138
509
4,754
10,689
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
1 / 8 / 1
7,334
458
8,637
10,412
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 0
7,688
481
6,327
14,087
15,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Verse grizz
Hachiman
12
0 / 5 / 0
7,146
447
6,774
12,729
4,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 0
7,783
486
6,897
9,726
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
3 / 1 / 3
8,803
550
7,016
14,005
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Get Joogied
Chang'e
15
7 / 1 / 0
9,325
583
6,355
9,873
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 5
7,649
478
3,323
12,139
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 0
9,400
588
10,481
12,513
12,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 1
8,087
505
9,068
9,979
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
16
16
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
3
4.5
W
Chang'e
Get Joogied
Chang'e
7
1
0
7
W
1
2
5
1.75
L
1
0
3
2.5
L
Zeus
1
8
1
0.19
W
1
1
0
1
W
4
0
1
4.5
L
0
1
0
0
L
Hachiman
Verse grizz
Hachiman
0
5
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,389
Damage
36,243
57,643
Taken
58,509
36,601
Mitigated
33,996
10,918
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,016
1,732
0
6,563
14,005
5,930
0
2,468
11,413
0
71,533
W
Chang'e
Get Joogied
Chang'e
6,355
364
394
3,427
9,873
4,025
0
7,934
1,645
50,547
0
W
3,323
1,050
0
2,661
12,139
8,110
130
6,108
5,971
26,107
0
L
4,754
668
0
1,878
10,689
8,856
0
2,977
7,325
25,822
0
L
Zeus
8,637
1,802
0
220
10,412
3,907
141
5,353
4,857
51,167
0
W
10,481
4,624
0
3,591
12,513
12,336
285
1,132
11,381
1,785
77,258
W
9,068
3,227
411
3,799
9,979
3,595
1,107
2,263
7,692
0
49,134
L
6,327
3,777
0
1,982
14,087
15,426
0
404
13,531
0
71,736
L
Hachiman
Verse grizz
Hachiman
6,774
3,763
0
4,486
12,729
4,573
160
209
12,346
0
56,565
L
6,897
313
0
2,352
9,726
3,839
0
1,066
8,532
59,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
43,264
454
Minions Killed
489
0
Camps Cleared
0
1,400,591
Distance Traveled
1,583,901
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,803
550
109
7
0
368,761
0
W
Chang'e
9,325
583
118
7
0
281,448
0
W
Athena
7,649
478
38
2
0
310,394
4
L
Ymir
8,138
509
48
3
0
319,354
0
L
Zeus
7,334
458
80
5
0
221,249
0
W
Surtr
9,400
588
134
8
0
302,104
3
W
Chiron
8,087
505
90
6
0
321,194
4
L
Vamana
7,688
481
136
9
0
298,354
2
L
Hachiman
7,146
447
99
6
0
276,853
2
L
Merlin
7,783
486
91
6
0
284,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role