Player Matchup

Thanatos
Thanatos
GirthyHungswell
Thanatos
Level 156
God Stats
9W - 15L
1,456 SR
Queue Stats
347W - 259L
1,618 Elo+
Party 3
Cernunnos
Cernunnos
Love Zenitsu
Cernunnos
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 93L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
PapiXeno
Zhong Kui
Level 63
God Stats
1W - 2L
1,463 SR
Queue Stats
43W - 56L
1,581 Elo+
Party 1
Agni
Agni
ThunderPepper
Agni
Level 147
God Stats
4W - 3L
1,503 SR
Queue Stats
191W - 138L
1,630 Elo+
Party 3
Bacchus
Bacchus
swt Alty G
Bacchus
Level 44
God Stats
13W - 18L
1,277 SR
Queue Stats
120W - 149L
1,457 Elo+
Party 1
Team Averages
Level 110
1,440 SR
1,568 Elo+

VS

Team Averages
Level 113
1,399 SR
1,570 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Pοdge
Maui
Level 153
God Stats
2W - 2L
1,354 SR
Queue Stats
41W - 23L
1,666 Elo+
Party 2
Anubis
Anubis
Snakemann4
Anubis
Level 57
God Stats
10W - 21L
1,240 SR
Queue Stats
86W - 110L
1,444 Elo+
Solo
Medusa
Medusa
cdclay
Medusa
Level 145
God Stats
6W - 3L
1,400 SR
Queue Stats
35W - 16L
1,762 Elo+
Party 2
Persephone
Persephone
hadestx
Persephone
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 5 / 0
8,210
1,026
3,879
8,817
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Love Zenitsu
Cernunnos
13
0 / 3 / 0
7,500
938
2,445
8,468
3,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PapiXeno
Zhong Kui
13
0 / 5 / 2
7,891
986
7,597
13,120
10,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 1
8,192
1,024
10,489
1,697
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
swt Alty G
Bacchus
13
0 / 1 / 1
8,177
1,022
4,356
8,067
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

262

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 0 / 11
8,523
1,065
5,076
6,082
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
Pοdge
Maui
14
1 / 0 / 11
8,325
1,041
5,437
7,290
7,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Snakemann4
Anubis
14
3 / 2 / 8
8,577
1,072
6,302
6,675
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
cdclay
Medusa
14
3 / 1 / 9
8,682
1,085
8,617
6,337
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
hadestx
Persephone
14
5 / 0 / 9
9,418
1,177
10,727
3,807
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
14
14
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
11
7.5
L
Thanatos
2
5
0
0.4
L
Cernunnos
Love Zenitsu
Cernunnos
0
3
0
0
L
Zhong Kui
PapiXeno
Zhong Kui
0
5
2
0.2
W
Maui
Pοdge
Maui
1
0
11
6.5
W
Anubis
Snakemann4
Anubis
3
2
8
3.5
L
1
0
1
1.5
W
Medusa
cdclay
Medusa
3
1
9
7.5
W
Persephone
hadestx
Persephone
5
0
9
9.5
L
Bacchus
swt Alty G
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
36,159
40,169
Taken
30,191
26,182
Mitigated
19,051
7,144
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,076
1,116
0
82
6,082
2,706
0
4,652
930
0
15,385
L
Thanatos
3,879
124
0
2,337
8,817
3,485
0
4,825
3,992
0
12,666
L
Cernunnos
Love Zenitsu
Cernunnos
2,445
1,664
0
1,276
8,468
3,243
0
5,202
3,266
0
13,855
L
Zhong Kui
PapiXeno
Zhong Kui
7,597
216
0
2,324
13,120
10,654
0
6,509
6,451
28,011
0
W
Maui
Pοdge
Maui
5,437
508
285
113
7,290
7,970
0
5,513
1,519
9,561
0
W
Anubis
Snakemann4
Anubis
6,302
278
0
1,051
6,675
4,145
0
4,771
1,615
22,832
0
L
10,489
44
0
153
1,697
643
0
1,133
444
30,570
0
W
Medusa
cdclay
Medusa
8,617
3,457
0
832
6,337
2,526
0
3,682
2,319
0
28,403
W
Persephone
hadestx
Persephone
10,727
403
0
480
3,807
1,704
0
2,344
1,185
24,224
0
L
Bacchus
swt Alty G
Bacchus
4,356
82
0
1,054
8,067
8,157
0
4,447
3,484
11,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,970
Gold Earned
43,525
162
Minions Killed
160
7
Camps Cleared
5
712,598
Distance Traveled
780,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,523
1,065
32
4
2
156,805
0
L
Thanatos
8,210
1,026
24
3
1
165,019
0
L
Cernunnos
7,500
938
31
4
2
113,803
0
L
Zhong Kui
7,891
986
53
7
3
136,614
0
W
Maui
8,325
1,041
9
1
0
159,554
0
W
Anubis
8,577
1,072
35
4
1
153,645
0
L
Agni
8,192
1,024
45
6
1
159,050
0
W
Medusa
8,682
1,085
41
5
2
161,312
0
W
Persephone
9,418
1,177
43
5
0
149,659
0
L
Bacchus
8,177
1,022
9
1
0
138,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role