Player Matchup

Chiron
Chiron
Ix SW1FT xI
Chiron
Level 157
God Stats
10W - 5L
1,511 SR
Queue Stats
99W - 85L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
ObiWanKenobi190
Xing Tian
Level 113
God Stats
2W - 0L
1,488 SR
Queue Stats
17W - 20L
1,492 Elo+
Party 2
Lancelot
Lancelot
Tatertot676
Lancelot
Level 123
God Stats
15W - 9L
1,641 SR
Queue Stats
224W - 184L
1,513 Elo+
Solo
Hades
Hades
xAkolyte
Hades
Level 109
God Stats
4W - 1L
1,549 SR
Queue Stats
94W - 83L
1,558 Elo+
Party 2
Discordia
Discordia
xl JED1M1NDZ lx
Discordia
Level 108
God Stats
2W - 1L
1,525 SR
Queue Stats
41W - 53L
1,453 Elo+
Party 2
Team Averages
Level 122
1,543 SR
1,508 Elo+

VS

Team Averages
Level 107
1,480 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
HERTTTTTTTT
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,473 Elo+
Party 1
Bastet
Bastet
SQUID5859
Bastet
Level 126
God Stats
1W - 3L
1,365 SR
Queue Stats
46W - 62L
1,453 Elo+
Party 1
Tiamat
Tiamat
TidiestCurve846
Tiamat
Level 159
God Stats
9W - 10L
1,536 SR
Queue Stats
178W - 181L
1,544 Elo+
Solo
King Arthur
King Arthur
TwinHILL83
King Arthur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 1 / 10
9,168
509
12,335
14,438
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
ObiWanKenobi190
Xing Tian
13
3 / 1 / 10
9,149
508
7,729
16,790
16,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Tatertot676
Lancelot
16
11 / 2 / 5
10,222
568
16,384
18,769
9,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
xAkolyte
Hades
15
6 / 3 / 7
10,707
595
18,357
19,003
13,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
xl JED1M1NDZ lx
Discordia
14
2 / 1 / 9
8,780
488
10,660
10,013
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 3 / 4
8,310
462
6,072
18,561
15,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
14
2 / 5 / 2
8,965
498
10,631
14,556
6,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SQUID5859
Bastet
14
4 / 5 / 3
9,012
501
13,857
18,407
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 6
8,824
490
8,743
15,979
10,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
TwinHILL83
King Arthur
11
0 / 6 / 0
7,405
411
4,981
18,950
16,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
25
Kills
8
8
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
4
1
L
Ishtar
2
5
2
0.6
W
Chiron
3
1
10
8
W
Xing Tian
ObiWanKenobi190
Xing Tian
3
1
10
8
L
Bastet
SQUID5859
Bastet
4
5
3
1.1
W
Lancelot
Tatertot676
Lancelot
11
2
5
6.75
L
1
6
6
0.67
L
King Arthur
TwinHILL83
King Arthur
0
6
0
0
W
Hades
xAkolyte
Hades
6
3
7
3.17
W
Discordia
xl JED1M1NDZ lx
Discordia
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,465
Damage
44,284
79,013
Taken
86,453
48,910
Mitigated
55,819
28,789
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,072
1,030
2,870
3,341
18,561
15,984
0
7,926
10,408
21,423
0
L
Ishtar
10,631
6,770
0
3,127
14,556
6,092
2,563
5,508
8,964
0
56,470
W
Chiron
12,335
6,844
471
8,397
14,438
5,900
2,375
4,472
9,902
0
73,811
W
Xing Tian
ObiWanKenobi190
Xing Tian
7,729
1,309
1,974
3,582
16,790
16,603
26
3,948
12,560
22,736
0
L
Bastet
SQUID5859
Bastet
13,857
3,924
0
2,782
18,407
7,512
0
5,068
13,264
0
64,980
W
Lancelot
Tatertot676
Lancelot
16,384
4,567
0
4,921
18,769
9,416
103
3,561
14,978
0
76,019
L
8,743
856
0
2,304
15,979
10,063
415
8,893
6,783
58,378
0
L
King Arthur
TwinHILL83
King Arthur
4,981
683
0
684
18,950
16,168
0
9,200
9,678
0
45,989
W
Hades
xAkolyte
Hades
18,357
2,331
645
8,419
19,003
13,235
1,178
3,624
15,033
83,549
0
W
Discordia
xl JED1M1NDZ lx
Discordia
10,660
526
0
380
10,013
3,756
446
3,912
5,923
55,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
42,516
437
Minions Killed
381
0
Camps Cleared
0
1,680,392
Distance Traveled
1,712,728
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,310
462
30
2
0
380,591
0
L
Ishtar
8,965
498
94
5
0
287,677
0
W
Chiron
9,168
509
114
6
0
321,317
2
W
Xing Tian
9,149
508
30
2
0
323,523
0
L
Bastet
9,012
501
79
4
0
411,672
4
W
Lancelot
10,222
568
90
5
0
402,918
0
L
Tiamat
8,824
490
111
6
0
315,406
5
L
King Arthur
7,405
411
67
4
0
317,382
1
W
Hades
10,707
595
127
7
0
277,289
3
W
Discordia
8,780
488
76
4
0
355,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role